mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 18:06:04 +00:00
time: Make sure to initialize the network system clock with a valid system clock (#1259)
This should fix AC:NH events and probably other games.
This commit is contained in:
parent
9544ed98b6
commit
cc8dbdd3fb
|
@ -161,7 +161,9 @@ namespace Ryujinx.HLE.HOS
|
|||
{
|
||||
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
|
||||
|
||||
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(new SystemClockContext(), standardNetworkClockSufficientAccuracy);
|
||||
// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
|
||||
TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
|
||||
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
|
||||
}
|
||||
|
||||
TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
|
||||
|
|
Loading…
Reference in a new issue