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https://gitlab.freedesktop.org/monado/monado.git
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a/d3d: Split out some d3d11 stuff from generic
This commit is contained in:
parent
79f86ff0e3
commit
ee26b5f575
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@ -1,26 +1,22 @@
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# Copyright 2019-2022, Collabora, Ltd.
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# SPDX-License-Identifier: BSL-1.0
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add_library(aux_d3d STATIC d3d_dxgi_formats.h d3d_helpers.cpp d3d_helpers.hpp)
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target_link_libraries(aux_d3d PUBLIC aux-includes xrt-interfaces ${DXGI_LIBRARY} WIL::WIL)
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add_library(
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aux_d3d STATIC
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d3d_d3d11_allocator.cpp
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d3d_d3d11_allocator.h
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d3d_d3d11_allocator.hpp
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d3d_d3d11_fence.cpp
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d3d_d3d11_fence.hpp
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d3d_dxgi_formats.h
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d3d_helpers.cpp
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d3d_helpers.hpp
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)
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target_link_libraries(
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aux_d3d
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PUBLIC
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aux-includes
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xrt-interfaces
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${DXGI_LIBRARY}
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${D3D11_LIBRARY}
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WIL::WIL
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)
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# needed for format includes
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target_include_directories(aux_d3d PUBLIC ${Vulkan_INCLUDE_DIR})
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if(XRT_HAVE_D3D11)
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target_sources(
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aux_d3d
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PRIVATE
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d3d_d3d11_bits.h
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d3d_d3d11_allocator.cpp
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d3d_d3d11_allocator.h
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d3d_d3d11_allocator.hpp
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d3d_d3d11_fence.cpp
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d3d_d3d11_fence.hpp
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)
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target_link_libraries(aux_d3d PUBLIC ${D3D11_LIBRARY})
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endif()
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@ -2,7 +2,7 @@
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief D3D backed image buffer allocator.
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* @brief D3D11 backed image buffer allocator.
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* @author Ryan Pavlik <ryan.pavlik@collabora.com>
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* @ingroup aux_d3d
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*/
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@ -10,6 +10,7 @@
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#include "d3d_d3d11_allocator.h"
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#include "d3d_d3d11_allocator.hpp"
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#include "d3d_d3d11_bits.h"
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#include "d3d_dxgi_formats.h"
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#include "util/u_misc.h"
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@ -90,7 +91,7 @@ try {
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xsci.height,
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xsci.array_size,
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xsci.mip_count,
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d3d_convert_usage_bits_to_bind_flags(xsci.bits)};
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d3d_convert_usage_bits_to_d3d11_bind_flags(xsci.bits)};
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desc.SampleDesc.Count = xsci.sample_count;
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desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_NTHANDLE;
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if (keyed_mutex) {
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44
src/xrt/auxiliary/d3d/d3d_d3d11_bits.h
Normal file
44
src/xrt/auxiliary/d3d/d3d_d3d11_bits.h
Normal file
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@ -0,0 +1,44 @@
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// Copyright 2020-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief Usage bits for D3D11.
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* @author Ryan Pavlik <ryan.pavlik@collabora.com>
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* @ingroup aux_d3d
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*/
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#pragma once
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#include "xrt/xrt_compositor.h"
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#include "xrt/xrt_windows.h"
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#include "d3d11.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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static inline UINT
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d3d_convert_usage_bits_to_d3d11_bind_flags(enum xrt_swapchain_usage_bits xsub)
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{
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int ret = 0;
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if ((xsub & XRT_SWAPCHAIN_USAGE_COLOR) != 0) {
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ret |= D3D11_BIND_RENDER_TARGET;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_DEPTH_STENCIL) != 0) {
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ret |= D3D11_BIND_DEPTH_STENCIL;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_UNORDERED_ACCESS) != 0) {
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ret |= D3D11_BIND_UNORDERED_ACCESS;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_SAMPLED) != 0) {
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ret |= D3D11_BIND_SHADER_RESOURCE;
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}
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return ret;
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}
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#ifdef __cplusplus
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}
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#endif
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@ -96,25 +96,6 @@ d3d_dxgi_format_to_vk(DXGI_FORMAT format)
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}
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}
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static inline UINT
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d3d_convert_usage_bits_to_bind_flags(enum xrt_swapchain_usage_bits xsub)
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{
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int ret = 0;
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if ((xsub & XRT_SWAPCHAIN_USAGE_COLOR) != 0) {
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ret |= D3D11_BIND_RENDER_TARGET;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_DEPTH_STENCIL) != 0) {
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ret |= D3D11_BIND_DEPTH_STENCIL;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_UNORDERED_ACCESS) != 0) {
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ret |= D3D11_BIND_UNORDERED_ACCESS;
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}
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if ((xsub & XRT_SWAPCHAIN_USAGE_SAMPLED) != 0) {
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ret |= D3D11_BIND_SHADER_RESOURCE;
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}
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return ret;
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}
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#ifdef __cplusplus
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}
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#endif
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@ -99,6 +99,7 @@ getAdapterByLUID(const xrt_luid_t &luid, u_logging_level log_level)
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return ret;
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}
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#ifdef XRT_HAVE_D3D11
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HRESULT
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tryCreateD3D11Device(const wil::com_ptr<IDXGIAdapter> &adapter,
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D3D_DRIVER_TYPE driver_type,
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THROW_IF_FAILED(hr);
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return {device, context};
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}
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#endif // XRT_HAVE_D3D11
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} // namespace xrt::auxiliary::d3d
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@ -11,11 +11,16 @@
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#include "xrt/xrt_defines.h"
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#include "xrt/xrt_compositor.h"
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#include "xrt/xrt_config_have.h"
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#include "util/u_logging.h"
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#include <dxgi.h>
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#ifdef XRT_HAVE_D3D11
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#include <d3d11.h>
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#endif
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#include <wil/com.h>
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#include <utility>
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wil::com_ptr<IDXGIAdapter>
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getAdapterByLUID(const xrt_luid_t &luid, u_logging_level log_level = U_LOGGING_INFO);
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#ifdef XRT_HAVE_D3D11
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/**
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* @brief Create a D3D11 Device object
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*
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*/
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std::pair<wil::com_ptr<ID3D11Device>, wil::com_ptr<ID3D11DeviceContext>>
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createD3D11Device(const wil::com_ptr<IDXGIAdapter> &adapter = nullptr, u_logging_level log_level = U_LOGGING_INFO);
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#endif // XRT_HAVE_D3D11
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} // namespace xrt::auxiliary::d3d
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@ -17,7 +17,7 @@
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#include "xrt/xrt_results.h"
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#include "xrt/xrt_vulkan_includes.h"
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#include "d3d/d3d_dxgi_formats.h"
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#include "d3d/d3d_helpers.hpp"
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#include "d3d/d3d_d3d11_helpers.hpp"
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#include "d3d/d3d_d3d11_allocator.hpp"
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#include "d3d/d3d_d3d11_fence.hpp"
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#include "util/u_misc.h"
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@ -9,7 +9,7 @@
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#include "util/u_misc.h"
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#include "util/u_debug.h"
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#include "d3d/d3d_helpers.hpp"
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#include "d3d/d3d_dxgi_helpers.hpp"
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#include "oxr_objects.h"
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#include "oxr_logger.h"
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}
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XrResult
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oxr_d3d_check_device(struct oxr_logger *log, struct oxr_system *sys, IDXGIDevice *device)
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oxr_d3d_check_luid(struct oxr_logger *log, struct oxr_system *sys, LUID *adapter_luid)
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{
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try {
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wil::com_ptr<IDXGIAdapter> adapter;
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THROW_IF_FAILED(device->GetAdapter(adapter.put()));
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DXGI_ADAPTER_DESC desc{};
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adapter->GetDesc(&desc);
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if (desc.AdapterLuid.HighPart != sys->suggested_d3d_luid.HighPart ||
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desc.AdapterLuid.LowPart != sys->suggested_d3d_luid.LowPart) {
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if (adapter_luid->HighPart != sys->suggested_d3d_luid.HighPart ||
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adapter_luid->LowPart != sys->suggested_d3d_luid.LowPart) {
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return oxr_error(log, XR_ERROR_GRAPHICS_DEVICE_INVALID,
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" supplied device does not match required LUID.");
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}
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return XR_SUCCESS;
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return oxr_error(log, XR_ERROR_GRAPHICS_DEVICE_INVALID,
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" supplied device does not match required LUID.");
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}
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DEFAULT_CATCH(" failure checking adapter LUID")
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return XR_SUCCESS;
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}
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try {
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wil::com_ptr<IDXGIDevice> dxgiDevice;
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THROW_IF_FAILED(device->QueryInterface(dxgiDevice.put()));
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return oxr_d3d_check_device(log, sys, dxgiDevice.get());
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wil::com_ptr<IDXGIAdapter> adapter;
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THROW_IF_FAILED(dxgiDevice->GetAdapter(adapter.put()));
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DXGI_ADAPTER_DESC desc{};
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adapter->GetDesc(&desc);
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return oxr_d3d_check_luid(log, sys, &desc.AdapterLuid);
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}
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DEFAULT_CATCH(" failure checking adapter LUID")
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}
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@ -1206,14 +1206,16 @@ oxr_session_populate_egl(struct oxr_logger *log,
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*/
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#if defined(XRT_HAVE_D3D11) || defined(XRT_HAVE_D3D12) || defined(XRT_DOXYGEN)
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/// Common GetRequirements call for D3D11 and D3D12
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XrResult
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oxr_d3d_get_requirements(struct oxr_logger *log,
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struct oxr_system *sys,
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LUID *adapter_luid,
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D3D_FEATURE_LEVEL *min_feature_level);
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/// Verify the provided LUID matches the expected one in @p sys
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XrResult
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oxr_d3d_check_device(struct oxr_logger *log, struct oxr_system *sys, IDXGIDevice *device);
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oxr_d3d_check_luid(struct oxr_logger *log, struct oxr_system *sys, LUID *adapter_luid);
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#endif
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/*
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