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st/steamvr: Use serial number for controller id
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@ -42,6 +42,8 @@ DEBUG_GET_ONCE_BOOL_OPTION(emulate_index_controller, "STEAMVR_EMULATE_INDEX_CONT
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DEBUG_GET_ONCE_NUM_OPTION(scale_percentage, "XRT_COMPOSITOR_SCALE_PERCENTAGE", 140)
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#define MODELNUM_LEN (XRT_DEVICE_NAME_LEN + 9) // "[Monado] "
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//#define DUMP_POSE
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//#define DUMP_POSE_CONTROLLERS
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@ -148,16 +150,8 @@ public:
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m_unObjectId = vr::k_unTrackedDeviceIndexInvalid;
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m_pose = {};
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// append xrt_hand because SteamVR serial must be unique
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std::stringstream ss;
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ss << "[Monado] " << xdev->str << " " << hand;
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std::string name = ss.str();
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strncpy(m_sSerialNumber, name.c_str(), XRT_DEVICE_NAME_LEN);
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strncpy(m_sModelNumber, name.c_str(), XRT_DEVICE_NAME_LEN);
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strncpy(m_sSerialNumber, name.c_str(), XRT_DEVICE_NAME_LEN);
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strncpy(m_sModelNumber, name.c_str(), XRT_DEVICE_NAME_LEN);
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snprintf(m_sModelNumber, MODELNUM_LEN, "[Monado] %s", xdev->str);
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strncpy(m_sSerialNumber, xdev->serial, XRT_DEVICE_NAME_LEN);
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switch (this->m_xdev->name) {
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case XRT_DEVICE_INDEX_CONTROLLER:
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@ -703,7 +697,7 @@ public:
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private:
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char m_sSerialNumber[XRT_DEVICE_NAME_LEN];
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char m_sModelNumber[XRT_DEVICE_NAME_LEN];
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char m_sModelNumber[MODELNUM_LEN];
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const char *m_controller_type = NULL;
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