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d/rift_s: Set camera orientation in calibration
Put the right rotation of the front cameras into the camera calibration struct
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@ -246,14 +246,17 @@ rift_s_create_hand_tracker(struct rift_s_tracker *t,
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#ifdef XRT_BUILD_DRIVER_HANDTRACKING
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#ifdef XRT_BUILD_DRIVER_HANDTRACKING
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//!@todo What's a sensible boundary for Rift S?
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//!@todo What's a sensible boundary for Rift S?
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struct t_image_boundary_info boundary_info;
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struct t_camera_extra_info extra_camera_info;
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boundary_info.views[0].type = HT_IMAGE_BOUNDARY_NONE;
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extra_camera_info.views[0].boundary_type = HT_IMAGE_BOUNDARY_NONE;
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boundary_info.views[1].type = HT_IMAGE_BOUNDARY_NONE;
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extra_camera_info.views[1].boundary_type = HT_IMAGE_BOUNDARY_NONE;
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extra_camera_info.views[0].camera_orientation = CAMERA_ORIENTATION_90;
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extra_camera_info.views[1].camera_orientation = CAMERA_ORIENTATION_90;
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int create_status = ht_device_create(xfctx, //
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int create_status = ht_device_create(xfctx, //
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t->stereo_calib, //
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t->stereo_calib, //
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HT_ALGORITHM_MERCURY, //
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HT_ALGORITHM_MERCURY, //
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boundary_info,
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extra_camera_info,
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&sinks, //
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&sinks, //
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&device);
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&device);
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if (create_status != 0) {
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if (create_status != 0) {
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