diff --git a/src/xrt/compositor/util/comp_scratch.h b/src/xrt/compositor/util/comp_scratch.h index 563849d8c..56aef5657 100644 --- a/src/xrt/compositor/util/comp_scratch.h +++ b/src/xrt/compositor/util/comp_scratch.h @@ -91,6 +91,8 @@ struct comp_scratch_single_images * not enough as it has a mutex in it and has native handles which on some * platforms zero is a valid handle. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -99,6 +101,8 @@ comp_scratch_single_images_init(struct comp_scratch_single_images *cssi); /*! * Ensure that the scratch images are allocated and match @p extent size. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ bool @@ -108,6 +112,8 @@ comp_scratch_single_images_ensure(struct comp_scratch_single_images *cssi, struc * Free all images allocated, @p init must be called before calling this * function, is safe to call without any image allocated. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -117,6 +123,8 @@ comp_scratch_single_images_free(struct comp_scratch_single_images *cssi, struct * Get the next free image, after this function has been called you must call * either @p done or @p discard before calling any other function. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -127,6 +135,8 @@ comp_scratch_single_images_get(struct comp_scratch_single_images *cssi, uint32_t * signal that you are done with this function, the GPU work needs to be fully * completed before calling done. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -136,6 +146,8 @@ comp_scratch_single_images_done(struct comp_scratch_single_images *cssi); * Discard a @g get call, this clears the image debug part causing no image to * be shown in the debug UI. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -144,6 +156,8 @@ comp_scratch_single_images_discard(struct comp_scratch_single_images *cssi); /*! * Clears the debug output, this causes nothing to be shown in the debug UI. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void @@ -154,6 +168,8 @@ comp_scratch_single_images_clear_debug(struct comp_scratch_single_images *cssi); * @p free before as this function only destroys the mutex, and the @p unid must * no longer be tracked. * + * @public @memberof comp_scratch_single_images + * * @ingroup comp_util */ void