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c/render: Rename files
This commit is contained in:
parent
ee09070608
commit
cfb8d36b46
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@ -109,13 +109,13 @@ if(XRT_HAVE_VULKAN)
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add_library(
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add_library(
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comp_render STATIC
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comp_render STATIC
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${SHADER_HEADERS}
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${SHADER_HEADERS}
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render/comp_buffer.c
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render/render_buffer.c
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render/comp_compute.c
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render/render_compute.c
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render/comp_render.h
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render/render_gfx.c
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render/comp_rendering.c
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render/render_interfaces.h
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render/comp_resources.c
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render/render_resources.c
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render/comp_shaders.c
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render/render_shaders.c
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render/comp_util.c
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render/render_util.c
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)
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)
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target_link_libraries(
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target_link_libraries(
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comp_render
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comp_render
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@ -22,7 +22,7 @@
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#include "util/comp_sync.h"
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#include "util/comp_sync.h"
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#include "util/comp_swapchain.h"
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#include "util/comp_swapchain.h"
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include "main/comp_target.h"
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#include "main/comp_target.h"
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#include "main/comp_window.h"
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#include "main/comp_window.h"
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@ -30,13 +30,13 @@ compositor_srcs = [
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'multi/comp_multi_interface.h',
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'multi/comp_multi_interface.h',
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'multi/comp_multi_private.h',
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'multi/comp_multi_private.h',
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'multi/comp_multi_system.c',
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'multi/comp_multi_system.c',
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'render/comp_buffer.c',
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'render/render_buffer.c',
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'render/comp_compute.c',
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'render/render_compute.c',
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'render/comp_render.h',
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'render/render_gfx.c',
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'render/comp_rendering.c',
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'render/render_interfaces.h',
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'render/comp_resources.c',
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'render/render_resources.c',
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'render/comp_shaders.c',
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'render/render_shaders.c',
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'render/comp_util.c',
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'render/render_util.c',
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'util/comp_base.h',
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'util/comp_base.h',
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'util/comp_base.c',
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'util/comp_base.c',
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'util/comp_semaphore.h',
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'util/comp_semaphore.h',
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@ -1,4 +1,4 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -10,7 +10,7 @@
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#include "main/comp_compositor.h"
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#include "main/comp_compositor.h"
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include <stdio.h>
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#include <stdio.h>
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@ -1,4 +1,4 @@
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// Copyright 2019-2021, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -10,7 +10,7 @@
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#include "math/m_api.h"
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#include "math/m_api.h"
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#include "math/m_matrix_4x4_f64.h"
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#include "math/m_matrix_4x4_f64.h"
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include <stdio.h>
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#include <stdio.h>
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@ -1,4 +1,4 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -8,7 +8,7 @@
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* @ingroup comp_render
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* @ingroup comp_render
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*/
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*/
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include <stdio.h>
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#include <stdio.h>
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@ -1,4 +1,4 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -1,4 +1,4 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -10,7 +10,7 @@
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#include "xrt/xrt_device.h"
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#include "xrt/xrt_device.h"
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#include "math/m_vec2.h"
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#include "math/m_vec2.h"
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include <stdio.h>
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#include <stdio.h>
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@ -1,4 +1,4 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -8,7 +8,7 @@
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* @ingroup comp_render
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* @ingroup comp_render
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*/
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*/
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,4 +1,4 @@
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// Copyright 2019-2021, Collabora, Ltd.
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// Copyright 2019-2022, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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// SPDX-License-Identifier: BSL-1.0
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/*!
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/*!
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* @file
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* @file
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@ -10,7 +10,7 @@
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#include "math/m_api.h"
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#include "math/m_api.h"
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#include "math/m_matrix_4x4_f64.h"
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#include "math/m_matrix_4x4_f64.h"
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#include "render/comp_render.h"
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#include "render/render_interfaces.h"
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/*!
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/*!
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