c/main: Use trace instead of debug for per frame message

This commit is contained in:
Jakob Bornecrantz 2022-05-28 23:37:29 +01:00
parent 53a936a720
commit ee23b6244c

View file

@ -264,7 +264,7 @@ renderer_build_rendering(struct comp_renderer *r,
bool pre_rotate = false;
if (r->c->target->surface_transform & VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR ||
r->c->target->surface_transform & VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR) {
COMP_DEBUG(c, "Swapping width and height, since we are pre rotating");
COMP_SPEW(c, "Swapping width and height, since we are pre rotating");
pre_rotate = true;
}