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Improve indication of emulation being paused by the User (#5836)
* Improve indication of emulation being paused by the User * Use localised for Paused * Backup original title - PR comments fix * Add common helper method to assemble App title
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@ -346,16 +346,9 @@ namespace Ryujinx.Ava
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_viewModel.IsGameRunning = true;
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var activeProcess = Device.Processes.ActiveApplication;
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string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}";
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string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}";
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string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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_viewModel.Title = $"Ryujinx {Program.Version} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version);
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});
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_viewModel.SetUiProgressHandlers(Device);
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@ -727,6 +720,8 @@ namespace Ryujinx.Ava
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Device?.System.TogglePauseEmulation(false);
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_viewModel.IsPaused = false;
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_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version);
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Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
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}
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internal void Pause()
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@ -734,6 +729,8 @@ namespace Ryujinx.Ava
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Device?.System.TogglePauseEmulation(true);
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_viewModel.IsPaused = true;
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_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, LocaleManager.Instance[LocaleKeys.Paused]);
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Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
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}
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private void InitializeSwitchInstance()
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@ -600,6 +600,7 @@
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"Cancel": "Cancel",
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"Save": "Save",
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"Discard": "Discard",
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"Paused": "Paused",
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"UserProfilesSetProfileImage": "Set Profile Image",
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"UserProfileEmptyNameError": "Name is required",
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"UserProfileNoImageError": "Profile image must be set",
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30
src/Ryujinx.Ui.Common/Helper/TitleHelper.cs
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30
src/Ryujinx.Ui.Common/Helper/TitleHelper.cs
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@ -0,0 +1,30 @@
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using Ryujinx.HLE.Loaders.Processes;
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using System;
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namespace Ryujinx.Ui.Common.Helper
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{
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public static class TitleHelper
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{
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public static string ActiveApplicationTitle(ProcessResult activeProcess, string applicationVersion, string pauseString = "")
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{
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if (activeProcess == null)
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{
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return String.Empty;
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}
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string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}";
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string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}";
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string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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string appTitle = $"Ryujinx {applicationVersion} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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if (!string.IsNullOrEmpty(pauseString))
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{
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appTitle += $" ({pauseString})";
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}
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return appTitle;
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}
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}
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}
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@ -1453,6 +1453,8 @@ namespace Ryujinx.Ui
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_pauseEmulation.Sensitive = false;
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_resumeEmulation.Sensitive = true;
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_emulationContext.System.TogglePauseEmulation(true);
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Title = TitleHelper.ActiveApplicationTitle(_emulationContext.Processes.ActiveApplication, Program.Version, "Paused");
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Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
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}
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private void ResumeEmulation_Pressed(object sender, EventArgs args)
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@ -1460,6 +1462,8 @@ namespace Ryujinx.Ui
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_pauseEmulation.Sensitive = true;
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_resumeEmulation.Sensitive = false;
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_emulationContext.System.TogglePauseEmulation(false);
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Title = TitleHelper.ActiveApplicationTitle(_emulationContext.Processes.ActiveApplication, Program.Version);
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Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
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}
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public void ActivatePauseMenu()
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@ -11,6 +11,7 @@ using Ryujinx.Input;
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using Ryujinx.Input.GTK3;
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using Ryujinx.Input.HLE;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using Ryujinx.Ui.Widgets;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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@ -525,12 +526,7 @@ namespace Ryujinx.Ui
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var activeProcess = Device.Processes.ActiveApplication;
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string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}";
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string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}";
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string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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parent.Title = $"Ryujinx {Program.Version} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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parent.Title = TitleHelper.ActiveApplicationTitle(activeProcess, Program.Version);
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});
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Thread renderLoopThread = new(Render)
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