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Implement BGR10A2 render target format (#6273)
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@ -147,6 +147,7 @@ namespace Ryujinx.Graphics.GAL
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A1B5G5R5Unorm,
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B8G8R8A8Unorm,
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B8G8R8A8Srgb,
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B10G10R10A2Unorm,
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}
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public static class FormatExtensions
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@ -260,6 +261,7 @@ namespace Ryujinx.Graphics.GAL
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case Format.R10G10B10A2Sint:
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case Format.R10G10B10A2Uscaled:
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case Format.R10G10B10A2Sscaled:
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case Format.B10G10R10A2Unorm:
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return 4;
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case Format.S8Uint:
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@ -451,6 +453,7 @@ namespace Ryujinx.Graphics.GAL
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case Format.R32G32Uint:
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case Format.B8G8R8A8Unorm:
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case Format.B8G8R8A8Srgb:
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case Format.B10G10R10A2Unorm:
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case Format.R10G10B10A2Unorm:
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case Format.R10G10B10A2Uint:
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case Format.R8G8B8A8Unorm:
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@ -611,6 +614,7 @@ namespace Ryujinx.Graphics.GAL
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case Format.B5G5R5A1Unorm:
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case Format.B8G8R8A8Unorm:
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case Format.B8G8R8A8Srgb:
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case Format.B10G10R10A2Unorm:
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return true;
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}
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@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
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R16G16Sint = 0xdc,
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R16G16Uint = 0xdd,
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R16G16Float = 0xde,
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B10G10R10A2Unorm = 0xdf,
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R11G11B10Float = 0xe0,
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R32Sint = 0xe3,
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R32Uint = 0xe4,
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@ -104,6 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
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ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
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ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
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ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
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ColorFormat.B10G10R10A2Unorm => new FormatInfo(Format.B10G10R10A2Unorm, 1, 1, 4, 4),
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ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
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ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
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ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),
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@ -161,6 +161,7 @@ namespace Ryujinx.Graphics.OpenGL
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Add(Format.A1B5G5R5Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551));
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Add(Format.B8G8R8A8Unorm, new FormatInfo(4, true, false, All.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte));
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Add(Format.B8G8R8A8Srgb, new FormatInfo(4, false, false, All.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte));
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Add(Format.B10G10R10A2Unorm, new FormatInfo(4, false, false, All.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed));
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Add(Format.R8Unorm, SizedInternalFormat.R8);
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Add(Format.R8Uint, SizedInternalFormat.R8ui);
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@ -161,6 +161,7 @@ namespace Ryujinx.Graphics.Vulkan
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Add(Format.A1B5G5R5Unorm, VkFormat.R5G5B5A1UnormPack16);
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Add(Format.B8G8R8A8Unorm, VkFormat.B8G8R8A8Unorm);
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Add(Format.B8G8R8A8Srgb, VkFormat.B8G8R8A8Srgb);
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Add(Format.B10G10R10A2Unorm, VkFormat.A2R10G10B10UnormPack32);
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#pragma warning restore IDE0055
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}
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