From ce3a05851de9c5a13bb6eb0a1f6fafab1e5c75bb Mon Sep 17 00:00:00 2001 From: Charlton Rodda <charlton.rodda@collabora.com> Date: Wed, 6 Nov 2024 23:25:41 +0000 Subject: [PATCH] Go back to using COMMON as fallback state RENDER_TARGET requires a bit to be set, but COMMON doesn't (this also matches hardcoded before states elsewhere) Part-of: <https://gitlab.freedesktop.org/monado/monado/-/merge_requests/2349> --- src/xrt/auxiliary/d3d/d3d_d3d12_bits.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/xrt/auxiliary/d3d/d3d_d3d12_bits.h b/src/xrt/auxiliary/d3d/d3d_d3d12_bits.h index ef8a28a0c..4857b72e4 100644 --- a/src/xrt/auxiliary/d3d/d3d_d3d12_bits.h +++ b/src/xrt/auxiliary/d3d/d3d_d3d12_bits.h @@ -97,7 +97,7 @@ d3d_convert_usage_bits_to_d3d12_app_resource_state(enum xrt_swapchain_usage_bits state = D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE; } else { //! @todo unspecified fallback - state = D3D12_RESOURCE_STATE_RENDER_TARGET; + state = D3D12_RESOURCE_STATE_COMMON; } }