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xrt: Add colour structs
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@ -133,6 +133,56 @@ struct xrt_vec3
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float z;
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};
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/*!
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* A 3 element colour with 8 bits per channel.
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*
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* @ingroup xrt_iface math
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*/
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struct xrt_colour_rgb_u8
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{
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uint8_t r;
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uint8_t g;
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uint8_t b;
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};
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/*!
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* A 4 element colour with 8 bits per channel.
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*
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* @ingroup xrt_iface math
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*/
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struct xrt_colour_rgba_u8
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{
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uint8_t r;
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uint8_t g;
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uint8_t b;
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uint8_t a;
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};
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/*!
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* A 3 element colour with floating point channels.
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*
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* @ingroup xrt_iface math
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*/
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struct xrt_colour_rgb_f32
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{
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float r;
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float g;
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float b;
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};
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/*!
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* A 4 element colour with floating point channels.
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*
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* @ingroup xrt_iface math
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*/
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struct xrt_colour_rgba_f32
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{
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float r;
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float g;
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float b;
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float a;
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};
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/*!
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* A pose composed of a position and orientation.
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*
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