Jakob Bornecrantz
0e18e1f8b0
d/qwerty: Add SDL include dirs
2021-04-15 21:27:13 +00:00
Moses Turner
55b86fe815
d/ulv2: Create the driver.
...
Co-authored-by: Moses Turner <mosesturner@protonmail.com>
Co-authored-by: Christoph Haag <christoph.haag@collabora.com>
2021-04-01 02:10:33 +02:00
Mateo de Mayo
0340ae3cc8
d/qwerty: Add Qwerty driver initial boilerplate
...
The Qwerty driver will emulate an HMD and controllers through the use
of mouse and keyboard, and in particular, using the SDL key events
generated from the debug GUI.
2021-03-29 15:41:25 -03:00
Christoph Haag
ff16eab9df
xrt: implement multi device wrappers for tracking overrides
...
Example config ~/.config/monado/config_v0.json
{
"active": "tracking",
"tracking": {
"version": 0,
"tracking_overrides": [
{
"target_device_serial": "LHR-E8CC625B",
"tracker_device_serial": "LHR-1D80A098",
"offset": {
"orientation": {
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"position": {
"x": 0,
"y": 0,
"z": 0
}
}
}
]
}
}
v2: Add multi device wrapper
2021-03-02 19:43:19 +01:00
Christoph Haag
13db11901c
d/rs: Add prober and create xrt_device for rs
2021-03-02 19:43:19 +01:00
Christoph Haag
279520c302
d/survive: Use autoprober interface
2021-03-02 17:50:19 +00:00
Christoph Haag
7e1408787a
d/survive: Update to new API and clean up
...
* Remove survive_device.{ctrl,hmd}::variant and use variant from config
* Use SurviveSimpleEventType_ConfigEvent to find connected devices
* Use SurviveSimpleEventType_PoseUpdateEvent for pose updates
2021-02-11 20:54:31 +01:00
Jakob Bornecrantz
35da4a51ea
d/vf: Refactor code to add videotestsrc capability and break out gstreamer detection
2021-02-02 13:53:48 +00:00
Jakob Bornecrantz
5853103820
d/vive: Refactor out vive config code into auxiliary library
...
fix vive_config.h include for survive
2021-02-01 19:56:52 +01:00
Christoph Haag
152587d728
build/cmake: Add vive_config include dir to survive
2021-02-01 15:23:19 +00:00
Christoph Haag
b2da8dfd07
build/cmake: make vive_config lib and link to vive, libsurvive
2021-02-01 15:23:19 +00:00
Jae Lee
a71de192e0
illixr: Add initial integration.
2020-12-29 23:44:57 +00:00
Christoph Haag
f0d21c1dcc
d/vf: Add video file playback driver
2020-12-07 12:30:26 +00:00
Christoph Haag
717d3a27ef
d/ht: Add hand tracking driver code skeleton
2020-12-07 12:30:26 +00:00
Lubosz Sarnecki
d493044e55
d/android: Use display metrics instead of hardcoded Pixel 3 values.
2020-12-01 17:36:15 +01:00
Lubosz Sarnecki
f4113ef15b
d/android: Add Android sensors driver.
2020-10-30 18:20:35 -05:00
Jakob Bornecrantz
3483a7286d
d/remote: Add remote driver
2020-10-15 21:07:40 +00:00
Lubosz Sarnecki
04467942c1
d/vive: Add and use vive_lighthouse from ouvrt.
2020-07-31 13:30:12 +02:00
Ryan Pavlik
2cce94799d
d/psvr: Fix hidapi include
2020-07-17 13:53:39 -05:00
Lubosz Sarnecki
f33c6356d7
d/vive: Rename vive_controller files.
...
To be more consistent with the rest of the driver, rename the controller
files to match the others style.
2020-07-02 18:42:42 +02:00
Lubosz Sarnecki
eb51b89e9c
d/vive_config: Move config and json related code to vive_config.
...
Isolate JSON config related code in vive_config.
2020-07-02 18:42:42 +02:00
Ryan Pavlik
75d05c49de
build: Fix missed rename of config
2020-05-19 16:15:00 -05:00
Ryan Pavlik
4638b0af7b
build: Switch all CMake options to XRT_... to match what's used in source.
...
Also revise other small related parts of the build to make them more clear and consistent.
2020-05-12 11:52:51 -05:00
Christoph Haag
5908c33439
d/survive: Add survive driver
2020-05-09 13:12:06 +00:00
Ryan Pavlik
974c68dead
xrt: Re-arrange build to avoid unnecessary includes.
...
Avoid unintentionally including cJSON from the source tree when using system,
etc. This adds granularity to the usage of "external" sources.
2020-04-28 21:36:46 +00:00
Christoph Haag
d4e4a690db
d/vive_controller: Add basic 3dof vive_controller_driver
...
v2: Add basic 3DOF Index Controller support
Only the "gen1" watchman usb protocol is supported (almost same as vive wand).
Note: Lighthouse v2 data is not properly ignored, the IMU data is only parsed correctly
when controller is not hit by lighthouse lasers.
Supported:
* trigger value
* trigger button
* trackpad x, y
* trackpad touch
* thumbstick x, y
* thumbstick click
* system click
* a click,
* b click
Not supported:
* trigger touch
* touchpad force
* thumbstick touch
* system touch
* a touch
* b touch
* grip squeeze
* finger tracking
2020-04-28 10:22:42 +00:00
Christoph Haag
04ebc42666
d/vive: Make common functions available through vive_protocol.h
...
Move common code to vive_protocol.c
2020-04-28 10:22:41 +00:00
Jakob Bornecrantz
a8a4d8c3dd
d/arduino: Add new flexible arduino based input device
2020-03-27 10:22:19 +00:00
Pete Black
b6613db5d4
d/dd: Add Daydream driver
2020-03-11 21:36:49 +00:00
Jakob Bornecrantz
a03d1fbf97
d/rs: Use realsense2::realsense2 in cmake
...
Not sure if this is the correct thing todo as the librealsense example
doesn't use the realsense2::realsense2 form.
https://github.com/IntelRealSense/librealsense/blob/master/examples/cmake/CMakeLists.txt
2020-03-05 17:27:08 +00:00
Ryan Pavlik
92205ab5be
build: Refactor CMake build to use static libraries instead of object bundles.
...
This allows transitive dependencies to work easier and improves compatibility.
It takes a little bit more storage at build time, and possibly a little extra time.
2020-03-04 11:15:35 +00:00
Nova
d4e034dd44
d/ns: Greatly extend the North Star driver
2020-02-12 12:22:07 +00:00
Jakob Bornecrantz
53201debdc
d/rs: Add a simple pure 6DOF device, for the T26[1|5] devices
2020-02-10 20:07:31 +00:00
Nova
981fe55a27
d/ns: Add North Star stub driver
2020-01-25 17:06:51 +00:00
Jakob Bornecrantz
356e4c18c1
d/dummy: Add dummy HMD driver
2020-01-25 14:42:02 +00:00
Ryan Pavlik
130a649f92
build: Move checking of sufficient enabled drivers to the drivers dir
2020-01-14 11:51:12 -06:00
Ryan Pavlik
d03db42075
d/hdk: Does not require hidapi
2020-01-14 11:51:12 -06:00
Ryan Pavlik
290bd7937b
d/vive: Port to cJSON.
...
Replacing nxjson because of license issues: upstream of nxjson is LGPL3.
2020-01-09 15:21:04 +00:00
Ryan Pavlik
86db0622f9
d/vive: Split nxjson sources from vive sources
2019-12-07 18:21:17 +00:00
Ryan Pavlik
e8660a18bd
build: Use CMAKE_POSITION_INDEPENDENT_CODE instead of target props.
...
Reduces repetitive code.
2019-11-01 16:51:54 -05:00
Jakob Bornecrantz
06ffb8da8f
d/psvr: Remove none used inbuilt mesh
2019-10-25 13:05:54 +00:00
Lubosz Sarnecki
e063e8245e
d/vive: Add native driver for the Vive.
...
This adds a driver for the Vive family of devices based on Philipp
Zabel's ouvrt.
The driver currently only handles the IMU and main board report streams,
but is able to acquire the JSON configuration and utilize it for IMU
calibration as well as distortion configuration.
2019-10-22 19:18:47 +02:00
pblack
1dacea071d
d/psvr: Add hacked mesh distortion
2019-10-10 13:28:01 +01:00
Ryan Pavlik
2cd28914c7
d/hydra: Initially-functional multi-device Razer Hydra driver.
...
Not pretty - no filtering on tracking, coordinate system
probably a little bit wrong still, no hemisphere tracking,
but enough to show movement and resizing in hello_xr.
2019-07-29 03:01:57 +00:00
Jakob Bornecrantz
718a81608a
d/v4l2: Add new frameserver
2019-07-23 17:41:34 +01:00
Jakob Bornecrantz
b71e143eaa
d/psmv: Add PS Move driver
2019-06-18 17:56:10 +01:00
Jakob Bornecrantz
42cddb2580
d/psvr: Add a experimental PSVR driver
...
Hidden behind a env variable.
2019-05-06 16:46:10 +00:00
Jakob Bornecrantz
9c05e853cc
build: Refactor flags and definitions (and fix fallout)
...
Defines:
* XRT_HAVE_[name] is a external dep indicator.
* XRT_DRIVER_[name] if a internal driver is built.
CMake variables:
* BUILD_WITH_[name] is a external dep indicator.
* BUILD_DRIVER_[name] tells if we should build a specific driver.
2019-04-29 17:18:09 +01:00
Ryan Pavlik
5cfa0907b6
build: Use and obey config options for driver selection.
...
We had BUILD_WITH_OPENHMD but it was unused,
while the HDK driver always built if the deps were found.
2019-04-08 19:11:04 +00:00
Jakob Bornecrantz
15a97422ba
xrt: Add all of Monado
2019-03-18 05:52:32 +00:00