mirror of
https://github.com/matrix-org/dendrite.git
synced 2024-12-27 18:06:10 +00:00
Bugfixes for 'If remote user leaves room we no longer receive device updates' (#1262)
* Bugfixes for 'If remote user leaves room we no longer receive device updates' * Update whitelist and README
This commit is contained in:
parent
bcdf9577a3
commit
b8b854d642
|
@ -33,7 +33,7 @@ Then point your favourite Matrix client at `http://localhost:8008`. For full ins
|
|||
|
||||
We use a script called Are We Synapse Yet which checks Sytest compliance rates. Sytest is a black-box homeserver
|
||||
test rig with around 900 tests. The script works out how many of these tests are passing on Dendrite and it
|
||||
updates with CI. As of July 2020 we're at around 48% CS API coverage and 50% Federation coverage, though check
|
||||
updates with CI. As of August 2020 we're at around 52% CS API coverage and 65% Federation coverage, though check
|
||||
CI for the latest numbers. In practice, this means you can communicate locally and via federation with Synapse
|
||||
servers such as matrix.org reasonably well. There's a long list of features that are not implemented, notably:
|
||||
- Receipts
|
||||
|
@ -42,7 +42,6 @@ servers such as matrix.org reasonably well. There's a long list of features that
|
|||
- User Directory
|
||||
- Presence
|
||||
- Guests
|
||||
- E2E keys and device lists
|
||||
|
||||
We are prioritising features that will benefit single-user homeservers first (e.g Receipts, E2E) rather
|
||||
than features that massive deployments may be interested in (User Directory, OpenID, Guests, Admin APIs, AS API).
|
||||
|
@ -56,6 +55,7 @@ This means Dendrite supports amongst others:
|
|||
- Media APIs
|
||||
- Redaction
|
||||
- Tagging
|
||||
- E2E keys and device lists
|
||||
|
||||
|
||||
# Contributing
|
||||
|
|
|
@ -831,6 +831,7 @@ psh Trying to get push rules with unknown scope fails with 400
|
|||
psh Trying to get push rules with unknown template fails with 400
|
||||
psh Trying to get push rules with unknown attribute fails with 400
|
||||
psh Trying to get push rules with unknown rule_id fails with 404
|
||||
psh Rooms with names are correctly named in pushes
|
||||
v1s GET /initialSync with non-numeric 'limit'
|
||||
v1s GET /events with non-numeric 'limit'
|
||||
v1s GET /events with negative 'limit'
|
||||
|
@ -839,7 +840,7 @@ ath Event size limits
|
|||
syn Check creating invalid filters returns 4xx
|
||||
f,pre New federated private chats get full presence information (SYN-115)
|
||||
pre Left room members do not cause problems for presence
|
||||
crm Rooms can be created with an initial invite list (SYN-205)
|
||||
crm Rooms can be created with an initial invite list (SYN-205) (1 subtests)
|
||||
typ Typing notifications don't leak
|
||||
ban Non-present room members cannot ban others
|
||||
psh Getting push rules doesn't corrupt the cache SYN-390
|
||||
|
|
|
@ -230,6 +230,7 @@ func (u *DeviceListUpdater) worker(ch chan gomatrixserverlib.ServerName) {
|
|||
}
|
||||
|
||||
// on failure, spin up a short-lived goroutine to inject the server name again.
|
||||
scheduledRetries := make(map[gomatrixserverlib.ServerName]time.Time)
|
||||
inject := func(srv gomatrixserverlib.ServerName, duration time.Duration) {
|
||||
time.Sleep(duration)
|
||||
ch <- srv
|
||||
|
@ -237,13 +238,20 @@ func (u *DeviceListUpdater) worker(ch chan gomatrixserverlib.ServerName) {
|
|||
|
||||
for serverName := range ch {
|
||||
if !shouldProcess(serverName) {
|
||||
// do not inject into the channel as we know there will be a sleeping goroutine
|
||||
// which will do it after the cooloff period expires
|
||||
continue
|
||||
if time.Now().Before(scheduledRetries[serverName]) {
|
||||
// do not inject into the channel as we know there will be a sleeping goroutine
|
||||
// which will do it after the cooloff period expires
|
||||
continue
|
||||
} else {
|
||||
scheduledRetries[serverName] = time.Now().Add(cooloffPeriod)
|
||||
go inject(serverName, cooloffPeriod) // TODO: Backoff?
|
||||
continue
|
||||
}
|
||||
}
|
||||
lastProcessed[serverName] = time.Now()
|
||||
shouldRetry := u.processServer(serverName)
|
||||
if shouldRetry {
|
||||
scheduledRetries[serverName] = time.Now().Add(cooloffPeriod)
|
||||
go inject(serverName, cooloffPeriod) // TODO: Backoff?
|
||||
}
|
||||
}
|
||||
|
|
|
@ -96,7 +96,8 @@ func DeviceListCatchup(
|
|||
return hasNew, nil
|
||||
}
|
||||
// QueryKeyChanges gets ALL users who have changed keys, we want the ones who share rooms with the user.
|
||||
queryRes.UserIDs = filterSharedUsers(ctx, stateAPI, userID, queryRes.UserIDs)
|
||||
var sharedUsersMap map[string]int
|
||||
sharedUsersMap, queryRes.UserIDs = filterSharedUsers(ctx, stateAPI, userID, queryRes.UserIDs)
|
||||
util.GetLogger(ctx).Debugf(
|
||||
"QueryKeyChanges request p=%d,off=%d,to=%d response p=%d off=%d uids=%v",
|
||||
partition, offset, toOffset, queryRes.Partition, queryRes.Offset, queryRes.UserIDs,
|
||||
|
@ -114,13 +115,20 @@ func DeviceListCatchup(
|
|||
}
|
||||
// if the response has any join/leave events, add them now.
|
||||
// TODO: This is sub-optimal because we will add users to `changed` even if we already shared a room with them.
|
||||
for _, userID := range membershipEvents(res) {
|
||||
joinUserIDs, leaveUserIDs := membershipEvents(res)
|
||||
for _, userID := range joinUserIDs {
|
||||
if !userSet[userID] {
|
||||
res.DeviceLists.Changed = append(res.DeviceLists.Changed, userID)
|
||||
hasNew = true
|
||||
userSet[userID] = true
|
||||
}
|
||||
}
|
||||
for _, userID := range leaveUserIDs {
|
||||
if sharedUsersMap[userID] == 0 {
|
||||
// we no longer share a room with this user when they left, so add to left list.
|
||||
res.DeviceLists.Left = append(res.DeviceLists.Left, userID)
|
||||
}
|
||||
}
|
||||
// set the new token
|
||||
to.SetLog(DeviceListLogName, &types.LogPosition{
|
||||
Partition: queryRes.Partition,
|
||||
|
@ -221,7 +229,7 @@ func TrackChangedUsers(
|
|||
|
||||
func filterSharedUsers(
|
||||
ctx context.Context, stateAPI currentstateAPI.CurrentStateInternalAPI, userID string, usersWithChangedKeys []string,
|
||||
) []string {
|
||||
) (map[string]int, []string) {
|
||||
var result []string
|
||||
var sharedUsersRes currentstateAPI.QuerySharedUsersResponse
|
||||
err := stateAPI.QuerySharedUsers(ctx, ¤tstateAPI.QuerySharedUsersRequest{
|
||||
|
@ -229,7 +237,7 @@ func filterSharedUsers(
|
|||
}, &sharedUsersRes)
|
||||
if err != nil {
|
||||
// default to all users so we do needless queries rather than miss some important device update
|
||||
return usersWithChangedKeys
|
||||
return nil, usersWithChangedKeys
|
||||
}
|
||||
// We forcibly put ourselves in this list because we should be notified about our own device updates
|
||||
// and if we are in 0 rooms then we don't technically share any room with ourselves so we wouldn't
|
||||
|
@ -241,7 +249,7 @@ func filterSharedUsers(
|
|||
result = append(result, uid)
|
||||
}
|
||||
}
|
||||
return result
|
||||
return sharedUsersRes.UserIDsToCount, result
|
||||
}
|
||||
|
||||
func joinedRooms(res *types.Response, userID string) []string {
|
||||
|
@ -288,16 +296,16 @@ func membershipEventPresent(events []gomatrixserverlib.ClientEvent, userID strin
|
|||
// "For optimal performance, Alice should be added to changed in Bob's sync only when she adds a new device,
|
||||
// or when Alice and Bob now share a room but didn't share any room previously. However, for the sake of simpler
|
||||
// logic, a server may add Alice to changed when Alice and Bob share a new room, even if they previously already shared a room."
|
||||
func membershipEvents(res *types.Response) (userIDs []string) {
|
||||
func membershipEvents(res *types.Response) (joinUserIDs, leaveUserIDs []string) {
|
||||
for _, room := range res.Rooms.Join {
|
||||
for _, ev := range room.Timeline.Events {
|
||||
if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil {
|
||||
if strings.Contains(string(ev.Content), `"join"`) {
|
||||
userIDs = append(userIDs, *ev.StateKey)
|
||||
joinUserIDs = append(joinUserIDs, *ev.StateKey)
|
||||
} else if strings.Contains(string(ev.Content), `"leave"`) {
|
||||
userIDs = append(userIDs, *ev.StateKey)
|
||||
leaveUserIDs = append(leaveUserIDs, *ev.StateKey)
|
||||
} else if strings.Contains(string(ev.Content), `"ban"`) {
|
||||
userIDs = append(userIDs, *ev.StateKey)
|
||||
leaveUserIDs = append(leaveUserIDs, *ev.StateKey)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -142,6 +142,8 @@ Server correctly handles incoming m.device_list_update
|
|||
Device deletion propagates over federation
|
||||
If remote user leaves room, changes device and rejoins we see update in sync
|
||||
If remote user leaves room, changes device and rejoins we see update in /keys/changes
|
||||
If remote user leaves room we no longer receive device updates
|
||||
Get left notifs in sync and /keys/changes when other user leaves
|
||||
Can query remote device keys using POST after notification
|
||||
Can add account data
|
||||
Can add account data to room
|
||||
|
|
Loading…
Reference in a new issue