monado/src/xrt/state_trackers/oxr/oxr_input.c

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// Copyright 2018-2020, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Holds input related functions.
* @author Jakob Bornecrantz <jakob@collabora.com>
* @ingroup oxr_main
*/
#include "util/u_debug.h"
#include "util/u_time.h"
#include "util/u_misc.h"
#include "xrt/xrt_compiler.h"
#include "oxr_objects.h"
#include "oxr_logger.h"
#include "oxr_handle.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
/*
*
* Pre declare functions.
*
*/
static void
oxr_session_get_source_set(struct oxr_session *sess,
XrActionSet actionSet,
struct oxr_source_set **src_set,
struct oxr_action_set **act_set);
static void
oxr_session_get_source(struct oxr_session *sess,
uint32_t act_key,
struct oxr_source **out_src);
static void
oxr_source_cache_update(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_source_cache *cache,
int64_t time,
bool select);
static void
oxr_source_update(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_source *src,
int64_t time,
struct oxr_sub_paths sub_paths);
static void
oxr_source_bind_inputs(struct oxr_logger *log,
struct oxr_sink_logger *slog,
struct oxr_session *sess,
struct oxr_action *act,
struct oxr_source_cache *cache,
struct oxr_interaction_profile *profile,
enum oxr_sub_action_path sub_path);
static XrResult
oxr_source_destroy_cb(struct oxr_logger *log, struct oxr_handle_base *hb);
static XrResult
oxr_source_create(struct oxr_logger *log,
struct oxr_source_set *src_set,
struct oxr_action *act,
struct oxr_interaction_profile *head,
struct oxr_interaction_profile *left,
struct oxr_interaction_profile *right,
struct oxr_interaction_profile *gamepad);
/*
*
* Action set functions
*
*/
static XrResult
oxr_action_set_destroy_cb(struct oxr_logger *log, struct oxr_handle_base *hb)
{
//! @todo Move to oxr_objects.h
struct oxr_action_set *act_set = (struct oxr_action_set *)hb;
if (act_set->name_item != NULL) {
u_hashset_erase_item(act_set->inst->action_sets.name_store,
act_set->name_item);
free(act_set->name_item);
act_set->name_item = NULL;
}
if (act_set->loc_item != NULL) {
u_hashset_erase_item(act_set->inst->action_sets.loc_store,
act_set->loc_item);
free(act_set->loc_item);
act_set->loc_item = NULL;
}
u_hashset_destroy(&act_set->actions.name_store);
u_hashset_destroy(&act_set->actions.loc_store);
free(act_set);
return XR_SUCCESS;
}
XrResult
oxr_action_set_create(struct oxr_logger *log,
struct oxr_instance *inst,
const XrActionSetCreateInfo *createInfo,
struct oxr_action_set **out_act_set)
{
// Mod music for all!
static uint32_t key_gen = 1;
int h_ret;
//! @todo Implement more fully.
struct oxr_action_set *act_set = NULL;
OXR_ALLOCATE_HANDLE_OR_RETURN(log, act_set, OXR_XR_DEBUG_ACTIONSET,
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oxr_action_set_destroy_cb, &inst->handle);
h_ret = u_hashset_create(&act_set->actions.name_store);
if (h_ret != 0) {
oxr_handle_destroy(log, &act_set->handle);
return oxr_error(log, XR_ERROR_RUNTIME_FAILURE,
"Failed to create name_store hashset");
}
h_ret = u_hashset_create(&act_set->actions.loc_store);
if (h_ret != 0) {
oxr_handle_destroy(log, &act_set->handle);
return oxr_error(log, XR_ERROR_RUNTIME_FAILURE,
"Failed to create loc_store hashset");
}
act_set->key = key_gen++;
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act_set->inst = inst;
strncpy(act_set->name, createInfo->actionSetName,
sizeof(act_set->name));
u_hashset_create_and_insert_str_c(inst->action_sets.name_store,
createInfo->actionSetName,
&act_set->name_item);
u_hashset_create_and_insert_str_c(inst->action_sets.loc_store,
createInfo->localizedActionSetName,
&act_set->loc_item);
*out_act_set = act_set;
return XR_SUCCESS;
}
/*
*
* Action functions
*
*/
static XrResult
oxr_action_destroy_cb(struct oxr_logger *log, struct oxr_handle_base *hb)
{
//! @todo Move to oxr_objects.h
struct oxr_action *act = (struct oxr_action *)hb;
if (act->name_item != NULL) {
u_hashset_erase_item(act->act_set->actions.name_store,
act->name_item);
free(act->name_item);
act->name_item = NULL;
}
if (act->loc_item != NULL) {
u_hashset_erase_item(act->act_set->actions.loc_store,
act->loc_item);
free(act->loc_item);
act->loc_item = NULL;
}
free(act);
return XR_SUCCESS;
}
XrResult
oxr_action_create(struct oxr_logger *log,
struct oxr_action_set *act_set,
const XrActionCreateInfo *createInfo,
struct oxr_action **out_act)
{
struct oxr_instance *inst = act_set->inst;
struct oxr_sub_paths sub_paths = {0};
// Mod music for all!
static uint32_t key_gen = 1;
oxr_classify_sub_action_paths(log, inst,
createInfo->countSubactionPaths,
createInfo->subactionPaths, &sub_paths);
struct oxr_action *act = NULL;
OXR_ALLOCATE_HANDLE_OR_RETURN(log, act, OXR_XR_DEBUG_ACTION,
oxr_action_destroy_cb, &act_set->handle);
act->key = key_gen++;
act->act_set = act_set;
act->sub_paths = sub_paths;
act->action_type = createInfo->actionType;
strncpy(act->name, createInfo->actionName, sizeof(act->name));
u_hashset_create_and_insert_str_c(act_set->actions.name_store,
createInfo->actionName,
&act->name_item);
u_hashset_create_and_insert_str_c(act_set->actions.loc_store,
createInfo->localizedActionName,
&act->loc_item);
*out_act = act;
return XR_SUCCESS;
}
/*
*
* "Exproted" helper functions.
*
*/
void
oxr_classify_sub_action_paths(struct oxr_logger *log,
struct oxr_instance *inst,
uint32_t num_subaction_paths,
const XrPath *subaction_paths,
struct oxr_sub_paths *sub_paths)
{
const char *str = NULL;
size_t length = 0;
// Reset the sub_paths completely.
U_ZERO(sub_paths);
if (num_subaction_paths == 0) {
sub_paths->any = true;
return;
}
for (uint32_t i = 0; i < num_subaction_paths; i++) {
XrPath path = subaction_paths[i];
if (path == XR_NULL_PATH) {
sub_paths->any = true;
} else if (path == inst->path_cache.user) {
sub_paths->user = true;
} else if (path == inst->path_cache.head) {
sub_paths->head = true;
} else if (path == inst->path_cache.left) {
sub_paths->left = true;
} else if (path == inst->path_cache.right) {
sub_paths->right = true;
} else if (path == inst->path_cache.gamepad) {
sub_paths->gamepad = true;
} else {
oxr_path_get_string(log, inst, path, &str, &length);
oxr_warn(log, " unrecognized sub action path '%s'",
str);
}
}
}
XrResult
oxr_source_get_pose_input(struct oxr_logger *log,
struct oxr_session *sess,
uint32_t act_key,
const struct oxr_sub_paths *sub_paths,
struct oxr_source_input **out_input)
{
struct oxr_source *src = NULL;
oxr_session_get_source(sess, act_key, &src);
if (src == NULL) {
return XR_SUCCESS;
}
// Priority of inputs.
if (src->head.current.active && (sub_paths->head || sub_paths->any)) {
*out_input = src->head.inputs;
return XR_SUCCESS;
}
if (src->left.current.active && (sub_paths->left || sub_paths->any)) {
*out_input = src->left.inputs;
return XR_SUCCESS;
}
if (src->right.current.active && (sub_paths->right || sub_paths->any)) {
*out_input = src->right.inputs;
return XR_SUCCESS;
}
if (src->gamepad.current.active &&
(sub_paths->gamepad || sub_paths->any)) {
*out_input = src->gamepad.inputs;
return XR_SUCCESS;
}
if (src->user.current.active && (sub_paths->user || sub_paths->any)) {
*out_input = src->user.inputs;
return XR_SUCCESS;
}
return XR_SUCCESS;
}
/*
*
* Not so hack functions.
*
*/
static bool
do_inputs(struct oxr_binding *bind,
struct xrt_device *xdev,
struct oxr_source_input inputs[16],
uint32_t *num_inputs)
{
struct xrt_input *input = NULL;
bool found = false;
for (size_t i = 0; i < bind->num_inputs; i++) {
if (oxr_xdev_find_input(xdev, bind->inputs[i], &input)) {
uint32_t index = (*num_inputs)++;
inputs[index].input = input;
inputs[index].xdev = xdev;
found = true;
}
}
return found;
}
static bool
do_outputs(struct oxr_binding *bind,
struct xrt_device *xdev,
struct oxr_source_output outputs[16],
uint32_t *num_outputs)
{
struct xrt_output *output = NULL;
bool found = false;
for (size_t i = 0; i < bind->num_outputs; i++) {
if (oxr_xdev_find_output(xdev, bind->outputs[i], &output)) {
uint32_t index = (*num_outputs)++;
outputs[index].name = output->name;
outputs[index].xdev = xdev;
found = true;
}
}
return found;
}
static bool
do_io_bindings(struct oxr_binding *b,
struct oxr_action *act,
struct xrt_device *xdev,
struct oxr_source_input inputs[16],
uint32_t *num_inputs,
struct oxr_source_output outputs[16],
uint32_t *num_outputs)
{
bool found = false;
if (act->action_type == XR_ACTION_TYPE_VIBRATION_OUTPUT) {
found |= do_outputs(b, xdev, outputs, num_outputs);
} else {
found |= do_inputs(b, xdev, inputs, num_inputs);
}
return found;
}
static bool
ends_with(const char *str, const char *suffix)
{
int len = strlen(str);
int suffix_len = strlen(suffix);
return (len >= suffix_len) &&
(0 == strcmp(str + (len - suffix_len), suffix));
}
static void
oxr_source_cache_determine_redirect(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_action *act,
struct oxr_source_cache *cache,
XrPath bound_path)
{
cache->redirect = INPUT_REDIRECT_DEFAULT;
struct oxr_source_input *input = &cache->inputs[0];
if (input == NULL)
return;
const char *str;
size_t length;
oxr_path_get_string(log, sess->sys->inst, bound_path, &str, &length);
enum xrt_input_type t = XRT_GET_INPUT_TYPE(input->input->name);
// trackpad/thumbstick data is kept in vec2f values.
// When a float action binds to ../trackpad/x or ../thumbstick/y, store
// the information which vec2f component to read.
if (act->action_type == XR_ACTION_TYPE_FLOAT_INPUT &&
t == XRT_INPUT_TYPE_VEC2_MINUS_ONE_TO_ONE) {
if (ends_with(str, "/x")) {
cache->redirect = INPUT_REDIRECT_VEC2_X_TO_VEC1;
} else if (ends_with(str, "/y")) {
cache->redirect = INPUT_REDIRECT_VEC2_Y_TO_VEC1;
} else {
oxr_log(log,
"No rule to get float from vec2f for action "
"%s, binding %s\n",
act->name, str);
}
}
}
static XrPath
get_matched_xrpath(struct oxr_binding *b, struct oxr_action *act)
{
XrPath preferred_path = XR_NULL_PATH;
for (uint32_t i = 0; i < b->num_keys; i++) {
if (b->keys[i] == act->key) {
uint32_t preferred_path_index = XR_NULL_PATH;
preferred_path_index =
b->preferred_binding_path_index[i];
preferred_path = b->paths[preferred_path_index];
break;
}
}
return preferred_path;
}
static void
get_binding(struct oxr_logger *log,
struct oxr_sink_logger *slog,
struct oxr_session *sess,
struct oxr_action *act,
struct oxr_interaction_profile *profile,
enum oxr_sub_action_path sub_path,
struct oxr_source_input inputs[16],
uint32_t *num_inputs,
struct oxr_source_output outputs[16],
uint32_t *num_outputs,
XrPath *bound_path)
{
struct xrt_device *xdev = NULL;
struct oxr_binding *bindings[32];
const char *profile_str;
const char *user_path_str;
size_t length;
//! @todo This probably falls on its head if the application doesn't use
//! sub action paths.
switch (sub_path) {
case OXR_SUB_ACTION_PATH_USER:
user_path_str = "/user";
xdev = NULL;
break;
case OXR_SUB_ACTION_PATH_HEAD:
user_path_str = "/user/head";
xdev = sess->sys->head;
break;
case OXR_SUB_ACTION_PATH_LEFT:
user_path_str = "/user/hand/left";
xdev = sess->sys->left;
break;
case OXR_SUB_ACTION_PATH_RIGHT:
user_path_str = "/user/hand/right";
xdev = sess->sys->right;
break;
case OXR_SUB_ACTION_PATH_GAMEPAD:
user_path_str = "/user/hand/gamepad";
xdev = NULL;
break;
default: break;
}
oxr_slog(slog, "\tFor: %s\n", user_path_str);
if (xdev == NULL) {
oxr_slog(slog, "\t\tNo xdev!\n");
return;
}
if (profile == NULL) {
oxr_slog(slog, "\t\tNo profile!\n");
return;
}
oxr_path_get_string(log, sess->sys->inst, profile->path, &profile_str,
&length);
oxr_slog(slog, "\t\tProfile: %s\n", profile_str);
size_t num = 0;
oxr_binding_find_bindings_from_key(log, profile, act->key, bindings,
&num);
if (num == 0) {
oxr_slog(slog, "\t\tNo bindings\n");
return;
}
for (size_t i = 0; i < num; i++) {
const char *str = NULL;
struct oxr_binding *b = bindings[i];
XrPath matched_path = get_matched_xrpath(b, act);
oxr_path_get_string(log, sess->sys->inst, matched_path, &str,
&length);
oxr_slog(slog, "\t\t\tBinding: %s\n", str);
if (b->sub_path != sub_path) {
oxr_slog(slog, "\t\t\t\tRejected! (SUB PATH)\n");
continue;
}
bool found = do_io_bindings(b, act, xdev, inputs, num_inputs,
outputs, num_outputs);
if (found) {
*bound_path = matched_path;
oxr_slog(slog, "\t\t\t\tBound!\n");
} else {
oxr_slog(slog, "\t\t\t\tRejected! (NO XDEV MAPPING)\n");
}
}
}
/*
*
* Source set functions
*
*/
static XrResult
oxr_source_set_destroy_cb(struct oxr_logger *log, struct oxr_handle_base *hb)
{
//! @todo Move to oxr_objects.h
struct oxr_source_set *src_set = (struct oxr_source_set *)hb;
free(src_set);
return XR_SUCCESS;
}
static XrResult
oxr_source_set_create(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_action_set *act_set,
struct oxr_source_set **out_src_set)
{
struct oxr_source_set *src_set = NULL;
OXR_ALLOCATE_HANDLE_OR_RETURN(log, src_set, OXR_XR_DEBUG_SOURCESET,
oxr_source_set_destroy_cb, &sess->handle);
src_set->sess = sess;
u_hashmap_int_insert(sess->act_sets, act_set->key, src_set);
src_set->next = sess->src_set_list;
sess->src_set_list = src_set;
*out_src_set = src_set;
return XR_SUCCESS;
}
/*
*
* Source functions
*
*/
static XrResult
oxr_source_destroy_cb(struct oxr_logger *log, struct oxr_handle_base *hb)
{
//! @todo Move to oxr_objects.h
struct oxr_source *src = (struct oxr_source *)hb;
free(src->user.inputs);
free(src->user.outputs);
free(src->head.inputs);
free(src->head.outputs);
free(src->left.inputs);
free(src->left.outputs);
free(src->right.inputs);
free(src->right.outputs);
free(src->gamepad.inputs);
free(src->gamepad.outputs);
free(src);
return XR_SUCCESS;
}
static XrResult
oxr_source_create(struct oxr_logger *log,
struct oxr_source_set *src_set,
struct oxr_action *act,
struct oxr_interaction_profile *head,
struct oxr_interaction_profile *left,
struct oxr_interaction_profile *right,
struct oxr_interaction_profile *gamepad)
{
struct oxr_session *sess = src_set->sess;
struct oxr_source *src = NULL;
struct oxr_sink_logger slog = {0};
OXR_ALLOCATE_HANDLE_OR_RETURN(log, src, OXR_XR_DEBUG_SOURCE,
oxr_source_destroy_cb, &src_set->handle);
u_hashmap_int_insert(src_set->sess->sources, act->key, src);
// Need to copy this.
src->action_type = act->action_type;
// Start logging into a single buffer.
oxr_slog(&slog, ": Binding %s/%s\n", act->act_set->name, act->name);
if (act->sub_paths.user || act->sub_paths.any) {
#if 0
oxr_source_bind_inputs(log, slog, sess, act, &src->user, user,
OXR_SUB_ACTION_PATH_USER);
#endif
}
if (act->sub_paths.head || act->sub_paths.any) {
oxr_source_bind_inputs(log, &slog, sess, act, &src->head, head,
OXR_SUB_ACTION_PATH_HEAD);
}
if (act->sub_paths.left || act->sub_paths.any) {
oxr_source_bind_inputs(log, &slog, sess, act, &src->left, left,
OXR_SUB_ACTION_PATH_LEFT);
}
if (act->sub_paths.right || act->sub_paths.any) {
oxr_source_bind_inputs(log, &slog, sess, act, &src->right,
right, OXR_SUB_ACTION_PATH_RIGHT);
}
if (act->sub_paths.gamepad || act->sub_paths.any) {
oxr_source_bind_inputs(log, &slog, sess, act, &src->gamepad,
gamepad, OXR_SUB_ACTION_PATH_GAMEPAD);
}
oxr_slog(&slog, "\tDone");
// Also frees all data.
if (sess->sys->inst->debug_bindings) {
oxr_log_slog(log, &slog);
} else {
oxr_slog_abort(&slog);
}
return XR_SUCCESS;
}
static void
oxr_source_cache_stop_output(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_source_cache *cache)
{
// Set this as stopped.
cache->stop_output_time = 0;
union xrt_output_value value = {0};
for (uint32_t i = 0; i < cache->num_outputs; i++) {
struct oxr_source_output *output = &cache->outputs[i];
struct xrt_device *xdev = output->xdev;
xrt_device_set_output(xdev, output->name, &value);
}
}
static void
oxr_source_cache_update(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_source_cache *cache,
int64_t time,
bool selected)
{
struct oxr_source_state last = cache->current;
if (!selected) {
if (cache->stop_output_time > 0) {
oxr_source_cache_stop_output(log, sess, cache);
}
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U_ZERO(&cache->current);
return;
}
if (cache->num_outputs > 0) {
cache->current.active = true;
if (cache->stop_output_time < time) {
oxr_source_cache_stop_output(log, sess, cache);
}
}
if (cache->num_inputs > 0) {
/*!
* @todo This logic should be a lot more smarter.
*/
// If the input is not active signal that.
if (!cache->inputs[0].input->active) {
// Reset all state.
U_ZERO(&cache->current);
return;
}
// Signal that the input is active, always set just to be sure.
cache->current.active = true;
/*!
* @todo Combine multiple sources for a single subaction path
* and convert type as required.
*/
struct xrt_input *input = cache->inputs[0].input;
int64_t timestamp = input->timestamp;
bool changed = false;
switch (XRT_GET_INPUT_TYPE(input->name)) {
case XRT_INPUT_TYPE_VEC1_ZERO_TO_ONE:
case XRT_INPUT_TYPE_VEC1_MINUS_ONE_TO_ONE: {
changed = (input->value.vec1.x != last.vec1.x);
cache->current.vec1.x = input->value.vec1.x;
break;
}
case XRT_INPUT_TYPE_VEC2_MINUS_ONE_TO_ONE: {
changed = (input->value.vec2.x != last.vec2.x) ||
(input->value.vec2.y != last.vec2.y);
cache->current.vec2.x = input->value.vec2.x;
cache->current.vec2.y = input->value.vec2.y;
break;
}
#if 0
case XRT_INPUT_TYPE_VEC3_MINUS_ONE_TO_ONE: {
changed = (input->value.vec3.x != last.vec3.x) ||
(input->value.vec3.y != last.vec3.y) ||
(input->value.vec3.z != last.vec3.z);
cache->current.vec3.x = input->value.vec3.x;
cache->current.vec3.y = input->value.vec3.y;
cache->current.vec3.z = input->value.vec3.z;
break;
}
#endif
case XRT_INPUT_TYPE_BOOLEAN: {
changed = (input->value.boolean != last.boolean);
cache->current.boolean = input->value.boolean;
break;
}
case XRT_INPUT_TYPE_POSE: return;
default:
// Should not end up here.
assert(false);
}
if (last.active && changed) {
cache->current.timestamp = timestamp;
cache->current.changed = true;
} else if (last.active) {
cache->current.timestamp = last.timestamp;
cache->current.changed = false;
} else {
cache->current.timestamp = timestamp;
cache->current.changed = false;
}
}
}
#define BOOL_CHECK(NAME) \
if (src->NAME.current.active) { \
active |= true; \
value |= src->NAME.current.boolean; \
timestamp = src->NAME.current.timestamp; \
}
#define VEC1_CHECK(NAME) \
if (src->NAME.current.active) { \
active |= true; \
if (value < src->NAME.current.vec1.x) { \
value = src->NAME.current.vec1.x; \
timestamp = src->NAME.current.timestamp; \
} \
}
#define VEC2_CHECK(NAME) \
if (src->NAME.current.active) { \
active |= true; \
float curr_x = src->NAME.current.vec2.x; \
float curr_y = src->NAME.current.vec2.y; \
float curr_d = curr_x * curr_x + curr_y * curr_y; \
if (distance < curr_d) { \
x = curr_x; \
y = curr_y; \
distance = curr_d; \
timestamp = src->NAME.current.timestamp; \
} \
}
static void
oxr_source_update(struct oxr_logger *log,
struct oxr_session *sess,
struct oxr_source *src,
int64_t time,
struct oxr_sub_paths sub_paths)
{
// This really shouldn't be happening.
if (src == NULL) {
return;
}
//! @todo "/user" sub-action path.
bool select_any = sub_paths.any;
bool select_head = sub_paths.head || sub_paths.any;
bool select_left = sub_paths.left || sub_paths.any;
bool select_right = sub_paths.right || sub_paths.any;
bool select_gamepad = sub_paths.gamepad || sub_paths.any;
// clang-format off
oxr_source_cache_update(log, sess, &src->head, time, select_head);
oxr_source_cache_update(log, sess, &src->left, time, select_left);
oxr_source_cache_update(log, sess, &src->right, time, select_right);
oxr_source_cache_update(log, sess, &src->gamepad, time, select_gamepad);
// clang-format on
if (!select_any) {
U_ZERO(&src->any_state);
return;
}
/*
* Any state.
*/
struct oxr_source_state last = src->any_state;
bool active = false;
bool changed = false;
XrTime timestamp = 0;
switch (src->action_type) {
case XR_ACTION_TYPE_BOOLEAN_INPUT: {
bool value = false;
BOOL_CHECK(user);
BOOL_CHECK(head);
BOOL_CHECK(left);
BOOL_CHECK(right);
BOOL_CHECK(gamepad);
changed = last.boolean != value;
src->any_state.boolean = value;
break;
}
case XR_ACTION_TYPE_FLOAT_INPUT: {
float value = -2.0;
VEC1_CHECK(user);
VEC1_CHECK(head);
VEC1_CHECK(left);
VEC1_CHECK(right);
VEC1_CHECK(gamepad);
changed = last.vec1.x != value;
src->any_state.vec1.x = value;
break;
}
case XR_ACTION_TYPE_VECTOR2F_INPUT: {
float x = 0.0;
float y = 0.0;
float distance = -1.0;
VEC2_CHECK(user);
VEC2_CHECK(head);
VEC2_CHECK(left);
VEC2_CHECK(right);
VEC2_CHECK(gamepad);
changed = last.vec2.x != x || last.vec2.y != y;
src->any_state.vec2.x = x;
src->any_state.vec2.y = y;
break;
}
default:
case XR_ACTION_TYPE_POSE_INPUT:
case XR_ACTION_TYPE_VIBRATION_OUTPUT:
// Nothing to do
//! @todo You sure?
return;
}
if (!active) {
U_ZERO(&src->any_state);
} else if (last.active && changed) {
src->any_state.timestamp = timestamp;
src->any_state.changed = true;
src->any_state.active = true;
} else if (last.active) {
src->any_state.timestamp = last.timestamp;
src->any_state.changed = false;
src->any_state.active = true;
} else {
src->any_state.timestamp = timestamp;
src->any_state.changed = false;
src->any_state.active = true;
}
}
static void
oxr_source_bind_inputs(struct oxr_logger *log,
struct oxr_sink_logger *slog,
struct oxr_session *sess,
struct oxr_action *act,
struct oxr_source_cache *cache,
struct oxr_interaction_profile *profile,
enum oxr_sub_action_path sub_path)
{
struct oxr_source_input inputs[16] = {0};
uint32_t num_inputs = 0;
struct oxr_source_output outputs[16] = {0};
uint32_t num_outputs = 0;
//! @todo Should this be asserted to be none-null?
XrPath bound_path = XR_NULL_PATH;
get_binding(log, slog, sess, act, profile, sub_path, inputs,
&num_inputs, outputs, &num_outputs, &bound_path);
cache->current.active = false;
if (num_inputs > 0) {
cache->current.active = true;
cache->inputs =
U_TYPED_ARRAY_CALLOC(struct oxr_source_input, num_inputs);
for (uint32_t i = 0; i < num_inputs; i++) {
cache->inputs[i] = inputs[i];
}
cache->num_inputs = num_inputs;
}
if (num_outputs > 0) {
cache->current.active = true;
cache->outputs =
U_TYPED_ARRAY_CALLOC(struct oxr_source_output, num_outputs);
for (uint32_t i = 0; i < num_outputs; i++) {
cache->outputs[i] = outputs[i];
}
cache->num_outputs = num_outputs;
}
oxr_source_cache_determine_redirect(log, sess, act, cache, bound_path);
}
/*
*
* Session functions.
*
*/
static void
oxr_session_get_source_set(struct oxr_session *sess,
XrActionSet actionSet,
struct oxr_source_set **src_set,
struct oxr_action_set **act_set)
{
void *ptr = NULL;
*act_set =
XRT_CAST_OXR_HANDLE_TO_PTR(struct oxr_action_set *, actionSet);
int ret = u_hashmap_int_find(sess->act_sets, (*act_set)->key, &ptr);
if (ret == 0) {
*src_set = (struct oxr_source_set *)ptr;
}
}
static void
oxr_session_get_source(struct oxr_session *sess,
uint32_t act_key,
struct oxr_source **out_src)
{
void *ptr = NULL;
int ret = u_hashmap_int_find(sess->sources, act_key, &ptr);
if (ret == 0) {
*out_src = (struct oxr_source *)ptr;
}
}
XrResult
oxr_session_attach_action_sets(struct oxr_logger *log,
struct oxr_session *sess,
const XrSessionActionSetsAttachInfo *bindInfo)
{
struct oxr_instance *inst = sess->sys->inst;
struct oxr_interaction_profile *head = NULL;
struct oxr_interaction_profile *left = NULL;
struct oxr_interaction_profile *right = NULL;
struct oxr_action_set *act_set = NULL;
struct oxr_source_set *src_set = NULL;
struct oxr_action *act = NULL;
oxr_find_profile_for_device(log, inst, sess->sys->head, &head);
oxr_find_profile_for_device(log, inst, sess->sys->left, &left);
oxr_find_profile_for_device(log, inst, sess->sys->right, &right);
// Has any of the bound action sets been updated.
for (uint32_t i = 0; i < bindInfo->countActionSets; i++) {
act_set = XRT_CAST_OXR_HANDLE_TO_PTR(struct oxr_action_set *,
bindInfo->actionSets[i]);
act_set->attached = true;
oxr_source_set_create(log, sess, act_set, &src_set);
for (uint32_t k = 0; k < XRT_MAX_HANDLE_CHILDREN; k++) {
act = (struct oxr_action *)act_set->handle.children[k];
if (act == NULL) {
continue;
}
oxr_source_create(log, src_set, act, head, left, right,
NULL);
}
}
if (head != NULL) {
sess->head = head->path;
}
if (left != NULL) {
sess->left = left->path;
}
if (right != NULL) {
sess->right = right->path;
}
sess->actionsAttached = true;
return oxr_session_success_result(sess);
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}
XrResult
oxr_action_sync_data(struct oxr_logger *log,
struct oxr_session *sess,
uint32_t countActionSets,
const XrActiveActionSet *actionSets)
{
struct oxr_action_set *act_set = NULL;
struct oxr_source_set *src_set = NULL;
// Check that all action sets has been attached.
for (uint32_t i = 0; i < countActionSets; i++) {
oxr_session_get_source_set(sess, actionSets[i].actionSet,
&src_set, &act_set);
if (src_set == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"(actionSets[%i].actionSet) action set '%s' has "
"not been attached to this session",
i, act_set != NULL ? act_set->name : "NULL");
}
}
// Synchronize outputs to this time.
int64_t now = time_state_get_now(sess->sys->inst->timekeeping);
// Loop over all xdev devices.
for (size_t i = 0; i < sess->sys->num_xdevs; i++) {
oxr_xdev_update(sess->sys->xdevs[i]);
}
// Reset all requested source sets.
src_set = sess->src_set_list;
while (src_set != NULL) {
U_ZERO(&src_set->requested_sub_paths);
// Grab the next one.
src_set = src_set->next;
}
// Go over all action sets and update them.
for (uint32_t i = 0; i < countActionSets; i++) {
struct oxr_sub_paths sub_paths;
oxr_session_get_source_set(sess, actionSets[i].actionSet,
&src_set, &act_set);
assert(src_set != NULL);
oxr_classify_sub_action_paths(log, sess->sys->inst, 1,
&actionSets[i].subactionPath,
&sub_paths);
src_set->requested_sub_paths.any |= sub_paths.any;
src_set->requested_sub_paths.user |= sub_paths.user;
src_set->requested_sub_paths.head |= sub_paths.head;
src_set->requested_sub_paths.left |= sub_paths.left;
src_set->requested_sub_paths.right |= sub_paths.right;
src_set->requested_sub_paths.gamepad |= sub_paths.gamepad;
}
// Reset all source sets.
src_set = sess->src_set_list;
while (src_set != NULL) {
struct oxr_sub_paths sub_paths = src_set->requested_sub_paths;
2019-08-21 19:28:07 +00:00
for (uint32_t k = 0; k < XRT_MAX_HANDLE_CHILDREN; k++) {
// This assumes that all children of a
// source set are actions.
struct oxr_source *src =
(struct oxr_source *)src_set->handle.children[k];
if (src == NULL) {
continue;
}
oxr_source_update(log, sess, src, now, sub_paths);
}
// Grab the next one.
src_set = src_set->next;
}
return oxr_session_success_focused_result(sess);
}
/*
*
* Action get functions.
*
*/
static void
get_state_from_state_bool(struct oxr_source_state *state,
XrActionStateBoolean *data,
enum xrt_source_value_redirect redirect)
{
data->currentState = state->boolean;
data->lastChangeTime = state->timestamp;
data->changedSinceLastSync = state->changed;
data->isActive = XR_TRUE;
}
static void
get_state_from_state_vec1(struct oxr_source_state *state,
XrActionStateFloat *data,
enum xrt_source_value_redirect redirect)
{
switch (redirect) {
case INPUT_REDIRECT_VEC2_X_TO_VEC1:
data->currentState = state->vec2.x;
break;
case INPUT_REDIRECT_VEC2_Y_TO_VEC1:
data->currentState = state->vec2.y;
break;
case INPUT_REDIRECT_DEFAULT:
default: data->currentState = state->vec1.x; break;
}
data->lastChangeTime = state->timestamp;
data->changedSinceLastSync = state->changed;
data->isActive = XR_TRUE;
}
static void
get_state_from_state_vec2(struct oxr_source_state *state,
XrActionStateVector2f *data,
enum xrt_source_value_redirect redirect)
{
data->currentState.x = state->vec2.x;
data->currentState.y = state->vec2.y;
data->lastChangeTime = state->timestamp;
data->changedSinceLastSync = state->changed;
data->isActive = XR_TRUE;
}
#define OXR_ACTION_GET_FILLER(TYPE) \
if (sub_paths.any && src->any_state.active) { \
get_state_from_state_##TYPE(&src->any_state, data, \
INPUT_REDIRECT_DEFAULT); \
} \
if (sub_paths.user && src->user.current.active) { \
get_state_from_state_##TYPE(&src->user.current, data, \
src->user.redirect); \
} \
if (sub_paths.head && src->head.current.active) { \
get_state_from_state_##TYPE(&src->head.current, data, \
src->head.redirect); \
} \
if (sub_paths.left && src->left.current.active) { \
get_state_from_state_##TYPE(&src->left.current, data, \
src->left.redirect); \
} \
if (sub_paths.right && src->right.current.active) { \
get_state_from_state_##TYPE(&src->right.current, data, \
src->right.redirect); \
} \
if (sub_paths.gamepad && src->gamepad.current.active) { \
get_state_from_state_##TYPE(&src->gamepad.current, data, \
src->gamepad.redirect); \
}
XrResult
oxr_action_get_boolean(struct oxr_logger *log,
struct oxr_session *sess,
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uint64_t key,
struct oxr_sub_paths sub_paths,
XrActionStateBoolean *data)
{
struct oxr_source *src = NULL;
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oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
data->isActive = XR_FALSE;
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U_ZERO(&data->currentState);
OXR_ACTION_GET_FILLER(bool);
return oxr_session_success_result(sess);
}
XrResult
oxr_action_get_vector1f(struct oxr_logger *log,
struct oxr_session *sess,
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uint64_t key,
struct oxr_sub_paths sub_paths,
XrActionStateFloat *data)
{
struct oxr_source *src = NULL;
2019-07-13 16:17:57 +00:00
oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
data->isActive = XR_FALSE;
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U_ZERO(&data->currentState);
OXR_ACTION_GET_FILLER(vec1);
return oxr_session_success_result(sess);
}
XrResult
oxr_action_get_vector2f(struct oxr_logger *log,
struct oxr_session *sess,
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uint64_t key,
struct oxr_sub_paths sub_paths,
XrActionStateVector2f *data)
{
struct oxr_source *src = NULL;
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oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
data->isActive = XR_FALSE;
2019-06-18 19:03:42 +00:00
U_ZERO(&data->currentState);
OXR_ACTION_GET_FILLER(vec2);
return oxr_session_success_result(sess);
}
XrResult
oxr_action_get_pose(struct oxr_logger *log,
struct oxr_session *sess,
2019-07-13 16:17:57 +00:00
uint64_t key,
struct oxr_sub_paths sub_paths,
XrActionStatePose *data)
{
struct oxr_source *src = NULL;
2019-07-13 16:17:57 +00:00
oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
data->isActive = XR_FALSE;
if (sub_paths.user || sub_paths.any) {
data->isActive |= src->user.current.active;
}
if (sub_paths.head || sub_paths.any) {
data->isActive |= src->head.current.active;
}
if (sub_paths.left || sub_paths.any) {
data->isActive |= src->left.current.active;
}
if (sub_paths.right || sub_paths.any) {
data->isActive |= src->right.current.active;
}
if (sub_paths.gamepad || sub_paths.any) {
data->isActive |= src->gamepad.current.active;
}
return oxr_session_success_result(sess);
}
/*
*
* Haptic feedback functions.
*
*/
static void
set_source_output_vibration(struct oxr_session *sess,
struct oxr_source_cache *cache,
int64_t stop,
const XrHapticVibration *data)
{
cache->stop_output_time = stop;
union xrt_output_value value = {0};
value.vibration.frequency = data->frequency;
value.vibration.amplitude = data->amplitude;
value.vibration.duration = data->duration;
for (uint32_t i = 0; i < cache->num_outputs; i++) {
struct oxr_source_output *output = &cache->outputs[i];
struct xrt_device *xdev = output->xdev;
xrt_device_set_output(xdev, output->name, &value);
}
}
2019-07-13 16:17:57 +00:00
XrResult
oxr_action_apply_haptic_feedback(struct oxr_logger *log,
struct oxr_session *sess,
2019-07-13 16:17:57 +00:00
uint64_t key,
struct oxr_sub_paths sub_paths,
const XrHapticBaseHeader *hapticEvent)
{
struct oxr_source *src = NULL;
2019-07-13 16:17:57 +00:00
oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
const XrHapticVibration *data = (const XrHapticVibration *)hapticEvent;
int64_t now = time_state_get_now(sess->sys->inst->timekeeping);
int64_t stop = data->duration <= 0 ? now : now + data->duration;
// clang-format off
if (src->user.current.active && (sub_paths.user || sub_paths.any)) {
set_source_output_vibration(sess, &src->user, stop, data);
}
if (src->head.current.active && (sub_paths.head || sub_paths.any)) {
set_source_output_vibration(sess, &src->head, stop, data);
}
if (src->left.current.active && (sub_paths.left || sub_paths.any)) {
set_source_output_vibration(sess, &src->left, stop, data);
}
if (src->right.current.active && (sub_paths.right || sub_paths.any)) {
set_source_output_vibration(sess, &src->right, stop, data);
}
if (src->gamepad.current.active && (sub_paths.gamepad || sub_paths.any)) {
set_source_output_vibration(sess, &src->gamepad, stop, data);
}
// clang-format on
return oxr_session_success_result(sess);
}
XrResult
oxr_action_stop_haptic_feedback(struct oxr_logger *log,
struct oxr_session *sess,
2019-07-13 16:17:57 +00:00
uint64_t key,
struct oxr_sub_paths sub_paths)
{
struct oxr_source *src = NULL;
2019-07-13 16:17:57 +00:00
oxr_session_get_source(sess, key, &src);
if (src == NULL) {
return oxr_error(
log, XR_ERROR_ACTIONSET_NOT_ATTACHED,
"Action has not been attached to this session");
}
// clang-format off
if (src->user.current.active && (sub_paths.user || sub_paths.any)) {
oxr_source_cache_stop_output(log, sess, &src->user);
}
if (src->head.current.active && (sub_paths.head || sub_paths.any)) {
oxr_source_cache_stop_output(log, sess, &src->head);
}
if (src->left.current.active && (sub_paths.left || sub_paths.any)) {
oxr_source_cache_stop_output(log, sess, &src->left);
}
if (src->right.current.active && (sub_paths.right || sub_paths.any)) {
oxr_source_cache_stop_output(log, sess, &src->right);
}
if (src->gamepad.current.active && (sub_paths.gamepad || sub_paths.any)) {
oxr_source_cache_stop_output(log, sess, &src->gamepad);
}
// clang-format on
return oxr_session_success_result(sess);
}