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c/render: Fix forloop bounds innocuous typo
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@ -948,7 +948,7 @@ render_resources_init(struct render_resources *r,
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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r->distortion.images[i] = VK_NULL_HANDLE;
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r->distortion.images[i] = VK_NULL_HANDLE;
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}
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}
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.device_memories); i++) {
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r->distortion.device_memories[i] = VK_NULL_HANDLE;
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r->distortion.device_memories[i] = VK_NULL_HANDLE;
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}
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}
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@ -1035,7 +1035,7 @@ render_distortion_buffer_close(struct render_resources *r)
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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D(Image, r->distortion.images[i]);
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D(Image, r->distortion.images[i]);
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}
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}
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.images); i++) {
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for (uint32_t i = 0; i < ARRAY_SIZE(r->distortion.device_memories); i++) {
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DF(Memory, r->distortion.device_memories[i]);
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DF(Memory, r->distortion.device_memories[i]);
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}
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}
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}
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}
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