monado/src/xrt/drivers/vive/vive_controller_driver.c

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// Copyright 2020, Collabora, Ltd.
// Copyright 2016 Philipp Zabel
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Vive Controller prober and driver code
* @author Christoph Haag <christoph.gaag@collabora.com>
* @author Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
* @author Jakob Bornecrantz <jakob@collabora.com>
*
* Portions based on the VRPN Razer Hydra driver,
* originally written by Ryan Pavlik and available under the BSL-1.0.
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "xrt/xrt_prober.h"
#include "math/m_api.h"
#include "util/u_debug.h"
#include "util/u_device.h"
#include "util/u_json.h"
#include "util/u_misc.h"
#include "util/u_time.h"
#include "os/os_hid.h"
#include "os/os_threading.h"
#include "os/os_time.h"
#include "../vive/vive_protocol.h"
#include "vive_controller_interface.h"
#include "math/m_imu_3dof.h"
#ifdef XRT_OS_LINUX
#include <unistd.h>
#include <math.h>
#endif
/*
*
* Defines & structs.
*
*/
#define VIVE_CONTROLLER_SPEW(p, ...) \
do { \
if (p->print_spew) { \
fprintf(stderr, "%s - ", __func__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
} \
} while (false)
#define VIVE_CONTROLLER_DEBUG(p, ...) \
do { \
if (p->print_debug) { \
fprintf(stderr, "%s - ", __func__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
} \
} while (false)
#define VIVE_CONTROLLER_ERROR(p, ...) \
do { \
fprintf(stderr, "%s - ", __func__); \
fprintf(stderr, __VA_ARGS__); \
fprintf(stderr, "\n"); \
} while (false)
DEBUG_GET_ONCE_BOOL_OPTION(vive_controller_spew,
"VIVE_CONTROLLER_PRINT_SPEW",
false)
DEBUG_GET_ONCE_BOOL_OPTION(vive_controller_debug,
"VIVE_CONTROLLER_PRINT_DEBUG",
false)
enum vive_controller_input_index
{
// common inputs
VIVE_CONTROLLER_INDEX_AIM_POSE = 0,
VIVE_CONTROLLER_INDEX_GRIP_POSE,
VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
VIVE_CONTROLLER_INDEX_TRIGGER_VALUE,
VIVE_CONTROLLER_INDEX_TRACKPAD,
VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
// Vive Wand specific inputs
VIVE_CONTROLLER_INDEX_SQUEEZE_CLICK,
VIVE_CONTROLLER_INDEX_MENU_CLICK,
VIVE_CONTROLLER_INDEX_TRACKPAD_CLICK,
// Valve Index specific inputs
VIVE_CONTROLLER_INDEX_THUMBSTICK,
VIVE_CONTROLLER_INDEX_A_CLICK,
VIVE_CONTROLLER_INDEX_B_CLICK,
VIVE_CONTROLLER_INDEX_THUMBSTICK_CLICK,
VIVE_CONTROLLER_MAX_INDEX,
};
#define VIVE_CLOCK_FREQ 48000000.0f // Hz = 48 MHz
enum watchman_gen
{
WATCHMAN_GEN1,
WATCHMAN_GEN2,
WATCHMAN_GEN_UNKNOWN
};
enum controller_variant
{
CONTROLLER_VIVE_WAND,
CONTROLLER_INDEX_LEFT,
CONTROLLER_INDEX_RIGHT,
CONTROLLER_UNKNOWN
};
#define DEFAULT_HAPTIC_FREQ 150.0f
#define MIN_HAPTIC_DURATION 0.05f
/*!
* A Vive Controller device, representing just a single controller.
*
* @ingroup drv_vive
*/
struct vive_controller_device
{
struct xrt_device base;
struct os_hid_device *controller_hid;
struct os_thread_helper controller_thread;
struct
{
uint64_t time_ns;
uint32_t last_sample_time_raw;
double acc_range;
double gyro_range;
struct xrt_vec3 acc_bias;
struct xrt_vec3 acc_scale;
struct xrt_vec3 gyro_bias;
struct xrt_vec3 gyro_scale;
//! IMU position in tracking space.
struct xrt_pose trackref;
} imu;
struct m_imu_3dof fusion;
struct
{
struct xrt_vec3 acc;
struct xrt_vec3 gyro;
} last;
struct xrt_quat rot_filtered;
bool print_spew;
bool print_debug;
uint32_t last_ticks;
//! Which vive controller in the system are we?
size_t index;
struct
{
struct xrt_vec2 trackpad;
float trigger;
uint8_t buttons;
uint8_t last_buttons;
bool charging;
uint8_t battery;
} state;
struct
{
uint32_t firmware_version;
uint8_t hardware_revision;
uint8_t hardware_version_micro;
uint8_t hardware_version_minor;
uint8_t hardware_version_major;
char *mb_serial_number;
char *model_number;
char *device_serial_number;
} firmware;
enum watchman_gen watchman_gen;
enum controller_variant variant;
};
static inline struct vive_controller_device *
vive_controller_device(struct xrt_device *xdev)
{
assert(xdev);
struct vive_controller_device *ret =
(struct vive_controller_device *)xdev;
return ret;
}
static void
vive_controller_device_destroy(struct xrt_device *xdev)
{
struct vive_controller_device *d = vive_controller_device(xdev);
os_thread_helper_destroy(&d->controller_thread);
m_imu_3dof_close(&d->fusion);
if (d->controller_hid)
os_hid_destroy(d->controller_hid);
free(d);
}
static void
vive_controller_device_update_wand_inputs(struct xrt_device *xdev)
{
struct vive_controller_device *d = vive_controller_device(xdev);
os_thread_helper_lock(&d->controller_thread);
uint8_t buttons = d->state.buttons;
/*
int i = 8;
while(i--) {
putchar('0' + ((buttons >> i) & 1));
}
printf("\n");
*/
uint64_t now = os_monotonic_get_ns();
/* d->state.buttons is bitmask of currently pressed buttons.
* (index n) nth bit in the bitmask -> input "name"
*/
const int button_index_map[] = {VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
VIVE_CONTROLLER_INDEX_TRACKPAD_CLICK,
VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
VIVE_CONTROLLER_INDEX_SQUEEZE_CLICK,
VIVE_CONTROLLER_INDEX_MENU_CLICK};
int button_count = ARRAY_SIZE(button_index_map);
for (int i = 0; i < button_count; i++) {
bool pressed = (buttons >> i) & 1;
bool last_pressed = (d->state.last_buttons >> i) & 1;
if (pressed != last_pressed) {
struct xrt_input *input =
&d->base.inputs[button_index_map[i]];
input->timestamp = now;
input->value.boolean = pressed;
VIVE_CONTROLLER_DEBUG(d, "button %d %s\n", i,
pressed ? "pressed" : "released");
}
}
d->state.last_buttons = d->state.buttons;
struct xrt_input *trackpad_input =
&d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD];
trackpad_input->timestamp = now;
trackpad_input->value.vec2.x = d->state.trackpad.x;
trackpad_input->value.vec2.y = d->state.trackpad.y;
VIVE_CONTROLLER_SPEW(d, "Trackpad: %f, %f", d->state.trackpad.x,
d->state.trackpad.y);
struct xrt_input *trigger_input =
&d->base.inputs[VIVE_CONTROLLER_INDEX_TRIGGER_VALUE];
trigger_input->timestamp = now;
trigger_input->value.vec1.x = d->state.trigger;
VIVE_CONTROLLER_SPEW(d, "Trigger: %f", d->state.trigger);
os_thread_helper_unlock(&d->controller_thread);
}
static void
vive_controller_device_update_index_inputs(struct xrt_device *xdev)
{
struct vive_controller_device *d = vive_controller_device(xdev);
os_thread_helper_lock(&d->controller_thread);
uint8_t buttons = d->state.buttons;
/*
int i = 8;
while(i--) {
putchar('0' + ((buttons >> i) & 1));
}
printf("\n");
*/
uint64_t now = os_monotonic_get_ns();
/* d->state.buttons is bitmask of currently pressed buttons.
* (index n) nth bit in the bitmask -> input "name"
*/
const int button_index_map[] = {VIVE_CONTROLLER_INDEX_TRIGGER_CLICK,
VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH,
VIVE_CONTROLLER_INDEX_THUMBSTICK_CLICK,
VIVE_CONTROLLER_INDEX_SYSTEM_CLICK,
VIVE_CONTROLLER_INDEX_A_CLICK,
VIVE_CONTROLLER_INDEX_B_CLICK};
int button_count = ARRAY_SIZE(button_index_map);
for (int i = 0; i < button_count; i++) {
bool pressed = (buttons >> i) & 1;
bool last_pressed = (d->state.last_buttons >> i) & 1;
if (pressed != last_pressed) {
struct xrt_input *input =
&d->base.inputs[button_index_map[i]];
input->timestamp = now;
input->value.boolean = pressed;
VIVE_CONTROLLER_DEBUG(d, "button %d %s\n", i,
pressed ? "pressed" : "released");
}
}
d->state.last_buttons = d->state.buttons;
/* trackpad and thumbstick position are the same usb events.
* report trackpad position when trackpad has been touched last, and
* thumbstick position when trackpad touch has been released
*/
struct xrt_input *thumb_input;
bool trackpad_touched =
d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD_TOUCH].value.boolean;
if (trackpad_touched)
thumb_input = &d->base.inputs[VIVE_CONTROLLER_INDEX_TRACKPAD];
else
thumb_input = &d->base.inputs[VIVE_CONTROLLER_INDEX_THUMBSTICK];
thumb_input->timestamp = now;
thumb_input->value.vec2.x = d->state.trackpad.x;
thumb_input->value.vec2.y = d->state.trackpad.y;
const char *component = trackpad_touched ? "Trackpad" : "Thumbstick";
VIVE_CONTROLLER_SPEW(d, "%s: %f, %f", component, d->state.trackpad.x,
d->state.trackpad.y);
struct xrt_input *trigger_input =
&d->base.inputs[VIVE_CONTROLLER_INDEX_TRIGGER_VALUE];
trigger_input->timestamp = now;
trigger_input->value.vec1.x = d->state.trigger;
VIVE_CONTROLLER_SPEW(d, "Trigger: %f", d->state.trigger);
os_thread_helper_unlock(&d->controller_thread);
}
static void
vive_controller_device_get_tracked_pose(struct xrt_device *xdev,
enum xrt_input_name name,
uint64_t at_timestamp_ns,
uint64_t *out_relation_timestamp_ns,
struct xrt_space_relation *out_relation)
{
struct vive_controller_device *d = vive_controller_device(xdev);
// printf("input name %d %d\n", name, XRT_INPUT_VIVE_GRIP_POSE);
if (name != XRT_INPUT_VIVE_AIM_POSE &&
name != XRT_INPUT_VIVE_GRIP_POSE &&
name != XRT_INPUT_INDEX_AIM_POSE &&
name != XRT_INPUT_INDEX_GRIP_POSE) {
VIVE_CONTROLLER_ERROR(d, "unknown input name");
return;
}
// Clear out the relation.
U_ZERO(out_relation);
uint64_t now = os_monotonic_get_ns();
*out_relation_timestamp_ns = now;
os_thread_helper_lock(&d->controller_thread);
// Don't do anything if we have stopped.
if (!os_thread_helper_is_running_locked(&d->controller_thread)) {
os_thread_helper_unlock(&d->controller_thread);
return;
}
out_relation->pose.orientation = d->rot_filtered;
//! @todo assuming that orientation is actually currently tracked.
out_relation->relation_flags = (enum xrt_space_relation_flags)(
XRT_SPACE_RELATION_POSITION_VALID_BIT |
XRT_SPACE_RELATION_POSITION_TRACKED_BIT |
XRT_SPACE_RELATION_ORIENTATION_VALID_BIT |
XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT);
os_thread_helper_unlock(&d->controller_thread);
struct xrt_vec3 pos = out_relation->pose.position;
struct xrt_quat quat = out_relation->pose.orientation;
VIVE_CONTROLLER_SPEW(
d, "GET_TRACKED_POSE (%f, %f, %f) (%f, %f, %f, %f) ", pos.x, pos.y,
pos.z, quat.x, quat.y, quat.z, quat.w);
}
static int
vive_controller_haptic_pulse(struct vive_controller_device *d,
union xrt_output_value *value)
{
float duration_seconds;
//! @todo: proper min duration value
if (value->vibration.duration == -1) {
VIVE_CONTROLLER_SPEW(d,
"Haptic pulse duration: using %f minimum",
MIN_HAPTIC_DURATION);
duration_seconds = 0.1;
} else {
duration_seconds = time_ns_to_s(value->vibration.duration);
}
VIVE_CONTROLLER_SPEW(d, "Haptic pulse amp %f, %fHz, %fs",
value->vibration.amplitude,
value->vibration.frequency, duration_seconds);
float frequency = value->vibration.frequency;
//! @todo: proper unspecified value
if (frequency == 0) {
VIVE_CONTROLLER_SPEW(
d, "Haptic pulse frequency unspecified, setting to %fHz",
DEFAULT_HAPTIC_FREQ);
frequency = 200;
}
/* haptic pulse for Vive Controller:
* desired_frequency = 1000 * 1000 / (high + low).
* => (high + low) = 1000 * 1000 / desired_frequency
* repeat = desired_duration_in_seconds * desired_frequency.
*
* I think:
* Lowest amplitude: 1, high+low-1
* Highest amplitude: (high+low)/2, / (high+low)/2
*/
float high_plus_low = 1000.f * 1000.f / frequency;
uint16_t pulse_low =
(uint16_t)(value->vibration.amplitude * high_plus_low / 2.);
/* Vive Controller doesn't vibrate with value == 0.
* Not sure if this actually happens, but let's fix it anyway. */
if (pulse_low == 0)
pulse_low = 1;
uint16_t pulse_high = high_plus_low - pulse_low;
uint16_t repeat_count = duration_seconds * frequency;
const struct vive_controller_haptic_pulse_report report = {
.id = VIVE_CONTROLLER_COMMAND_REPORT_ID,
.command = VIVE_CONTROLLER_HAPTIC_PULSE_COMMAND,
.len = 7,
.zero = 0x00,
.pulse_high = __cpu_to_le16(pulse_high),
.pulse_low = __cpu_to_le16(pulse_low),
.repeat_count = __cpu_to_le16(repeat_count),
};
return os_hid_set_feature(d->controller_hid, (uint8_t *)&report,
sizeof(report));
}
static void
vive_controller_device_set_output(struct xrt_device *xdev,
enum xrt_output_name name,
union xrt_output_value *value)
{
struct vive_controller_device *d = vive_controller_device(xdev);
if (name != XRT_OUTPUT_NAME_VIVE_HAPTIC &&
name != XRT_OUTPUT_NAME_INDEX_HAPTIC) {
VIVE_CONTROLLER_ERROR(d, "Unknown output\n");
return;
}
bool pulse = value->vibration.amplitude > 0.01;
if (!pulse) {
return;
}
vive_controller_haptic_pulse(d, value);
}
static void
controller_handle_battery(struct vive_controller_device *d, uint8_t battery)
{
uint8_t charge_percent = battery & VIVE_CONTROLLER_BATTERY_CHARGE_MASK;
bool charging = battery & VIVE_CONTROLLER_BATTERY_CHARGING;
VIVE_CONTROLLER_DEBUG(d, "Charging %d, percent %d\n", charging,
charge_percent);
d->state.charging = charging;
d->state.battery = charge_percent;
}
static void
controller_handle_buttons(struct vive_controller_device *d, uint8_t buttons)
{
d->state.buttons = buttons;
}
static void
controller_handle_touch_position(struct vive_controller_device *d, uint8_t *buf)
{
int16_t x = __le16_to_cpu(*(__le16 *)buf);
int16_t y = __le16_to_cpu(*(__le16 *)(buf + 2));
d->state.trackpad.x = (float)x / INT16_MAX;
d->state.trackpad.y = (float)y / INT16_MAX;
if (d->state.trackpad.x != 0 || d->state.trackpad.y != 0)
VIVE_CONTROLLER_SPEW(d, "Trackpad %f,%f\n", d->state.trackpad.x,
d->state.trackpad.y);
}
static void
controller_handle_analog_trigger(struct vive_controller_device *d,
uint8_t analog)
{
d->state.trigger = (float)analog / UINT8_MAX;
VIVE_CONTROLLER_SPEW(d, "Trigger %f\n", d->state.trigger);
}
static inline uint32_t
calc_dt_raw_and_handle_overflow(struct vive_controller_device *d,
uint32_t sample_time)
{
uint64_t dt_raw =
(uint64_t)sample_time - (uint64_t)d->imu.last_sample_time_raw;
d->imu.last_sample_time_raw = sample_time;
// The 32-bit tick counter has rolled over,
// adjust the "negative" value to be positive.
// It's easiest to do this with 64-bits.
if (dt_raw > 0xFFFFFFFF) {
dt_raw += 0x100000000;
}
return (uint32_t)dt_raw;
}
static inline uint64_t
cald_dt_ns(uint32_t dt_raw)
{
double f = (double)(dt_raw) / VIVE_CLOCK_FREQ;
uint64_t diff_ns = (uint64_t)(f * 1000.0 * 1000.0 * 1000.0);
return diff_ns;
}
static void
vive_controller_handle_imu_sample(struct vive_controller_device *d,
struct vive_imu_report *report)
{
/* Time in 48 MHz ticks, but we are missing the low byte */
uint32_t time_raw = d->last_ticks | report->id;
uint32_t dt_raw = calc_dt_raw_and_handle_overflow(d, time_raw);
uint64_t dt_ns = cald_dt_ns(dt_raw);
int16_t acc[3] = {
__le16_to_cpu(report->sample->acc[0]),
__le16_to_cpu(report->sample->acc[1]),
__le16_to_cpu(report->sample->acc[2]),
};
int16_t gyro[3] = {
__le16_to_cpu(report->sample->gyro[0]),
__le16_to_cpu(report->sample->gyro[1]),
__le16_to_cpu(report->sample->gyro[2]),
};
float scale = (float)d->imu.acc_range / 32768.0f;
struct xrt_vec3 acceleration = {
scale * d->imu.acc_scale.x * acc[0] - d->imu.acc_bias.x,
scale * d->imu.acc_scale.y * acc[1] - d->imu.acc_bias.y,
scale * d->imu.acc_scale.z * acc[2] - d->imu.acc_bias.z,
};
scale = (float)d->imu.gyro_range / 32768.0f;
struct xrt_vec3 angular_velocity = {
scale * d->imu.gyro_scale.x * gyro[0] - d->imu.gyro_bias.x,
scale * d->imu.gyro_scale.y * gyro[1] - d->imu.gyro_bias.y,
scale * d->imu.gyro_scale.z * gyro[2] - d->imu.gyro_bias.z,
};
/*
VIVE_CONTROLLER_SPEW(d, "ACC %f %f %f", acceleration.x,
acceleration.y, acceleration.z); VIVE_CONTROLLER_SPEW(d, "GYRO %f %f
%f", angular_velocity.x, angular_velocity.y, angular_velocity.z);
*/
if (d->variant == CONTROLLER_VIVE_WAND) {
acceleration.x *= -1;
float temp_accel = acceleration.y;
acceleration.y = -acceleration.z;
acceleration.z = -temp_accel;
angular_velocity.x *= -1;
float temp_ang = angular_velocity.y;
angular_velocity.y = -angular_velocity.z;
angular_velocity.z = -temp_ang;
} else if (d->variant == CONTROLLER_INDEX_LEFT ||
d->variant == CONTROLLER_INDEX_RIGHT) {
float temp_accel = acceleration.x;
acceleration.x = acceleration.z;
acceleration.y = -acceleration.y;
acceleration.z = temp_accel;
float temp_ang = angular_velocity.x;
angular_velocity.x = angular_velocity.z;
angular_velocity.y = -angular_velocity.y;
angular_velocity.z = temp_ang;
}
d->imu.time_ns += dt_ns;
d->last.acc = acceleration;
d->last.gyro = angular_velocity;
m_imu_3dof_update(&d->fusion, d->imu.time_ns, &acceleration,
&angular_velocity);
d->rot_filtered = d->fusion.rot;
// VIVE_CONTROLLER_SPEW(d, "Rot %f %f %f", d->rot_filtered.x,
// d->rot_filtered.y, d->rot_filtered.z);
}
static void
vive_controller_handle_lighthousev1(uint8_t *buf, uint8_t len)
{
// stub
}
/*
* Handles battery, imu, trigger, buttons, trackpad.
* Then hands off to vive_controller_handle_lighthousev1().
*/
static void
vive_controller_decode_watchmanv1(struct vive_controller_device *d,
struct vive_controller_message *message)
{
uint8_t *buf = message->payload;
uint8_t *end = message->payload + message->len - 1;
/*
for (int i = 0; i < message->len; i++) {
//printf("%02x ", buf[i]);
int j = 8;
while(j--) {
putchar('0' + ((buf[i] >> j) & 1));
}
putchar(' ');
}
printf("\n");
*/
/* payload starts with "event flags" byte.
* If it does not start with 111, it contains only lighthouse data.
* If it starts with 111, events follow in this order, each of them
* optional:
* - battery: 1 byte (1110???1)
* - trigger: 1 byte (1111?1??)
* - trackpad: 4 byte (1111??1?)
* - buttons: 1 byte (1111???1)
* - imu: 13 byte (111?1???)
* There may be another input event after a battery event.
* Lighthouse data may follow in the rest of the payload.
*/
// input events have first three bits set
while ((*buf & 0xe0) == 0xe0 && buf < end) {
// clang-format off
// battery follows when 1110???1
bool has_battery = (*buf & 0x10) != 0x10 && (*buf & 0x1) == 0x1;
// input follows when 1111?<trigger><trackpad><buttons>
bool has_trigger = (*buf & 0x10) == 0x10 && (*buf & 0x4) == 0x4;
bool has_trackpad = (*buf & 0x10) == 0x10 && (*buf & 0x2) == 0x2;
bool has_buttons = (*buf & 0x10) == 0x10 && (*buf & 0x1) == 0x1;
// imu event follows when 111?1???
// there are imu-only messages, and imu-after-battery
bool has_imu = (*buf & 0x08) == 0x8;
// clang-format on
buf++;
if (has_battery) {
controller_handle_battery(d, *buf++);
}
if (has_buttons) {
controller_handle_buttons(d, *buf++);
}
if (has_trigger) {
controller_handle_analog_trigger(d, *buf++);
}
if (has_trackpad) {
controller_handle_touch_position(d, buf);
buf += 4;
}
if (has_imu) {
vive_controller_handle_imu_sample(
d, (struct vive_imu_report *)buf);
buf += 13;
}
}
if (buf > end)
VIVE_CONTROLLER_ERROR(d, "overshoot: %ld\n", buf - end);
if (buf < end)
vive_controller_handle_lighthousev1(buf, end - buf);
}
/*
* Handles battery, imu, trigger, buttons, trackpad.
* Then hands off to vive_controller_handle_lighthousev1().
*/
static void
vive_controller_decode_watchmanv2(struct vive_controller_device *d,
struct vive_controller_message *message)
{
uint8_t *buf = message->payload;
uint8_t *end = message->payload + message->len - 1;
/*
for (int i = 0; i < message->len; i++) {
//printf("%02x ", buf[i]);
int j = 8;
while(j--) {
putchar('0' + ((buf[i] >> j) & 1));
}
putchar(' ');
}
printf("\n");
*/
/* payload starts with "event flags" byte.
* If it does not start with 111, it contains only lighthouse data,
* and possibly gen2 events.
* If it starts with 111, events follow in this order, each of them
* optional:
* - battery: 1 byte (1110???1)
* - trigger: 1 byte (1111?1??)
* - trackpad: 4 byte (1111??1?)
* - buttons: 1 byte (1111???1)
* - imu: 13 byte (111?1???)
* There may be another input event after a battery event.
*/
// input events have first three bits set
if ((*buf & 0xe0) == 0xe0 && buf < end) {
// clang-format off
// battery follows when 1110???1
bool has_battery = (*buf & 0x10) != 0x10 && (*buf & 0x1) == 0x1;
// input follows when 1111?<trigger><trackpad><buttons>
bool has_trigger = (*buf & 0x10) == 0x10 && (*buf & 0x4) == 0x4;
bool has_trackpad = (*buf & 0x10) == 0x10 && (*buf & 0x2) == 0x2;
bool has_buttons = (*buf & 0x10) == 0x10 && (*buf & 0x1) == 0x1;
// imu event follows when 11101???
// there are imu-only messages, and imu-after-battery
bool has_imu = (*buf & 0x08) == 0x8 && (*buf & 0x10) != 0x10;
//! @todo: Confirm that messages 4th bit == 1 have no valid
// imu data that we erroneously drop
// clang-format on
buf++;
if (has_battery) {
controller_handle_battery(d, *buf++);
}
if (has_buttons) {
controller_handle_buttons(d, *buf++);
}
if (has_trigger) {
controller_handle_analog_trigger(d, *buf++);
}
if (has_trackpad) {
controller_handle_touch_position(d, buf);
buf += 4;
}
if (has_imu) {
vive_controller_handle_imu_sample(
d, (struct vive_imu_report *)buf);
}
}
if (buf > end)
VIVE_CONTROLLER_ERROR(d, "overshoot: %ld\n", buf - end);
//! @todo: Parse lighthouse v2 data
}
/*
* Decodes multiplexed Wireless Receiver messages.
*/
static void
vive_controller_decode_message(struct vive_controller_device *d,
struct vive_controller_message *message)
{
d->last_ticks =
(message->timestamp_hi << 24) | (message->timestamp_lo << 16);
//! @todo: Check if Vive controller on watchman2 is correctly handled
//! with watchman2 codepath
switch (d->watchman_gen) {
case WATCHMAN_GEN1:
vive_controller_decode_watchmanv1(d, message);
break;
case WATCHMAN_GEN2:
vive_controller_decode_watchmanv2(d, message);
break;
default: VIVE_CONTROLLER_ERROR(d, "Can't decode unknown watchman gen");
}
}
#define FEATURE_BUFFER_SIZE 256
static int
vive_controller_device_update(struct vive_controller_device *d)
{
uint8_t buf[FEATURE_BUFFER_SIZE];
do {
int ret = os_hid_read(d->controller_hid, buf, sizeof(buf), 0);
if (ret < 0) {
return ret;
}
if (ret == 0) {
// controller off
return true;
}
if (buf[0] == VIVE_CONTROLLER_REPORT1_ID) {
struct vive_controller_report1 *pkt =
(struct vive_controller_report1 *)buf;
vive_controller_decode_message(d, &pkt->message);
} else if (buf[0] == VIVE_CONTROLLER_REPORT2_ID) {
struct vive_controller_report2 *pkt =
(struct vive_controller_report2 *)buf;
vive_controller_decode_message(d, &pkt->message[0]);
vive_controller_decode_message(d, &pkt->message[1]);
} else if (buf[0] == VIVE_CONTROLLER_DISCONNECT_REPORT_ID) {
VIVE_CONTROLLER_DEBUG(d, "Controller disconnected.");
} else {
VIVE_CONTROLLER_ERROR(
d, "Unknown controller message type: %u", buf[0]);
}
} while (true);
return 0;
}
static void *
vive_controller_run_thread(void *ptr)
{
struct vive_controller_device *d = (struct vive_controller_device *)ptr;
uint8_t buf[FEATURE_BUFFER_SIZE];
while (os_hid_read(d->controller_hid, buf, sizeof(buf), 0) > 0) {
// Empty queue first
}
os_thread_helper_lock(&d->controller_thread);
while (os_thread_helper_is_running_locked(&d->controller_thread)) {
os_thread_helper_unlock(&d->controller_thread);
if (!vive_controller_device_update(d)) {
return NULL;
}
// Just keep swimming.
os_thread_helper_lock(&d->controller_thread);
}
return NULL;
}
static char *
_json_get_string(const cJSON *json, const char *name)
{
const cJSON *item = cJSON_GetObjectItemCaseSensitive(json, name);
return strdup(item->valuestring);
}
static void
print_vec3(const char *title, struct xrt_vec3 *vec)
{
printf("%s = %f %f %f\n", title, (double)vec->x, (double)vec->y,
(double)vec->z);
}
static void
_get_pose_from_pos_x_z(const cJSON *obj, struct xrt_pose *pose)
{
struct xrt_vec3 plus_x, plus_z;
u_json_get_vec3(u_json_get(obj, "plus_x"), &plus_x);
u_json_get_vec3(u_json_get(obj, "plus_z"), &plus_z);
u_json_get_vec3(u_json_get(obj, "position"), &pose->position);
math_quat_from_plus_x_z(&plus_x, &plus_z, &pose->orientation);
}
static bool
vive_controller_parse_config(struct vive_controller_device *d,
char *json_string)
{
VIVE_CONTROLLER_DEBUG(d, "JSON config:\n%s\n", json_string);
cJSON *json = cJSON_Parse(json_string);
if (!cJSON_IsObject(json)) {
VIVE_CONTROLLER_ERROR(d, "Could not parse JSON data.");
return false;
}
d->firmware.model_number = _json_get_string(json, "model_number");
if (strcmp(d->firmware.model_number, "Vive. Controller MV") == 0) {
d->variant = CONTROLLER_VIVE_WAND;
VIVE_CONTROLLER_DEBUG(d, "Found Vive Wand controller");
} else if (strcmp(d->firmware.model_number, "Knuckles Right") == 0) {
d->variant = CONTROLLER_INDEX_RIGHT;
VIVE_CONTROLLER_DEBUG(d, "Found Knuckles Right controller");
} else if (strcmp(d->firmware.model_number, "Knuckles Left") == 0) {
d->variant = CONTROLLER_INDEX_LEFT;
VIVE_CONTROLLER_DEBUG(d, "Found Knuckles Left controller");
} else {
VIVE_CONTROLLER_ERROR(d, "Failed to parse controller variant");
}
switch (d->variant) {
case CONTROLLER_VIVE_WAND: {
u_json_get_vec3(u_json_get(json, "acc_bias"), &d->imu.acc_bias);
u_json_get_vec3(u_json_get(json, "acc_scale"),
&d->imu.acc_scale);
u_json_get_vec3(u_json_get(json, "gyro_bias"),
&d->imu.gyro_bias);
u_json_get_vec3(u_json_get(json, "gyro_scale"),
&d->imu.gyro_scale);
d->firmware.mb_serial_number =
_json_get_string(json, "mb_serial_number");
} break;
case CONTROLLER_INDEX_LEFT:
case CONTROLLER_INDEX_RIGHT: {
const cJSON *imu = u_json_get(json, "imu");
_get_pose_from_pos_x_z(imu, &d->imu.trackref);
u_json_get_vec3(u_json_get(imu, "acc_bias"), &d->imu.acc_bias);
u_json_get_vec3(u_json_get(imu, "acc_scale"),
&d->imu.acc_scale);
u_json_get_vec3(u_json_get(imu, "gyro_bias"),
&d->imu.gyro_bias);
} break;
default:
VIVE_CONTROLLER_ERROR(d, "Unknown Vive watchman variant.\n");
return false;
}
d->firmware.device_serial_number =
_json_get_string(json, "device_serial_number");
cJSON_Delete(json);
// clang-format off
VIVE_CONTROLLER_DEBUG(d, "= Vive controller configuration =");
VIVE_CONTROLLER_DEBUG(d, "model_number: %s", d->firmware.model_number);
VIVE_CONTROLLER_DEBUG(d, "mb_serial_number: %s", d->firmware.mb_serial_number);
VIVE_CONTROLLER_DEBUG(d, "device_serial_number: %s", d->firmware.device_serial_number);
if (d->print_debug) {
print_vec3("acc_bias", &d->imu.acc_bias);
print_vec3("acc_scale", &d->imu.acc_scale);
print_vec3("gyro_bias", &d->imu.gyro_bias);
print_vec3("gyro_scale", &d->imu.gyro_scale);
}
// clang-format on
return true;
}
/*
*
* Prober functions.
*
*/
#define SET_WAND_INPUT(NAME, NAME2) \
do { \
(d->base.inputs[VIVE_CONTROLLER_INDEX_##NAME].name = \
XRT_INPUT_VIVE_##NAME2); \
} while (0)
#define SET_INDEX_INPUT(NAME, NAME2) \
do { \
(d->base.inputs[VIVE_CONTROLLER_INDEX_##NAME].name = \
XRT_INPUT_INDEX_##NAME2); \
} while (0)
int
vive_controller_found(struct xrt_prober *xp,
struct xrt_prober_device **devices,
size_t num_devices,
size_t index,
cJSON *attached_data,
struct xrt_device **out_xdevs)
{
struct xrt_prober_device *dev = devices[index];
int ret;
static int controller_num = 0;
struct os_hid_device *controller_hid = NULL;
ret = xp->open_hid_interface(xp, dev, 0, &controller_hid);
if (ret != 0) {
return -1;
}
enum u_device_alloc_flags flags = U_DEVICE_ALLOC_TRACKING_NONE;
struct vive_controller_device *d = U_DEVICE_ALLOCATE(
struct vive_controller_device, flags, VIVE_CONTROLLER_MAX_INDEX, 1);
d->watchman_gen = WATCHMAN_GEN_UNKNOWN;
d->variant = CONTROLLER_UNKNOWN;
if (dev->vendor_id == VALVE_VID &&
dev->product_id == VIVE_WATCHMAN_DONGLE) {
d->watchman_gen = WATCHMAN_GEN1;
VIVE_CONTROLLER_DEBUG(d, "Found watchman gen 1");
} else if (dev->vendor_id == VALVE_VID &&
dev->product_id == VIVE_WATCHMAN_DONGLE_GEN2) {
d->watchman_gen = WATCHMAN_GEN2;
VIVE_CONTROLLER_DEBUG(d, "Found watchman gen 2");
} else {
VIVE_CONTROLLER_ERROR(d, "Unknown watchman gen");
}
m_imu_3dof_init(&d->fusion, M_IMU_3DOF_USE_GRAVITY_DUR_20MS);
/* default values, will be queried from device */
d->imu.gyro_range = 8.726646f;
d->imu.acc_range = 39.226600f;
d->imu.acc_scale.x = 1.0f;
d->imu.acc_scale.y = 1.0f;
d->imu.acc_scale.z = 1.0f;
d->imu.gyro_scale.x = 1.0f;
d->imu.gyro_scale.y = 1.0f;
d->imu.gyro_scale.z = 1.0f;
d->imu.acc_bias.x = 0.0f;
d->imu.acc_bias.y = 0.0f;
d->imu.acc_bias.z = 0.0f;
d->imu.gyro_bias.x = 0.0f;
d->imu.gyro_bias.y = 0.0f;
d->imu.gyro_bias.z = 0.0f;
d->print_spew = debug_get_bool_option_vive_controller_spew();
d->print_debug = debug_get_bool_option_vive_controller_debug();
d->controller_hid = controller_hid;
d->base.destroy = vive_controller_device_destroy;
d->base.get_tracked_pose = vive_controller_device_get_tracked_pose;
d->base.set_output = vive_controller_device_set_output;
snprintf(d->base.str, XRT_DEVICE_NAME_LEN, "%s %i", "Vive Controller",
(int)(controller_num));
d->index = controller_num;
//! @todo: reading range report fails for powered off controller
if (vive_get_imu_range_report(d->controller_hid, &d->imu.gyro_range,
&d->imu.acc_range) != 0) {
VIVE_CONTROLLER_ERROR(
d, "Could not get watchman IMU range packet!");
free(d);
return 0;
}
VIVE_CONTROLLER_DEBUG(d, "Vive controller gyroscope range %f",
d->imu.gyro_range);
VIVE_CONTROLLER_DEBUG(d, "Vive controller accelerometer range %f",
d->imu.acc_range);
// successful config parsing determines d->variant
char *config = vive_read_config(d->controller_hid);
if (config != NULL) {
vive_controller_parse_config(d, config);
free(config);
} else {
VIVE_CONTROLLER_ERROR(d,
"Could not get Vive controller config\n");
free(d);
return 0;
}
if (d->variant == CONTROLLER_VIVE_WAND) {
d->base.name = XRT_DEVICE_VIVE_WAND;
SET_WAND_INPUT(SYSTEM_CLICK, SYSTEM_CLICK);
SET_WAND_INPUT(SQUEEZE_CLICK, SQUEEZE_CLICK);
SET_WAND_INPUT(MENU_CLICK, MENU_CLICK);
SET_WAND_INPUT(TRIGGER_CLICK, TRIGGER_CLICK);
SET_WAND_INPUT(TRIGGER_VALUE, TRIGGER_VALUE);
SET_WAND_INPUT(TRACKPAD, TRACKPAD);
SET_WAND_INPUT(TRACKPAD_CLICK, TRACKPAD_CLICK);
SET_WAND_INPUT(TRACKPAD_TOUCH, TRACKPAD_TOUCH);
SET_WAND_INPUT(AIM_POSE, AIM_POSE);
SET_WAND_INPUT(GRIP_POSE, GRIP_POSE);
d->base.outputs[0].name = XRT_OUTPUT_NAME_VIVE_HAPTIC;
d->base.update_inputs =
vive_controller_device_update_wand_inputs;
} else if (d->variant == CONTROLLER_INDEX_LEFT ||
d->variant == CONTROLLER_INDEX_RIGHT) {
d->base.name = XRT_DEVICE_INDEX_CONTROLLER;
SET_INDEX_INPUT(SYSTEM_CLICK, SYSTEM_CLICK);
SET_INDEX_INPUT(A_CLICK, A_CLICK);
SET_INDEX_INPUT(B_CLICK, B_CLICK);
SET_INDEX_INPUT(TRIGGER_CLICK, TRIGGER_CLICK);
SET_INDEX_INPUT(TRIGGER_VALUE, TRIGGER_VALUE);
SET_INDEX_INPUT(TRACKPAD, TRACKPAD);
SET_INDEX_INPUT(TRACKPAD_TOUCH, TRACKPAD_TOUCH);
SET_INDEX_INPUT(THUMBSTICK, THUMBSTICK);
SET_INDEX_INPUT(THUMBSTICK_CLICK, THUMBSTICK_CLICK);
SET_INDEX_INPUT(AIM_POSE, AIM_POSE);
SET_INDEX_INPUT(GRIP_POSE, GRIP_POSE);
d->base.outputs[0].name = XRT_OUTPUT_NAME_INDEX_HAPTIC;
d->base.update_inputs =
vive_controller_device_update_index_inputs;
} else {
d->base.name = XRT_DEVICE_GENERIC_HMD;
VIVE_CONTROLLER_ERROR(d,
"Failed to assign update input function");
}
if (d->controller_hid) {
ret = os_thread_helper_start(&d->controller_thread,
vive_controller_run_thread, d);
if (ret != 0) {
VIVE_CONTROLLER_ERROR(
d, "Failed to start mainboard thread!");
vive_controller_device_destroy((struct xrt_device *)d);
return 0;
}
}
out_xdevs[0] = &(d->base);
VIVE_CONTROLLER_DEBUG(d, "Opened vive controller!\n");
controller_num++;
return 1;
}