tests: Add tests for functionality in auxiliary/d3d

This commit is contained in:
Ryan Pavlik 2022-05-16 13:27:21 -05:00 committed by Jakob Bornecrantz
parent b6bb442162
commit 7ccf622ab3
2 changed files with 180 additions and 14 deletions

View file

@ -9,21 +9,24 @@ if(ANDROID)
target_link_libraries(tests_main PUBLIC log)
endif()
foreach(
testname
tests_cxx_wrappers
tests_generic_callbacks
tests_history_buf
tests_id_ringbuffer
tests_input_transform
tests_json
tests_lowpass_float
tests_lowpass_integer
tests_pacing
tests_quatexpmap
tests_rational
tests_worker
set(tests
tests_cxx_wrappers
tests_generic_callbacks
tests_history_buf
tests_id_ringbuffer
tests_input_transform
tests_json
tests_lowpass_float
tests_lowpass_integer
tests_pacing
tests_quatexpmap
tests_rational
tests_worker
)
if(XRT_HAVE_D3D11)
list(APPEND tests tests_aux_d3d)
endif()
foreach(testname ${tests})
add_executable(${testname} ${testname}.cpp)
target_link_libraries(${testname} PRIVATE tests_main)
@ -40,3 +43,7 @@ target_link_libraries(tests_lowpass_float PRIVATE aux_math)
target_link_libraries(tests_lowpass_integer PRIVATE aux_math)
target_link_libraries(tests_quatexpmap PRIVATE aux_math)
target_link_libraries(tests_rational PRIVATE aux_math)
if(XRT_HAVE_D3D11)
target_link_libraries(tests_aux_d3d PRIVATE aux_d3d)
endif()

159
tests/tests_aux_d3d.cpp Normal file
View file

@ -0,0 +1,159 @@
// Copyright 2022, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Direct3D 11 tests.
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
*/
#include <iostream>
#include "catch/catch.hpp"
#include <d3d/d3d_helpers.hpp>
#include <d3d/d3d_d3d11_allocator.hpp>
#include <util/u_win32_com_guard.hpp>
#include <d3d11_4.h>
using namespace xrt::auxiliary::d3d;
using namespace xrt::auxiliary::util;
TEST_CASE("dxgi_adapter", "[.][needgpu]")
{
ComGuard comGuard;
wil::com_ptr<IDXGIAdapter> adapter;
CHECK_NOTHROW(adapter = getAdapterByIndex(0, U_LOGGING_TRACE));
CHECK(adapter);
auto adapter1 = adapter.query<IDXGIAdapter1>();
DXGI_ADAPTER_DESC1 desc{};
REQUIRE(SUCCEEDED(adapter1->GetDesc1(&desc)));
xrt_luid_t luid{};
memcpy(&luid, &(desc.AdapterLuid), sizeof(luid));
wil::com_ptr<IDXGIAdapter> adapterFromLuid;
CHECK_NOTHROW(adapterFromLuid = getAdapterByLUID(luid, U_LOGGING_TRACE));
CHECK(adapterFromLuid);
}
TEST_CASE("d3d11_device", "[.][needgpu]")
{
ComGuard comGuard;
wil::com_ptr<IDXGIAdapter> adapter;
CHECK_NOTHROW(adapter = getAdapterByIndex(0, U_LOGGING_TRACE));
CHECK(adapter);
wil::com_ptr<ID3D11Device> device;
wil::com_ptr<ID3D11DeviceContext> context;
CHECK_NOTHROW(std::tie(device, context) = createD3D11Device(adapter, U_LOGGING_TRACE));
CHECK(device);
CHECK(context);
}
static constexpr std::initializer_list<DXGI_FORMAT> colorFormats = {
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT,
DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM,
};
static constexpr std::initializer_list<DXGI_FORMAT> depthStencilFormats = {
DXGI_FORMAT_D16_UNORM,
DXGI_FORMAT_D24_UNORM_S8_UINT,
DXGI_FORMAT_D32_FLOAT_S8X24_UINT,
DXGI_FORMAT_D32_FLOAT,
};
static constexpr std::initializer_list<DXGI_FORMAT> formats = {
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT,
DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_D16_UNORM,
DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_D32_FLOAT_S8X24_UINT, DXGI_FORMAT_D32_FLOAT,
};
static inline bool
isDepthStencilFormat(DXGI_FORMAT format)
{
const auto b = depthStencilFormats.begin();
const auto e = depthStencilFormats.end();
auto it = std::find(b, e, format);
return it != e;
}
TEST_CASE("d3d11_allocate", "[.][needgpu]")
{
ComGuard comGuard;
wil::com_ptr<IDXGIAdapter> adapter;
CHECK_NOTHROW(adapter = getAdapterByIndex(0, U_LOGGING_TRACE));
wil::com_ptr<ID3D11Device> device;
wil::com_ptr<ID3D11DeviceContext> context;
CHECK_NOTHROW(std::tie(device, context) = createD3D11Device(adapter, U_LOGGING_TRACE));
auto device5 = device.query<ID3D11Device5>();
std::vector<wil::com_ptr<ID3D11Texture2D1>> images;
std::vector<wil::unique_handle> handles;
static constexpr bool kKeyedMutex = true;
size_t imageCount = 3;
xrt_swapchain_create_info xsci{};
xsci.sample_count = 1;
xsci.width = 800;
xsci.height = 600;
xsci.face_count = 1;
xsci.array_size = 1;
xsci.mip_count = 1;
SECTION("create images")
{
auto format = GENERATE(values(colorFormats));
if (isDepthStencilFormat(format)) {
xsci.bits = XRT_SWAPCHAIN_USAGE_DEPTH_STENCIL;
} else {
xsci.bits = XRT_SWAPCHAIN_USAGE_COLOR;
}
xsci.bits = (xrt_swapchain_usage_bits)(xsci.bits | XRT_SWAPCHAIN_USAGE_SAMPLED);
INFO("Format: " << format) xsci.format = format;
images.clear();
handles.clear();
SECTION("invalid array size 0")
{
xsci.array_size = 0;
CHECK(XRT_SUCCESS !=
allocateSharedImages(*device5, xsci, imageCount, kKeyedMutex, images, handles));
CHECK(images.empty());
CHECK(handles.empty());
}
SECTION("not array")
{
CHECK(XRT_SUCCESS ==
allocateSharedImages(*device5, xsci, imageCount, kKeyedMutex, images, handles));
CHECK(images.size() == imageCount);
CHECK(handles.size() == imageCount);
}
SECTION("array of 2")
{
xsci.array_size = 2;
CHECK(XRT_SUCCESS ==
allocateSharedImages(*device5, xsci, imageCount, kKeyedMutex, images, handles));
CHECK(images.size() == imageCount);
CHECK(handles.size() == imageCount);
}
SECTION("cubemaps not implemented")
{
xsci.face_count = 6;
CHECK(XRT_ERROR_ALLOCATION ==
allocateSharedImages(*device5, xsci, imageCount, kKeyedMutex, images, handles));
CHECK(images.empty());
CHECK(handles.empty());
}
SECTION("protected content not implemented")
{
xsci.create = XRT_SWAPCHAIN_CREATE_PROTECTED_CONTENT;
CHECK(XRT_ERROR_SWAPCHAIN_FLAG_VALID_BUT_UNSUPPORTED ==
allocateSharedImages(*device5, xsci, imageCount, kKeyedMutex, images, handles));
CHECK(images.empty());
CHECK(handles.empty());
}
}
}