Commit graph

219 commits

Author SHA1 Message Date
Lubosz Sarnecki 3195ba8351 c/main: Implement XR_KHR_composition_layer_equirect2. 2020-10-26 01:34:10 +00:00
Jakob Bornecrantz f3394320b1 xrt: Add simple controller input profile 2020-10-15 21:07:40 +00:00
Christoph Haag 1f021a6eda xrt: Add defines for minimum haptic frequency and unspecified haptic frequency 2020-10-13 19:27:53 +02:00
Christoph Haag 256e2c68d8 xrt: Implement & hook up hand joint tracking infrastructure
Include <inttypes.h> to satisfy older compilers
2020-10-12 22:13:47 +02:00
Ryan Pavlik 3faa32753d inc/xrt: have the vulkan includes include windows.h neatly.
The Vulkan header itself already does it, we just want to do it first
with the right defines.
2020-10-08 17:26:22 -05:00
Ryan Pavlik 8b416da12b xrt: Add Win32 Vulkan platform define when needed 2020-10-08 17:26:22 -05:00
Ryan Pavlik 938e8cb393 inc/xrt: Windows uses Win32 HANDLEs for things. 2020-10-08 17:26:22 -05:00
Ryan Pavlik 60b4fc2ba1 inc/xrt: Add a header for minimally including Windows.h 2020-10-08 17:26:22 -05:00
Christoph Haag 5bea856f20 build/meson: Add XRT_HAVE_DBUS when dbus is found 2020-10-05 16:05:02 +00:00
Jakob Bornecrantz 92caeae39c xrt: Define XRT_FEATURE_COMPOSITOR_MAIN and XRT_FEATURE_OPENXR 2020-10-05 16:46:06 +01:00
Jakob Bornecrantz 942ba178a0 st/oxr: Add extension support for XR_KHR_composition_layer_equirect2 2020-10-05 16:45:48 +01:00
Jakob Bornecrantz 33879da21a xrt: Add XRT_HAVE_DBUS 2020-10-05 14:19:52 +01:00
Jakob Bornecrantz 9a675cc7f3 xrt: Rename xrt_uv_triplet 2020-09-30 15:35:57 +01:00
Christoph Haag 29188d681c xrt: Remove all but mesh distortion values from xrt_hmd_parts::distortion
Move vive values to struct u_vive_values in u_distortion_mesh.
Move openhmd values to private struct inside ohmd driver.
2020-09-30 02:05:05 +02:00
Christoph Haag 2e7451ca5e comp: Support only mesh and no istortion, remove pano and vive shaders
Also changes hardcoded binding indices into variables to make following the code easier
e.g. when adding new UBOs.
2020-09-30 02:05:04 +02:00
Christoph Haag fb71c71a8c xrt: Replace mesh generator with xdev->compute_distortion()
Each HMD driver now has to implement compute_distortion() which will be called
by the compositor implementation to generate a mesh (usually).

u_distortion_mesh contains implementations for the defaults (panotools, OpenHMD, vive).

Also adds compute_distortion function for Vive distortion

There are differences between OpenHMD and Panotools values, main differences for now:
* psvr has 5 pano coefficients, ohmd has 3
* psvr uses viewport size and lens center in pixels for distortion calculation, ohmd in meter
* psvr uses different distortion scaling than ohmd
2020-09-28 17:04:15 +01:00
Ryan Pavlik 54f6aa2166 inc/xrt: Some MSVC and Windows support 2020-09-18 13:56:11 +01:00
Ryan Pavlik 3ff56f4a3c inc/xrt: Add Windows implementations of atomic intrinsics. 2020-09-18 13:56:05 +01:00
Jakob Bornecrantz 8e24dda794 xrt: Remove out_timestamp argument to xrt_device::get_tracked_pose 2020-09-07 23:37:09 +01:00
Jakob Bornecrantz eaffa05a37 xrt: Remove acceleration components from xrt_space_relation 2020-09-07 23:36:34 +01:00
Jakob Bornecrantz 4d85db6051 xrt: Add xrt_space_graph 2020-09-07 16:14:46 +01:00
Christoph Haag 4a1d8b3a41 xrt: Fix vive input defines 2020-09-04 01:46:47 +02:00
Jakob Bornecrantz 6846ab7637 xrt: Add stream capture type 2020-09-02 11:52:59 +01:00
Christoph Haag cde94cc8a2 build: Remove libv4l2 dependency from meson
We use the linux/v4l2-common.h header to access v4l devices, not libv4l from v4l-utils.
2020-08-28 12:10:53 +00:00
Pete Black 20ee4114b0 xrt: Fix typo in comment 2020-08-28 11:38:03 +00:00
Jakob Bornecrantz 4e6a137c62 ipc: Make it possible to toggle inputs on and off 2020-08-28 11:33:38 +00:00
Jakob Bornecrantz deb5633bf9 d/psmv: Introduce proper grip and aim poses
Correctly rotate the grip pose to follow the spec more closely.
2020-08-27 10:42:05 +01:00
Jakob Bornecrantz 1309164303 xrt: Add max layers supported by a compositor 2020-08-26 15:25:00 +01:00
Jakob Bornecrantz 1496262564 xrt: Constify compositor interface 2020-08-26 15:25:00 +01:00
Jakob Bornecrantz 777add8f9e xrt: Tidy some comments 2020-08-26 15:25:00 +01:00
Jakob Bornecrantz 9bd725a800 xrt: Add missing xrt_comp_layer_stereo_projection_depth 2020-08-25 14:55:43 +01:00
Christoph Haag 092dddc2da comp: Support Vk and GL depth and depth stencil formats
For now add only the depth formats mandated by OpenGL to maximize the
chances of the Vulkan driver supporting a reasonable set of usage flags
for the formats.
2020-08-24 10:18:12 +02:00
Christoph Haag 6c084e2cbf build: Add build support for cube, cylinder and equirect layers to meson 2020-08-21 02:09:20 +02:00
Ryan Pavlik a57507518d aux/android: New aux library, add image allocator for Android 2020-08-19 16:06:30 -05:00
Ryan Pavlik fa34c65ed3 xrt: Make xrt_image_native::size optional.
Not all allocators can supply it.
2020-08-19 16:06:30 -05:00
Christoph Haag cd05c86c59 d/ns,rs: Add external slam tracking type 2020-08-19 14:46:55 +02:00
Christoph Haag 7fb0af90de xrt: Add tracking system type for Hydra 2020-08-19 11:06:28 +00:00
Christoph Haag 23bd6a4377 xrt: Add tracking system type for Lighthouse 2020-08-19 11:06:28 +00:00
Ryan Pavlik 33c20b1a65 inc/xrt: Add a new xrt_result_t code, for when we don't support the specified image flags.
If we don't support protected content (and our compositor doesn't),
we are to error out in a specific way in OpenXR. This permits us to do so.
2020-08-14 19:58:01 +00:00
Ryan Pavlik 3cfdfbde60 inc/xrt: Tighten requirements for AHardwareBuffer usage.
Needs to be building for platform 26+ (Android 8.0 or newer)
2020-08-13 17:34:05 -05:00
Ryan Pavlik 475192ec73 xrt: Rename "fd" references to "handle"
This breaks some Android pieces, which will be fixed shortly.
2020-08-12 17:11:42 -05:00
Jakob Bornecrantz 01dcf59c53 xrt: Add new image native allocator interface 2020-08-12 15:24:48 +01:00
Jakob Bornecrantz 4a8ac6ebed cmake: Add build flags for OpenXR layers 2020-08-11 01:48:31 +01:00
Jakob Bornecrantz 5e78752a6e xrt: Add a bunch of different layer types 2020-08-11 01:48:31 +01:00
Jakob Bornecrantz ca786df18c xrt: Make xrt_swapchain_create_info argument const 2020-08-07 19:15:18 +01:00
Christoph Haag e48c748a57 xrt: suggest correct GPU in xrGetVulkanGraphicsDevice()
As before, on the service side the GPU index the compositor runs on can be selected with
* XRT_COMPOSITOR_FORCE_GPU_INDEX=INDEX1

By default xrGetVulkanGraphicsDevice() will suggest the same GPU the compositor runs on.

It is also possible to override the GPU index suggested to applications with
* XRT_COMPOSITOR_FORCE_CLIENT_GPU_INDEX=INDEX2

The reason this is both done on the service side is that if compositor and client run
on different GPUs, the swapchains use linear tiling instead of optimal tiling.

To make chosen GPUs comparable across the compositor's and the client's vulkan instance,
VkPhysicalDeviceIDProperties.deviceUUID is used.
2020-08-07 17:01:13 +02:00
Jakob Bornecrantz d1d841e7c3 xrt: Use new info struct for compositor formats 2020-08-06 15:14:49 +00:00
Jakob Bornecrantz 0adfeb77a1 xrt: Add xrt_compositor_info 2020-08-06 15:14:49 +00:00
Jakob Bornecrantz e8ca242967 xrt: Remove flip_y argument to native compositor creation 2020-08-06 15:14:49 +00:00
Jakob Bornecrantz b64d683f6e xrt: Add new input attachment swapchain usage 2020-08-06 14:28:23 +00:00