Version 0.9.7 (#2707)

Changelog and version bump.
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Neil Alexander 2022-09-09 15:01:13 +01:00 committed by GitHub
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# Changelog
## Dendrite 0.9.7 (2022-09-09)
### Features
* Initial supporting code to enable full-text search has been merged (although not ready for use yet)
* Newly created rooms now have higher default power levels for enabling encryption, setting server ACLs or sending tombstone events
* Incoming signing key updates over federation are now queued in JetStream for processing, so that they cannot be dropped accidentally
### Fixes
* A race condition between the roomserver output events being generated, forward extremities being updated and room info being updated has been fixed
* Appservices will no longer receive invite events which they are not interested in, which caused heavy load in some cases or excessive request sizes in others
* A bug in state resolution v2 where events could incorrectly be classified as control events has been fixed
* A bug in state resolution v2 where some specific events with unexpected non-empty state keys are dropped has been fixed
* A bug in state resolution v2 when fetching auth events vs partial state has been fixed
* Stale device lists should now be handled correctly for all user IDs, which may help with E2EE reliability
* A number of database writer issues have been fixed in the user API and sync API, which should help to reduce `database is locked` errors with SQLite databases
* Database migrations should now be detected more reliably to prevent unexpected errors at startup
* A number of minor database transaction issues have been fixed, particularly for assigning NIDs in the roomserver, cleaning up device keys and cleaning up notifications
* The database query for finding shared users in the sync API has been optimised, using significantly less CPU time as a result
## Dendrite 0.9.6 (2022-09-01)
### Features

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@ -17,7 +17,7 @@ var build string
const (
VersionMajor = 0
VersionMinor = 9
VersionPatch = 6
VersionPatch = 7
VersionTag = "" // example: "rc1"
)