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aux/vk: skip image size check for d3d11 and d3d12 in vk_create_image_from_native
Co-authored-by: Rylie Pavlik <rylie.pavlik@collabora.com> Part-of: <https://gitlab.freedesktop.org/monado/monado/-/merge_requests/2332>
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@ -1187,7 +1187,6 @@ vk_create_image_from_native(struct vk_bundle *vk,
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#error "need port"
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#endif
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if (handle_type == VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID) {
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/*
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* Skip check in this case
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@ -1195,6 +1194,15 @@ vk_create_image_from_native(struct vk_bundle *vk,
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* For AHardwareBuffer handles, the alloc size must be the size returned by
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* vkGetAndroidHardwareBufferPropertiesANDROID for the Android hardware buffer
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*/
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} else if ((handle_type & (VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT |
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VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT |
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VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT)) != 0) {
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/*
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* For VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT and friends,
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* the size must be queried by the implementation (See VkMemoryAllocateInfo manual page)
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* so skip size check
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*/
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} else if (requirements.size == 0) {
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/*
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* VUID-VkMemoryAllocateInfo-allocationSize-07899
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