2019-10-22 17:45:25 +00:00
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// Copyright 2019, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief @ref xrt_frame helpers.
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* @author Jakob Bornecrantz <jakob@collabora.com>
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* @ingroup aux_util
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*/
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#include "util/u_misc.h"
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#include "util/u_frame.h"
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#include "util/u_debug.h"
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#include "util/u_format.h"
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#include "util/u_distortion_mesh.h"
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#include "math/m_vec2.h"
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#include <stdio.h>
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#include <assert.h>
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DEBUG_GET_ONCE_NUM_OPTION(mesh_size, "XRT_MESH_SIZE", 64)
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/*
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*
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* Func running helpers.
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*
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*/
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2019-10-24 14:01:04 +00:00
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typedef void (*func_cb)(
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struct u_uv_generator *gen, int view, float x, float y, float result[6]);
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static int
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index_for(int row, int col, int stride, int offset)
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{
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return row * stride + col + offset;
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}
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void
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run_func(struct u_uv_generator *gen,
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int num_views,
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struct xrt_hmd_parts *target,
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size_t num)
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{
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assert(gen != NULL);
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assert(num_views == 2);
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assert(num_views <= 2);
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2019-10-24 14:01:04 +00:00
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func_cb func = gen->calc;
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2019-10-22 17:45:25 +00:00
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size_t offset_vertices[2] = {0};
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size_t offset_indices[2] = {0};
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int cells_cols = num;
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int cells_rows = num;
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int vert_cols = cells_cols + 1;
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int vert_rows = cells_rows + 1;
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size_t num_vertices_per_view = vert_rows * vert_cols;
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size_t num_vertices = num_vertices_per_view * num_views;
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size_t stride_in_floats = 8;
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size_t num_floats = num_vertices * stride_in_floats;
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float *verts = U_TYPED_ARRAY_CALLOC(float, num_floats);
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// Setup the vertices for all views.
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size_t i = 0;
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for (int view = 0; view < num_views; view++) {
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offset_vertices[view] = i / stride_in_floats;
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for (int r = 0; r < vert_rows; r++) {
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// This goes from 0 to 1.0 inclusive.
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float v = (float)r / (float)cells_rows;
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for (int c = 0; c < vert_cols; c++) {
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// This goes from 0 to 1.0 inclusive.
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float u = (float)c / (float)cells_cols;
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// Make the position in the range of [-1, 1]
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verts[i + 0] = u * 2.0 - 1.0;
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verts[i + 1] = v * 2.0 - 1.0;
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func(gen, view, u, v, &verts[i + 2]);
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i += stride_in_floats;
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}
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}
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}
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size_t num_indices_per_view = cells_rows * (vert_cols * 2 + 2);
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size_t num_indices = num_indices_per_view * num_views;
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int *indices = U_TYPED_ARRAY_CALLOC(int, num_indices);
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// Set up indices for all views.
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i = 0;
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for (int view = 0; view < num_views; view++) {
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offset_indices[view] = i;
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size_t off = offset_vertices[view];
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for (int r = 0; r < cells_rows; r++) {
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// Top vertex row for this cell row, left most vertex.
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indices[i++] = index_for(r, 0, vert_cols, off);
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for (int c = 0; c < vert_cols; c++) {
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indices[i++] = index_for(r, c, vert_cols, off);
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indices[i++] =
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index_for(r + 1, c, vert_cols, off);
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}
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// Bottom vertex row for this cell row, right most
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// vertex.
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indices[i++] =
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index_for(r + 1, vert_cols - 1, vert_cols, off);
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}
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}
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target->distortion.models = XRT_DISTORTION_MODEL_MESHUV;
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target->distortion.preferred = XRT_DISTORTION_MODEL_MESHUV;
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target->distortion.mesh.vertices = verts;
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target->distortion.mesh.stride = stride_in_floats * sizeof(float);
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target->distortion.mesh.num_vertices = num_vertices;
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target->distortion.mesh.num_uv_channels = 3;
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target->distortion.mesh.indices = indices;
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target->distortion.mesh.num_indices[0] = num_indices_per_view;
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target->distortion.mesh.num_indices[1] = num_indices_per_view;
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target->distortion.mesh.offset_indices[0] = offset_indices[0];
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target->distortion.mesh.offset_indices[1] = offset_indices[1];
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target->distortion.mesh.total_num_indices = num_indices;
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}
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void
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u_distortion_mesh_from_gen(struct u_uv_generator *gen,
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int num_views,
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struct xrt_hmd_parts *target)
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{
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size_t num = debug_get_num_option_mesh_size();
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run_func(gen, num_views, target, num);
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}
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/*
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*
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* Panotools.
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*
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*/
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#define mul m_vec2_mul
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#define mul_scalar m_vec2_mul_scalar
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#define add m_vec2_add
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#define sub m_vec2_sub
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#define div m_vec2_div
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#define div_scalar m_vec2_div_scalar
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#define len m_vec2_len
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struct panotools_state
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{
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struct u_uv_generator base;
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const struct u_panotools_values *vals[2];
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};
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static void
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panotools_calc(struct u_uv_generator *generator,
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int view,
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float u,
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float v,
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float result[6])
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{
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struct panotools_state *state = (struct panotools_state *)generator;
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const struct u_panotools_values val = *state->vals[view];
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struct xrt_vec2 r = {u, v};
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r = mul(r, val.viewport_size);
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r = sub(r, val.lens_center);
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r = div_scalar(r, val.scale);
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float r_mag = len(r);
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r_mag = val.distortion_k[0] + // r^1
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val.distortion_k[1] * r_mag + // r^2
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val.distortion_k[2] * r_mag * r_mag + // r^3
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val.distortion_k[3] * r_mag * r_mag * r_mag + // r^4
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val.distortion_k[4] * r_mag * r_mag * r_mag * r_mag; // r^5
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struct xrt_vec2 r_dist = mul_scalar(r, r_mag);
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r_dist = mul_scalar(r_dist, val.scale);
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struct xrt_vec2 r_uv = mul_scalar(r_dist, val.aberration_k[0]);
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r_uv = add(r_uv, val.lens_center);
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r_uv = div(r_uv, val.viewport_size);
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struct xrt_vec2 g_uv = mul_scalar(r_dist, val.aberration_k[1]);
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g_uv = add(g_uv, val.lens_center);
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g_uv = div(g_uv, val.viewport_size);
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struct xrt_vec2 b_uv = mul_scalar(r_dist, val.aberration_k[2]);
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b_uv = add(b_uv, val.lens_center);
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b_uv = div(b_uv, val.viewport_size);
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result[0] = r_uv.x;
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result[1] = r_uv.y;
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result[2] = g_uv.x;
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result[3] = g_uv.y;
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result[4] = b_uv.x;
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result[5] = b_uv.y;
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}
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static void
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panotools_destroy(struct u_uv_generator *generator)
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{
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free(generator);
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}
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static void
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panotools_fill_in(const struct u_panotools_values *left,
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const struct u_panotools_values *right,
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struct panotools_state *state)
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{
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state->base.calc = panotools_calc;
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state->base.destroy = panotools_destroy;
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state->vals[0] = left;
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state->vals[1] = right;
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}
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void
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u_distortion_mesh_from_panotools(const struct u_panotools_values *left,
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const struct u_panotools_values *right,
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struct xrt_hmd_parts *target)
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{
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struct panotools_state state;
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panotools_fill_in(left, right, &state);
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size_t num = debug_get_num_option_mesh_size();
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run_func(&state.base, 2, target, num);
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}
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void
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u_distortion_mesh_generator_from_panotools(
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const struct u_panotools_values *left,
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const struct u_panotools_values *right,
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struct u_uv_generator **out_gen)
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{
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struct panotools_state *state = U_TYPED_CALLOC(struct panotools_state);
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panotools_fill_in(left, right, state);
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*out_gen = &state->base;
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}
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/*
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*
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* No distortion.
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*
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*/
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static void
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2019-10-24 14:01:04 +00:00
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no_distortion_calc(struct u_uv_generator *generator,
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int view,
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float u,
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float v,
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float result[6])
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{
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result[0] = u;
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result[1] = v;
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result[2] = u;
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result[3] = v;
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result[4] = u;
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result[5] = v;
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}
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void
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u_distortion_mesh_none(struct xrt_hmd_parts *target)
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{
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struct u_uv_generator gen;
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gen.calc = no_distortion_calc;
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run_func(&gen, 2, target, 8);
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}
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