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d/v4l2: Use u_sink_debug for debugging
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@ -11,6 +11,7 @@
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#include "os/os_time.h"
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#include "util/u_var.h"
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#include "util/u_sink.h"
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#include "util/u_misc.h"
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#include "util/u_debug.h"
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#include "util/u_format.h"
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@ -124,6 +125,8 @@ struct v4l2_fs
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struct xrt_frame_node node;
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struct u_sink_debug usd;
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int fd;
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struct
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@ -705,6 +708,7 @@ v4l2_fs_destroy(struct v4l2_fs *vid)
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// Stop the variable tracking.
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u_var_remove_root(vid);
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u_sink_debug_destroy(&vid->usd);
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if (vid->descriptors != NULL) {
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free(vid->descriptors);
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@ -785,14 +789,14 @@ v4l2_fs_create(struct xrt_frame_context *xfctx,
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xrt_frame_context_add(xfctx, &vid->node);
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// Start the variable tracking after we know what device we have.
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// clang-format off
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u_sink_debug_init(&vid->usd);
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u_var_add_root(vid, "V4L2 Frameserver", true);
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u_var_add_ro_text(vid, vid->base.name, "Card");
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u_var_add_ro_u32(vid, &vid->ll, "Log Level");
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for (size_t i = 0; i < vid->num_states; i++) {
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u_var_add_i32(vid, &vid->states[i].want[0].value, vid->states[i].name);
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}
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// clang-format on
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u_var_add_sink_debug(vid, &vid->usd, "Output");
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v4l2_list_modes(vid);
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@ -938,6 +942,9 @@ v4l2_fs_mainloop(void *ptr)
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vid->sink->push_frame(vid->sink, xf);
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// Checks if active.
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u_sink_debug_push_frame(&vid->usd, xf);
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vid->used_frames++;
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// The frame is requeued as soon as the refcount reaches zero,
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