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d/vive: Follow common naming of update_inputs [NFC]
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@ -184,7 +184,7 @@ vive_controller_device_destroy(struct xrt_device *xdev)
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}
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static void
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vive_controller_device_update_wand_inputs(struct xrt_device *xdev)
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vive_controller_device_wand_update_inputs(struct xrt_device *xdev)
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{
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struct vive_controller_device *d = vive_controller_device(xdev);
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@ -243,7 +243,7 @@ vive_controller_device_update_wand_inputs(struct xrt_device *xdev)
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}
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static void
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vive_controller_device_update_index_inputs(struct xrt_device *xdev)
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vive_controller_device_index_update_inputs(struct xrt_device *xdev)
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{
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XRT_TRACE_MARKER();
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@ -1139,7 +1139,7 @@ vive_controller_create(struct os_hid_device *controller_hid, enum watchman_gen w
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d->base.outputs[0].name = XRT_OUTPUT_NAME_VIVE_HAPTIC;
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d->base.update_inputs = vive_controller_device_update_wand_inputs;
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d->base.update_inputs = vive_controller_device_wand_update_inputs;
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d->base.binding_profiles = vive_binding_profiles_wand;
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d->base.binding_profile_count = vive_binding_profiles_wand_count;
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@ -1172,7 +1172,7 @@ vive_controller_create(struct os_hid_device *controller_hid, enum watchman_gen w
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d->base.outputs[0].name = XRT_OUTPUT_NAME_INDEX_HAPTIC;
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d->base.update_inputs = vive_controller_device_update_index_inputs;
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d->base.update_inputs = vive_controller_device_index_update_inputs;
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d->base.get_hand_tracking = vive_controller_get_hand_tracking;
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