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https://github.com/Ryujinx/Ryujinx.git
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chore: Update tests dependencies (#3978)
* chore: Update tests dependencies * Apply TSR Berry suggestion to add a GC.SuppressFinalize in MemoryBlock.cs * Ensure we wait for the test thread to be dead on PartialUnmap * Use platform attribute for os specific tests * Make P/Invoke methods private * Downgrade NUnit3TestAdapter to 4.1.0 * test: Disable warning about platform compat for ThreadLocalMap() Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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@ -25,7 +25,7 @@
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.4.1" />
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<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
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<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
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<PackageVersion Include="NUnit" Version="3.13.3" />
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<PackageVersion Include="NUnit" Version="3.13.3" />
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<PackageVersion Include="NUnit3TestAdapter" Version="3.17.0" />
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<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
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<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
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<PackageVersion Include="OpenTK.Core" Version="4.7.5" />
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<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
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<PackageVersion Include="OpenTK.Graphics" Version="4.7.5" />
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<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
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<PackageVersion Include="OpenTK.OpenAL" Version="4.7.5" />
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@ -27,7 +27,7 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
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[SupportedOSPlatform("windows")]
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll")]
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[LibraryImport("kernel32.dll")]
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public static partial int GetCurrentThreadId();
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private static partial int GetCurrentThreadId();
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[SupportedOSPlatform("windows")]
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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@ -36,7 +36,7 @@ namespace Ryujinx.Common.Memory.PartialUnmaps
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[SupportedOSPlatform("windows")]
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs (UnmanagedType.Bool)]
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[return: MarshalAs (UnmanagedType.Bool)]
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public static partial bool CloseHandle(IntPtr hObject);
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private static partial bool CloseHandle(IntPtr hObject);
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[SupportedOSPlatform("windows")]
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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@ -39,14 +39,10 @@ namespace Ryujinx.Memory.Tests
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}
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}
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[Test]
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[Test]
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// Memory aliasing tests fail on CI at the moment.
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[Platform(Exclude = "MacOsX")]
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public void Test_Alias()
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public void Test_Alias()
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{
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{
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if (OperatingSystem.IsMacOS())
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{
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// Memory aliasing tests fail on CI at the moment.
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return;
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}
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using MemoryBlock backing = new MemoryBlock(0x10000, MemoryAllocationFlags.Mirrorable);
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using MemoryBlock backing = new MemoryBlock(0x10000, MemoryAllocationFlags.Mirrorable);
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using MemoryBlock toAlias = new MemoryBlock(0x10000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
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using MemoryBlock toAlias = new MemoryBlock(0x10000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
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@ -58,14 +54,10 @@ namespace Ryujinx.Memory.Tests
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}
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}
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[Test]
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[Test]
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// Memory aliasing tests fail on CI at the moment.
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[Platform(Exclude = "MacOsX")]
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public void Test_AliasRandom()
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public void Test_AliasRandom()
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{
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{
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if (OperatingSystem.IsMacOS())
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{
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// Memory aliasing tests fail on CI at the moment.
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return;
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}
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using MemoryBlock backing = new MemoryBlock(0x80000, MemoryAllocationFlags.Mirrorable);
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using MemoryBlock backing = new MemoryBlock(0x80000, MemoryAllocationFlags.Mirrorable);
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using MemoryBlock toAlias = new MemoryBlock(0x80000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
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using MemoryBlock toAlias = new MemoryBlock(0x80000, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
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@ -94,14 +86,10 @@ namespace Ryujinx.Memory.Tests
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}
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}
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[Test]
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[Test]
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// Memory aliasing tests fail on CI at the moment.
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[Platform(Exclude = "MacOsX")]
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public void Test_AliasMapLeak()
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public void Test_AliasMapLeak()
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{
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{
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if (OperatingSystem.IsMacOS())
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{
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// Memory aliasing tests fail on CI at the moment.
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return;
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}
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ulong pageSize = 4096;
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ulong pageSize = 4096;
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ulong size = 100000 * pageSize; // The mappings limit on Linux is usually around 65K, so let's make sure we are above that.
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ulong size = 100000 * pageSize; // The mappings limit on Linux is usually around 65K, so let's make sure we are above that.
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@ -379,7 +379,12 @@ namespace Ryujinx.Memory
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/// <remarks>
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/// <remarks>
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/// It's an error to use the memory block after disposal.
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/// It's an error to use the memory block after disposal.
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/// </remarks>
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/// </remarks>
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public void Dispose() => FreeMemory();
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public void Dispose()
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{
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FreeMemory();
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GC.SuppressFinalize(this);
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}
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~MemoryBlock() => FreeMemory();
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~MemoryBlock() => FreeMemory();
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@ -9,6 +9,7 @@ using Ryujinx.Memory.Tests;
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using Ryujinx.Memory.Tracking;
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using Ryujinx.Memory.Tracking;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading;
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@ -57,14 +58,10 @@ namespace Ryujinx.Tests.Memory
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}
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}
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[Test]
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[Test]
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// Memory aliasing tests fail on CI at the moment.
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[Platform(Exclude = "MacOsX")]
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public void PartialUnmap([Values] bool readOnly)
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public void PartialUnmap([Values] bool readOnly)
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{
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{
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if (OperatingSystem.IsMacOS())
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{
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// Memory aliasing tests fail on CI at the moment.
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return;
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}
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// Set up an address space to test partial unmapping.
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// Set up an address space to test partial unmapping.
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// Should register the signal handler to deal with this on Windows.
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// Should register the signal handler to deal with this on Windows.
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ulong vaSize = 0x100000;
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ulong vaSize = 0x100000;
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@ -78,11 +75,13 @@ namespace Ryujinx.Tests.Memory
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ref var state = ref PartialUnmapState.GetRef();
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ref var state = ref PartialUnmapState.GetRef();
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Thread testThread = null;
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bool shouldAccess = true;
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try
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try
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{
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{
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// Globally reset the struct for handling partial unmap races.
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// Globally reset the struct for handling partial unmap races.
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PartialUnmapState.Reset();
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PartialUnmapState.Reset();
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bool shouldAccess = true;
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bool error = false;
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bool error = false;
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// Create a large mapping.
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// Create a large mapping.
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@ -93,8 +92,6 @@ namespace Ryujinx.Tests.Memory
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memory.Reprotect(0, vaSize, MemoryPermission.Read);
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memory.Reprotect(0, vaSize, MemoryPermission.Read);
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}
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}
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Thread testThread;
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if (readOnly)
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if (readOnly)
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{
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{
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// Write a value to the physical memory, then try to read it repeately from virtual.
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// Write a value to the physical memory, then try to read it repeately from virtual.
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@ -193,6 +190,10 @@ namespace Ryujinx.Tests.Memory
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}
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}
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finally
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finally
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{
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{
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// In case something failed, we want to ensure the test thread is dead before disposing of the memory.
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shouldAccess = false;
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testThread?.Join();
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exceptionHandler.Dispose();
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exceptionHandler.Dispose();
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unusedMainMemory.Dispose();
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unusedMainMemory.Dispose();
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memory.Dispose();
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memory.Dispose();
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@ -201,13 +202,10 @@ namespace Ryujinx.Tests.Memory
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}
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}
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[Test]
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[Test]
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// Memory aliasing tests fail on CI at the moment.
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[Platform(Exclude = "MacOsX")]
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public unsafe void PartialUnmapNative()
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public unsafe void PartialUnmapNative()
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{
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{
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if (OperatingSystem.IsMacOS())
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{
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// Memory aliasing tests fail on CI at the moment.
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return;
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}
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// Set up an address space to test partial unmapping.
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// Set up an address space to test partial unmapping.
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// Should register the signal handler to deal with this on Windows.
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// Should register the signal handler to deal with this on Windows.
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@ -284,26 +282,17 @@ namespace Ryujinx.Tests.Memory
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}
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}
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[Test]
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[Test]
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// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
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[Platform("Win")]
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[SuppressMessage("Interoperability", "CA1416:Validate platform compatibility")]
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public void ThreadLocalMap()
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public void ThreadLocalMap()
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{
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{
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if (!OperatingSystem.IsWindows())
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{
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// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
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return;
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}
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PartialUnmapState.Reset();
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PartialUnmapState.Reset();
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ref var state = ref PartialUnmapState.GetRef();
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ref var state = ref PartialUnmapState.GetRef();
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bool running = true;
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bool running = true;
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var testThread = new Thread(() =>
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var testThread = new Thread(() =>
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{
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{
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if (!OperatingSystem.IsWindows())
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{
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// Need this here to avoid a warning.
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return;
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}
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PartialUnmapState.GetRef().RetryFromAccessViolation();
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PartialUnmapState.GetRef().RetryFromAccessViolation();
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while (running)
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while (running)
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{
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{
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@ -330,14 +319,10 @@ namespace Ryujinx.Tests.Memory
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}
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}
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[Test]
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[Test]
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// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
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[Platform("Win")]
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public unsafe void ThreadLocalMapNative()
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public unsafe void ThreadLocalMapNative()
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{
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{
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if (!OperatingSystem.IsWindows())
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{
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// Only test in Windows, as this is only used on Windows and uses Windows APIs for trimming.
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return;
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}
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EnsureTranslator();
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EnsureTranslator();
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PartialUnmapState.Reset();
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PartialUnmapState.Reset();
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