mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 23:36:06 +00:00
Add null terminator to audio device names when writing to the output buffer
This commit is contained in:
parent
81e74ebd86
commit
1af78416d1
|
@ -45,7 +45,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
|||
|
||||
foreach (string Name in DeviceNames)
|
||||
{
|
||||
byte[] Buffer = Encoding.UTF8.GetBytes(Name + '\0');
|
||||
byte[] Buffer = Encoding.ASCII.GetBytes(Name + "\0");
|
||||
|
||||
if ((Position - BasePosition) + Buffer.Length > Size)
|
||||
{
|
||||
|
@ -71,7 +71,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
|||
|
||||
byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
|
||||
|
||||
string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
|
||||
string DeviceName = Encoding.ASCII.GetString(DeviceNameBuffer);
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
|
@ -85,7 +85,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
|||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(Name + '\0');
|
||||
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(Name + "\0");
|
||||
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
|||
|
||||
int NameCount = 0;
|
||||
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DefaultAudioOutput);
|
||||
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
|
||||
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
|
@ -67,7 +67,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
|
|||
long Position = Context.Request.ReceiveBuff[0].Position;
|
||||
long Size = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DeviceName);
|
||||
byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
|
||||
|
||||
if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue