mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 16:06:06 +00:00
implement single tap touchscreen (#34)
This commit is contained in:
parent
224211367f
commit
1b33e2f1d4
|
@ -33,7 +33,7 @@ namespace Ryujinx.Core
|
|||
}
|
||||
*/
|
||||
|
||||
private const int Hid_Num_Entries = 16;
|
||||
private const int Hid_Num_Entries = 17;
|
||||
private Switch Ns;
|
||||
private long SharedMemOffset;
|
||||
|
||||
|
@ -63,9 +63,8 @@ namespace Ryujinx.Core
|
|||
TouchScreen.Header.LatestEntry = 0;
|
||||
TouchScreen.Header.MaxEntryIndex = (ulong)Hid_Num_Entries - 1;
|
||||
TouchScreen.Header.Timestamp = (ulong)Environment.TickCount;
|
||||
|
||||
//TODO: Write this structure when the input is implemented
|
||||
//Marshal.StructureToPtr(TouchScreen, HidPtr, false);
|
||||
|
||||
Marshal.StructureToPtr(TouchScreen, HidPtr, false);
|
||||
|
||||
InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreen));
|
||||
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
|
||||
|
@ -170,16 +169,57 @@ namespace Ryujinx.Core
|
|||
InnerOffset += (uint)Marshal.SizeOf(typeof(HidControllerLayoutHeader)) + (uint)((uint)(ControllerLayoutHeader.LatestEntry) * Marshal.SizeOf(typeof(HidControllerInputEntry)));
|
||||
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
|
||||
|
||||
HidControllerInputEntry ControllerInputEntry = new HidControllerInputEntry();
|
||||
ControllerInputEntry.Timestamp = (ulong)Environment.TickCount;
|
||||
ControllerInputEntry.Timestamp_2 = (ulong)Environment.TickCount;
|
||||
ControllerInputEntry.Buttons = (ulong)Buttons;
|
||||
ControllerInputEntry.Joysticks = new JoystickPosition[(int)HidControllerJoystick.Joystick_Num_Sticks];
|
||||
HidControllerInputEntry ControllerInputEntry = new HidControllerInputEntry
|
||||
{
|
||||
Timestamp = (ulong)Environment.TickCount,
|
||||
Timestamp_2 = (ulong)Environment.TickCount,
|
||||
Buttons = (ulong)Buttons,
|
||||
Joysticks = new JoystickPosition[(int)HidControllerJoystick.Joystick_Num_Sticks]
|
||||
};
|
||||
ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Left] = LeftJoystick;
|
||||
ControllerInputEntry.Joysticks[(int)HidControllerJoystick.Joystick_Right] = RightJoystick;
|
||||
ControllerInputEntry.ConnectionState = (ulong)(HidControllerConnectionState.Controller_State_Connected | HidControllerConnectionState.Controller_State_Wired);
|
||||
|
||||
Marshal.StructureToPtr(ControllerInputEntry, HidPtr, false);
|
||||
}
|
||||
|
||||
public void SendTouchPoint(HidTouchScreenEntryTouch TouchPoint)
|
||||
{
|
||||
uint InnerOffset = (uint)Marshal.SizeOf(typeof(HidSharedMemHeader));
|
||||
|
||||
IntPtr HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
|
||||
|
||||
HidTouchScreenHeader OldTouchScreenHeader = (HidTouchScreenHeader)Marshal.PtrToStructure(HidPtr,typeof(HidTouchScreenHeader));
|
||||
|
||||
HidTouchScreenHeader TouchScreenHeader = new HidTouchScreenHeader()
|
||||
{
|
||||
TimestampTicks = (ulong)Environment.TickCount,
|
||||
NumEntries = (ulong)Hid_Num_Entries,
|
||||
MaxEntryIndex = (ulong)Hid_Num_Entries - 1,
|
||||
Timestamp = (ulong)Environment.TickCount,
|
||||
LatestEntry = OldTouchScreenHeader.LatestEntry < Hid_Num_Entries-1 ? OldTouchScreenHeader.LatestEntry + 1 : 0
|
||||
};
|
||||
|
||||
Marshal.StructureToPtr(TouchScreenHeader, HidPtr, false);
|
||||
|
||||
InnerOffset += (uint)Marshal.SizeOf(typeof(HidTouchScreenHeader))
|
||||
+ (uint)((uint)(OldTouchScreenHeader.LatestEntry) * Marshal.SizeOf(typeof(HidTouchScreenEntry)));
|
||||
HidPtr = new IntPtr(Ns.Ram.ToInt64() + (uint)SharedMemOffset + InnerOffset);
|
||||
|
||||
HidTouchScreenEntry hidTouchScreenEntry = new HidTouchScreenEntry()
|
||||
{
|
||||
Header = new HidTouchScreenEntryHeader()
|
||||
{
|
||||
Timestamp = (ulong)Environment.TickCount,
|
||||
NumTouches = 1
|
||||
},
|
||||
Touches = new HidTouchScreenEntryTouch[16]
|
||||
};
|
||||
|
||||
//Only supports single touch
|
||||
hidTouchScreenEntry.Touches[0] = TouchPoint;
|
||||
|
||||
Marshal.StructureToPtr(hidTouchScreenEntry, HidPtr, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -38,7 +38,7 @@ namespace Ryujinx.Core
|
|||
{
|
||||
public HidTouchScreenEntryHeader Header;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
|
||||
public HidTouchScreenEntryTouch[] Touches;
|
||||
public HidTouchScreenEntryTouch[] Touches;
|
||||
public ulong Unknown;
|
||||
}
|
||||
|
||||
|
@ -51,4 +51,5 @@ namespace Ryujinx.Core
|
|||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3C0)]
|
||||
public byte[] Padding;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -51,6 +51,11 @@ namespace Ryujinx.Core
|
|||
{
|
||||
Hid.SendControllerButtons(ControllerId, Layout, Buttons, LeftJoystick, RightJoystick);
|
||||
}
|
||||
|
||||
public void SendTouchScreenEntry(HidTouchScreenEntryTouch TouchPoint)
|
||||
{
|
||||
Hid.SendTouchPoint(TouchPoint);
|
||||
}
|
||||
|
||||
internal virtual void OnFinish(EventArgs e)
|
||||
{
|
||||
|
|
|
@ -15,21 +15,21 @@ namespace Ryujinx
|
|||
{
|
||||
class ScreenTexture : IDisposable
|
||||
{
|
||||
private Switch Ns;
|
||||
private Switch Ns;
|
||||
private IGalRenderer Renderer;
|
||||
|
||||
|
||||
private int Width;
|
||||
private int Height;
|
||||
private int TexHandle;
|
||||
private int TexHandle;
|
||||
|
||||
private int[] Pixels;
|
||||
|
||||
public ScreenTexture(Switch Ns, IGalRenderer Renderer, int Width, int Height)
|
||||
{
|
||||
this.Ns = Ns;
|
||||
this.Ns = Ns;
|
||||
this.Renderer = Renderer;
|
||||
this.Width = Width;
|
||||
this.Height = Height;
|
||||
this.Width = Width;
|
||||
this.Height = Height;
|
||||
|
||||
Pixels = new int[Width * Height];
|
||||
|
||||
|
@ -96,7 +96,7 @@ namespace Ryujinx
|
|||
{
|
||||
int Pos;
|
||||
|
||||
Pos = (Y & 0x7f) >> 4;
|
||||
Pos = (Y & 0x7f) >> 4;
|
||||
Pos += (X >> 4) << 3;
|
||||
Pos += (Y >> 7) * ((Width >> 4) << 3);
|
||||
Pos *= 1024;
|
||||
|
@ -115,7 +115,7 @@ namespace Ryujinx
|
|||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
||||
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
|
@ -183,7 +183,7 @@ void main(void) {
|
|||
PrgShaderHandle;
|
||||
|
||||
private int WindowSizeUniformLocation;
|
||||
|
||||
|
||||
private int VaoHandle;
|
||||
private int VboHandle;
|
||||
|
||||
|
@ -199,7 +199,7 @@ void main(void) {
|
|||
DisplayDevice.Default, 3, 3,
|
||||
GraphicsContextFlags.ForwardCompatible)
|
||||
{
|
||||
this.Ns = Ns;
|
||||
this.Ns = Ns;
|
||||
this.Renderer = Renderer;
|
||||
|
||||
ScreenTex = new ScreenTexture(Ns, Renderer, 1280, 720);
|
||||
|
@ -296,43 +296,44 @@ void main(void) {
|
|||
JoystickPosition LeftJoystick;
|
||||
JoystickPosition RightJoystick;
|
||||
|
||||
|
||||
if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
|
||||
|
||||
//RightJoystick
|
||||
int LeftJoystickDX = 0;
|
||||
int LeftJoystickDY = 0;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerKeys.KEY_LSTICK;
|
||||
|
||||
//LeftButtons
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerKeys.KEY_MINUS;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
|
||||
|
||||
//RightJoystick
|
||||
int RightJoystickDX = 0;
|
||||
int RightJoystickDY = 0;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerKeys.KEY_RSTICK;
|
||||
|
||||
//RightButtons
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerKeys.KEY_PLUS;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
|
||||
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
|
||||
|
||||
LeftJoystick = new JoystickPosition
|
||||
{
|
||||
|
@ -346,6 +347,29 @@ void main(void) {
|
|||
DY = RightJoystickDY
|
||||
};
|
||||
|
||||
//Get screen touch position from left mouse click
|
||||
//Opentk always captures mouse events, even if out of focus, so check if window is focused.
|
||||
if (Mouse != null && Focused)
|
||||
if (Mouse.GetState().LeftButton == OpenTK.Input.ButtonState.Pressed)
|
||||
{
|
||||
HidTouchScreenEntryTouch CurrentPoint = new HidTouchScreenEntryTouch
|
||||
{
|
||||
Timestamp = (uint)Environment.TickCount,
|
||||
X = (uint)Mouse.X,
|
||||
Y = (uint)Mouse.Y,
|
||||
|
||||
//Placeholder values till more data is acquired
|
||||
DiameterX = 10,
|
||||
DiameterY = 10,
|
||||
Angle = 90,
|
||||
|
||||
//Only support single touch
|
||||
TouchIndex = 0,
|
||||
};
|
||||
if (Mouse.X > -1 && Mouse.Y > -1)
|
||||
Ns.SendTouchScreenEntry(CurrentPoint);
|
||||
}
|
||||
|
||||
//We just need one pair of JoyCon because it's emulate by the keyboard.
|
||||
Ns.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
|
||||
}
|
||||
|
@ -361,10 +385,10 @@ void main(void) {
|
|||
RenderFb();
|
||||
|
||||
GL.UseProgram(PrgShaderHandle);
|
||||
|
||||
|
||||
Renderer.RunActions();
|
||||
Renderer.BindTexture(0);
|
||||
Renderer.Render();
|
||||
Renderer.Render();
|
||||
|
||||
SwapBuffers();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue