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a/util: Fix some it's vs its
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@ -58,7 +58,7 @@ struct frame
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uint64_t when_submitted_ns;
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uint64_t when_infoed_ns;
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uint64_t current_app_time_ns;
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uint64_t expected_done_time_ns; //!< When we expect the compositor to be done with it's frame.
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uint64_t expected_done_time_ns; //!< When we expect the compositor to be done with its frame.
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uint64_t desired_present_time_ns;
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uint64_t predicted_display_time_ns;
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uint64_t present_margin_ns;
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@ -333,7 +333,7 @@ adjust_app_time(struct display_timing *dt, struct frame *f)
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f->present_margin_ns, //
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dt->margin_ns, //
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dt->adjust_non_miss_ns)) {
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// Nothing to do, the GPU ended it's work +-adjust_non_miss_ns
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// Nothing to do, the GPU ended its work +-adjust_non_miss_ns
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// of margin_ns before the present started.
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return;
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}
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