aux/vk: Use optimal tiling in vk_create_image_simple.

Fixes an validation issue on NVIDIA and should bring more performance.
This commit is contained in:
Lubosz Sarnecki 2020-05-28 14:44:52 +02:00 committed by Jakob Bornecrantz
parent 03f802de77
commit 905040319a

View file

@ -236,7 +236,7 @@ vk_create_image_simple(struct vk_bundle *vk,
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.tiling = VK_IMAGE_TILING_LINEAR,
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,