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ipc: Rename client connected function and document code
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@ -431,11 +431,16 @@ ipc_server_client_destroy_compositor(volatile struct ipc_client_state *ics);
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* @{
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*/
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/*!
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* Start a thread for a client connected at the other end of the ipc handle @p ipc_handle.
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* Called when a client has connected, it takes the client's ipc handle.
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* Handles all things needed to be done for a client connecting, like starting
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* it's thread.
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*
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* @param vs The IPC server.
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* @param ipc_handle Handle to communicate over.
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* @memberof ipc_server
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*/
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void
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ipc_server_start_client_listener_thread(struct ipc_server *vs, xrt_ipc_handle_t ipc_handle);
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ipc_server_handle_client_connected(struct ipc_server *vs, xrt_ipc_handle_t ipc_handle);
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/*!
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* Perform whatever needs to be done when the mainloop polling encounters a failure.
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@ -91,9 +91,14 @@ handle_listen(struct ipc_server *vs, struct ipc_server_mainloop *ml)
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if (read(ml->pipe_read, &newfd, sizeof(newfd)) == sizeof(newfd)) {
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// client_push_mutex should prevent dropping acknowledgements
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assert(ml->last_accepted_fd == 0);
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// Release the thread that gave us this fd.
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ml->last_accepted_fd = newfd;
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ipc_server_start_client_listener_thread(vs, newfd);
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// Call into the generic client connected handling code.
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ipc_server_handle_client_connected(vs, newfd);
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// If we are waiting to shutdown, wake that thread up.
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pthread_cond_broadcast(&ml->accept_cond);
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} else {
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U_LOG_E("error on pipe read");
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@ -211,7 +211,9 @@ handle_listen(struct ipc_server *vs, struct ipc_server_mainloop *ml)
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ipc_server_handle_failure(vs);
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return;
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}
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ipc_server_start_client_listener_thread(vs, ret);
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// Call into the generic client connected handling code.
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ipc_server_handle_client_connected(vs, ret);
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}
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#define NUM_POLL_EVENTS 8
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@ -192,7 +192,10 @@ handle_connected_client(struct ipc_server *vs, struct ipc_server_mainloop *ml)
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bRet = SetNamedPipeHandleState(ml->pipe_handle, &mode, nullptr, nullptr);
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if (bRet) {
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ipc_server_start_client_listener_thread(vs, ml->pipe_handle);
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// Call into the generic client connected handling code.
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ipc_server_handle_client_connected(vs, ml->pipe_handle);
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// Create another pipe to wait on.
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create_another_pipe_instance(vs, ml);
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return;
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}
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@ -385,7 +385,7 @@ ipc_server_handle_shutdown_signal(struct ipc_server *vs)
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}
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void
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ipc_server_start_client_listener_thread(struct ipc_server *vs, xrt_ipc_handle_t ipc_handle)
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ipc_server_handle_client_connected(struct ipc_server *vs, xrt_ipc_handle_t ipc_handle)
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{
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volatile struct ipc_client_state *ics = NULL;
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int32_t cs_index = -1;
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