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u/pacing: Keep track of frame times in fake pacer
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@ -1,4 +1,4 @@
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// Copyright 2020-2023, Collabora, Ltd.
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// Copyright 2020-2024, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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@ -31,6 +31,59 @@
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DEBUG_GET_ONCE_FLOAT_OPTION(present_to_display_offset_ms, "U_PACING_COMP_PRESENT_TO_DISPLAY_OFFSET_MS", 4.0f)
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DEBUG_GET_ONCE_FLOAT_OPTION(min_comp_time_ms, "U_PACING_COMP_MIN_TIME_MS", 3.0f)
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DEBUG_GET_ONCE_BOOL_OPTION(live_stats, "U_PACING_LIVE_STATS", false)
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// We keep track of this number of frames.
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#define FRAME_COUNT 8
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/*
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* Internal helper for keeping track of frame data.
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*/
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struct frame
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{
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//! An arbitrary id that identifies this frame. Set in `pc_predict`.
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int64_t frame_id;
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//! When should the compositor wake up. Set in `pc_predict`.
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uint64_t predicted_wake_up_time_ns;
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//! When should the compositor present the frame.
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uint64_t predicted_present_time_ns;
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//! When should the frame be displayed.
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uint64_t predicted_display_time_ns;
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//! The period that the pacer used for this frame.
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uint64_t predicted_display_period_ns;
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//! When this frame was last used for a prediction. Set in `pc_predict`.
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uint64_t when_predict_ns;
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/*!
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* When the compositor woke up after its equivalent of wait_frame.
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* Set in `pc_mark_point` with `U_TIMING_POINT_WAKE_UP`.
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*/
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uint64_t when_woke_ns;
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/*!
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* When the compositor began rendering a frame. Set in `pc_mark_point`
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* with `U_TIMING_POINT_BEGIN`.
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*/
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uint64_t when_began_ns;
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/*!
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* When the compositor began submitting the work to the GPU, after
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* it completed building the command buffers. Set in `pc_mark_point`
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* with `U_TIMING_POINT_SUBMIT_BEGIN`.
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*/
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uint64_t when_submit_began_ns;
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/*!
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* When the compositor completed submitting the work to the GPU. Set in
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* `pc_mark_point` with `U_TIMING_POINT_SUBMIT_END`.
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*/
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uint64_t when_submit_end_ns;
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};
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/*!
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* A very simple pacer that tries it best to pace a compositor. Used when the
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@ -63,6 +116,9 @@ struct fake_timing
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//! This won't run out, trust me.
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int64_t frame_id_generator;
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//! Frames we keep track off.
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struct frame frames[FRAME_COUNT];
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};
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@ -78,6 +134,34 @@ fake_timing(struct u_pacing_compositor *upc)
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return (struct fake_timing *)upc;
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}
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static struct frame *
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get_frame_or_null(struct fake_timing *ft, int64_t frame_id)
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{
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uint64_t index = (uint64_t)frame_id % FRAME_COUNT;
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struct frame *f = &ft->frames[index];
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if (f->frame_id == frame_id) {
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return f;
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}
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// Just drop it, doesn't happen during normal operation.
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return NULL;
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}
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static struct frame *
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get_new_frame(struct fake_timing *ft)
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{
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int64_t frame_id = ft->frame_id_generator++;
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uint64_t index = (uint64_t)frame_id % FRAME_COUNT;
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struct frame *f = &ft->frames[index];
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// We don't care if it has been fully finished.
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U_ZERO(f);
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f->frame_id = frame_id;
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return f;
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}
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static uint64_t
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predict_next_frame_present_time(struct fake_timing *ft, uint64_t now_ns)
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{
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@ -126,7 +210,9 @@ pc_predict(struct u_pacing_compositor *upc,
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{
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struct fake_timing *ft = fake_timing(upc);
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int64_t frame_id = ft->frame_id_generator++;
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struct frame *f = get_new_frame(ft);
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int64_t frame_id = f->frame_id;
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uint64_t desired_present_time_ns = predict_next_frame_present_time(ft, now_ns);
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uint64_t predicted_display_time_ns = calc_display_time(ft, desired_present_time_ns);
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@ -135,6 +221,12 @@ pc_predict(struct u_pacing_compositor *upc,
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uint64_t predicted_display_period_ns = ft->frame_period_ns;
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uint64_t min_display_period_ns = ft->frame_period_ns;
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// Set the frame info.
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f->predicted_wake_up_time_ns = wake_up_time_ns;
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f->predicted_present_time_ns = desired_present_time_ns;
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f->predicted_display_time_ns = predicted_display_time_ns;
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f->predicted_display_period_ns = predicted_display_period_ns;
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*out_frame_id = frame_id;
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*out_wake_up_time_ns = wake_up_time_ns;
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*out_desired_present_time_ns = desired_present_time_ns;
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@ -162,12 +254,20 @@ pc_predict(struct u_pacing_compositor *upc,
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static void
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pc_mark_point(struct u_pacing_compositor *upc, enum u_timing_point point, int64_t frame_id, uint64_t when_ns)
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{
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struct fake_timing *ft = fake_timing(upc);
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struct frame *f = get_frame_or_null(ft, frame_id);
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// Just drop info if no frame found.
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if (f == NULL) {
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return;
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}
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// To help validate calling code.
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switch (point) {
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case U_TIMING_POINT_WAKE_UP: break;
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case U_TIMING_POINT_BEGIN: break;
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case U_TIMING_POINT_SUBMIT_BEGIN: break;
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case U_TIMING_POINT_SUBMIT_END: break;
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case U_TIMING_POINT_WAKE_UP: f->when_woke_ns = when_ns; break;
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case U_TIMING_POINT_BEGIN: f->when_began_ns = when_ns; break;
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case U_TIMING_POINT_SUBMIT_BEGIN: f->when_submit_began_ns = when_ns; break;
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case U_TIMING_POINT_SUBMIT_END: f->when_submit_end_ns = when_ns; break;
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default: assert(false);
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}
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}
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