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d/vive: Set hand tracking values to actives
fixes !716 which introduced the need for setting hand joint active status.
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@ -353,6 +353,8 @@ vive_controller_get_hand_tracking(struct xrt_device *xdev,
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u_hand_joints_offset_valve_index_controller(hand, &static_offset, &hand_on_handle_pose);
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u_hand_joints_set_out_data(&d->hand_tracking, hand, &controller_relation, &hand_on_handle_pose, out_value);
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out_value->is_active = true;
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}
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static void
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