c/main: A few more uses of VK_CHK helpers [NFC]

This commit is contained in:
Jakob Bornecrantz 2023-11-19 15:56:35 +00:00
parent c7ec85cfd2
commit c3157335ef

View file

@ -567,10 +567,7 @@ renderer_submit_queue(struct comp_renderer *r, VkCommandBuffer cmd, VkPipelineSt
assert(r->acquired_buffer >= 0);
ret = vk->vkResetFences(vk->device, 1, &r->fences[r->acquired_buffer]);
if (ret != VK_SUCCESS) {
COMP_ERROR(r->c, "vkResetFences: %s", vk_result_string(ret));
return ret;
}
VK_CHK_AND_RET(ret, "vkResetFences");
/*
@ -634,10 +631,7 @@ renderer_submit_queue(struct comp_renderer *r, VkCommandBuffer cmd, VkPipelineSt
* @ref vk_cmd_submit_locked tho.
*/
ret = vk_cmd_submit_locked(vk, 1, &comp_submit_info, r->fences[r->acquired_buffer]);
if (ret != VK_SUCCESS) {
COMP_ERROR(r->c, "vkQueueSubmit: %s", vk_result_string(ret));
return ret;
}
VK_CHK_AND_RET(ret, "vk_cmd_submit_locked");
// This buffer now have a pending fence.
r->fenced_buffer = r->acquired_buffer;