citra-nightly/src/input_common
GPUCode 48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
..
gcadapter Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
sdl Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
udp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
analog_from_button.cpp InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
analog_from_button.h InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
CMakeLists.txt Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
keyboard.cpp Keep keyboard state independent of acquired buttons (#5255) 2020-11-15 12:58:12 +01:00
keyboard.h citra-qt: release all buttons when render window focus is lost 2017-03-17 21:41:25 +02:00
main.cpp Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
main.h gcadapter: Implement auto map feature 2021-04-24 02:03:40 -04:00
motion_emu.cpp general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
motion_emu.h motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
touch_from_button.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
touch_from_button.h Backport review comments from yuzu-emu/yuzu#4382: "yuzu: Add motion and touch configuration from Citra" (#5543) 2022-11-04 20:25:50 +01:00