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c/main: Use cmd helpers for main submission
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@ -35,6 +35,7 @@
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#endif
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#endif
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#include "vk/vk_helpers.h"
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#include "vk/vk_helpers.h"
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#include "vk/vk_cmd.h"
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#include "vk/vk_image_readback_to_xf_pool.h"
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#include "vk/vk_image_readback_to_xf_pool.h"
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#include "vk/vk_cmd.h"
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#include "vk/vk_cmd.h"
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@ -696,7 +697,13 @@ renderer_submit_queue(struct comp_renderer *r, VkCommandBuffer cmd, VkPipelineSt
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.pSignalSemaphores = &ct->semaphores.render_complete,
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.pSignalSemaphores = &ct->semaphores.render_complete,
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};
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};
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ret = vk_locked_submit(vk, vk->queue, 1, &comp_submit_info, r->fences[r->acquired_buffer]);
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/*
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* The renderer command buffer pool is only accessed from one thread,
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* this satisfies the `_locked` requirement of the function. This lets
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* us avoid taking a lot of locks. The queue lock will be taken by
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* @ref vk_cmd_submit_locked tho.
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*/
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ret = vk_cmd_submit_locked(vk, 1, &comp_submit_info, r->fences[r->acquired_buffer]);
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if (ret != VK_SUCCESS) {
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if (ret != VK_SUCCESS) {
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COMP_ERROR(r->c, "vkQueueSubmit: %s", vk_result_string(ret));
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COMP_ERROR(r->c, "vkQueueSubmit: %s", vk_result_string(ret));
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}
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}
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