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synced 2024-12-28 18:46:18 +00:00
d/remote: Update protocol to allow per view data
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a8dc902468
commit
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@ -35,6 +35,15 @@ r_hmd(struct xrt_device *xdev)
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return (struct r_hmd *)xdev;
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return (struct r_hmd *)xdev;
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}
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}
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static inline void
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copy_head_center_to_relation(struct r_hmd *rh, struct xrt_space_relation *out_relation)
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{
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out_relation->pose = rh->r->latest.head.center;
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out_relation->relation_flags = (enum xrt_space_relation_flags)(
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XRT_SPACE_RELATION_ORIENTATION_VALID_BIT | XRT_SPACE_RELATION_POSITION_VALID_BIT |
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XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT | XRT_SPACE_RELATION_POSITION_TRACKED_BIT);
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}
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static void
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static void
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r_hmd_destroy(struct xrt_device *xdev)
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r_hmd_destroy(struct xrt_device *xdev)
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{
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{
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@ -67,10 +76,7 @@ r_hmd_get_tracked_pose(struct xrt_device *xdev,
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return;
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return;
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}
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}
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out_relation->pose = rh->r->latest.hmd.pose;
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copy_head_center_to_relation(rh, out_relation);
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out_relation->relation_flags = (enum xrt_space_relation_flags)(
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XRT_SPACE_RELATION_ORIENTATION_VALID_BIT | XRT_SPACE_RELATION_POSITION_VALID_BIT |
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XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT | XRT_SPACE_RELATION_POSITION_TRACKED_BIT);
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}
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}
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static void
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static void
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@ -93,8 +99,33 @@ r_hmd_get_view_poses(struct xrt_device *xdev,
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struct xrt_fov *out_fovs,
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struct xrt_fov *out_fovs,
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struct xrt_pose *out_poses)
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struct xrt_pose *out_poses)
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{
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{
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u_device_get_view_poses(xdev, default_eye_relation, at_timestamp_ns, view_count, out_head_relation, out_fovs,
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struct r_hmd *rh = r_hmd(xdev);
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out_poses);
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if (!rh->r->latest.head.per_view_data_valid) {
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u_device_get_view_poses( //
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xdev, //
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default_eye_relation, //
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at_timestamp_ns, //
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view_count, //
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out_head_relation, //
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out_fovs, //
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out_poses); //
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// Done now
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return;
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}
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if (view_count > ARRAY_SIZE(rh->r->latest.head.views)) {
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U_LOG_E("Asking for too many views!");
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return;
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}
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copy_head_center_to_relation(rh, out_head_relation);
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for (uint32_t i = 0; i < view_count; i++) {
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out_poses[i] = rh->r->latest.head.views[i].pose;
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out_fovs[i] = rh->r->latest.head.views[i].fov;
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}
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}
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}
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static void
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static void
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@ -286,9 +286,9 @@ r_create_devices(uint16_t port, struct xrt_system_devices **out_xsysd)
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r->base.destroy = r_hub_system_devices_destroy;
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r->base.destroy = r_hub_system_devices_destroy;
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r->origin.type = XRT_TRACKING_TYPE_RGB;
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r->origin.type = XRT_TRACKING_TYPE_RGB;
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r->origin.offset.orientation.w = 1.0f; // All other members are zero.
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r->origin.offset = (struct xrt_pose)XRT_POSE_IDENTITY;
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r->reset.hmd.pose.position.y = 1.6f;
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r->reset.head.center = (struct xrt_pose)XRT_POSE_IDENTITY;
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r->reset.hmd.pose.orientation.w = 1.0f;
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r->reset.head.center.position.y = 1.6f;
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r->reset.left.active = true;
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r->reset.left.active = true;
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r->reset.left.hand_tracking_active = true;
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r->reset.left.hand_tracking_active = true;
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r->reset.left.pose.position.x = -0.2f;
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r->reset.left.pose.position.x = -0.2f;
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@ -353,7 +353,7 @@ r_create_devices(uint16_t port, struct xrt_system_devices **out_xsysd)
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u_var_add_root(r, "Remote Hub", true);
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u_var_add_root(r, "Remote Hub", true);
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// u_var_add_gui_header(r, &r->gui.hmd, "MHD");
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// u_var_add_gui_header(r, &r->gui.hmd, "MHD");
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u_var_add_pose(r, &r->latest.hmd.pose, "hmd.pose");
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u_var_add_pose(r, &r->latest.head.center, "head.center");
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// u_var_add_gui_header(r, &r->gui.left, "Left");
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// u_var_add_gui_header(r, &r->gui.left, "Left");
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u_var_add_bool(r, &r->latest.left.active, "left.active");
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u_var_add_bool(r, &r->latest.left.active, "left.active");
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u_var_add_pose(r, &r->latest.left.pose, "left.pose");
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u_var_add_pose(r, &r->latest.left.pose, "left.pose");
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@ -38,7 +38,7 @@ struct xrt_system_devices;
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*
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*
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* @ingroup drv_remote
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* @ingroup drv_remote
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*/
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*/
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#define R_HEADER_VALUE (*(uint64_t *)"mndrmt2\0")
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#define R_HEADER_VALUE (*(uint64_t *)"mndrmt3\0")
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/*!
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/*!
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* Data per controller.
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* Data per controller.
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@ -78,6 +78,30 @@ struct r_remote_controller_data
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// active(2) + bools(11) + pad(3) = 16
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// active(2) + bools(11) + pad(3) = 16
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};
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};
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struct r_head_data
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{
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struct
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{
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//! The field of view values of this view.
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struct xrt_fov fov;
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//! The pose of this view relative to @ref r_head_data::center.
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struct xrt_pose pose;
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//! Padded to fov(16) + pose(16 + 12) + 4 = 48
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uint32_t _pad;
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} views[2];
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//! The center of the head, in OpenXR terms the view space.
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struct xrt_pose center;
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//! Is the per view data valid and should be used?
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bool per_view_data_valid;
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//! pose(16 + 12) bool(1) + pad(3) = 32.
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bool _pad0, _pad1, _pad2;
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};
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/*!
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/*!
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* Remote data sent from the debugger to the hub.
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* Remote data sent from the debugger to the hub.
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*
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*
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@ -87,10 +111,7 @@ struct r_remote_data
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{
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{
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uint64_t header;
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uint64_t header;
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struct
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struct r_head_data head;
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{
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struct xrt_pose pose;
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} hmd;
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struct r_remote_controller_data left, right;
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struct r_remote_controller_data left, right;
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};
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};
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@ -298,10 +298,8 @@ render_cheat_menu(struct gui_remote *gr, struct gui_program *p)
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#define POSE(prefix) \
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#define POSE(prefix) \
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do { \
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do { \
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handle_draggable_vec3_f32(#prefix ".pose.position", &d->prefix.pose.position, \
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handle_draggable_vec3_f32(#prefix ".pose.position", &d->prefix.position, &r->prefix.position); \
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&r->prefix.pose.position); \
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handle_draggable_quat(#prefix ".pose.orientation", &d->prefix.orientation, &r->prefix.orientation); \
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handle_draggable_quat(#prefix ".pose.orientation", &d->prefix.pose.orientation, \
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&r->prefix.pose.orientation); \
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} while (false)
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} while (false)
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#define LIN_ANG(prefix) \
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#define LIN_ANG(prefix) \
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@ -334,19 +332,19 @@ on_connected(struct gui_remote *gr, struct gui_program *p)
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const struct r_remote_data *r = &gr->reset;
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const struct r_remote_data *r = &gr->reset;
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struct r_remote_data *d = &gr->data;
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struct r_remote_data *d = &gr->data;
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igPushIDPtr(&d->hmd); // Make all IDs unique.
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igPushIDPtr(&d->head); // Make all IDs unique.
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POSE(hmd);
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POSE(head.center);
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igPopID(); // Pop unique IDs
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igPopID(); // Pop unique IDs
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igPushIDPtr(&d->left); // Make all IDs unique.
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igPushIDPtr(&d->left); // Make all IDs unique.
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POSE(left);
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POSE(left.pose);
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LIN_ANG(left);
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LIN_ANG(left);
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BUTTONS(left);
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BUTTONS(left);
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HAND(left);
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HAND(left);
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igPopID(); // Pop unique IDs
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igPopID(); // Pop unique IDs
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igPushIDPtr(&d->right); // Make all IDs unique.
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igPushIDPtr(&d->right); // Make all IDs unique.
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POSE(right);
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POSE(right.pose);
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LIN_ANG(right);
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LIN_ANG(right);
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BUTTONS(right);
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BUTTONS(right);
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HAND(right);
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HAND(right);
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