N64Recomp/include/operations.h
Wiseguy 5b17bf8bb5
Modding Support PR 1 (Instruction tables, modding support, mod symbol format, library conversion) (#89)
* Initial implementation of binary operation table

* Initial implementation of unary operation table

* More binary op types, moved binary expression string generation into separate function

* Added and implemented conditional branch instruction table

* Fixed likely swap on bgezal, fixed extra indent branch close and missing
indent on branch statement

* Add operands for other uses of float registers

* Added CHECK_FR generation to binary operation processing, moved float comparison instructions to binary op table

* Finished moving float arithmetic instructions to operation tables

* Added store instruction operation table

* Created Generator interface, separated operation types and tables and C generation code into new files

* Fix mov.d using the wrong input operand

* Move recompiler core logic into a core library and make the existing CLI consume the core library

* Removed unnecessary config input to recompilation functions

* Moved parts of recomp_port.h into new internal headers in src folder

* Changed recomp port naming to N64Recomp

* Remove some unused code and document which Context fields are actually required for recompilation

* Implement mod symbol parsing

* Restructure mod symbols to make replacements global instead of per-section

* Refactor elf parsing into static Context method for reusability

* Move elf parsing into a separate library

* WIP elf to mod tool, currently working without relocations or API exports/imports

* Make mod tool emit relocs and patch binary for non-relocatable symbol references as needed

* Implemented writing import and exports in the mod tool

* Add dependencies to the mod symbol format, finish exporting and importing of mod symbols

* Add first pass offline mod recompiler (generates C from mods that can be compiled and linked into a dynamic library)

* Add strict mode and ability to generate exports for normal recompilation (for patches)

* Move mod context fields into base context, move import symbols into separate vector, misc cleanup

* Some cleanup by making some Context members private

* Add events (from dependencies and exported) and callbacks to the mod symbol format and add support to them in elf parsing

* Add runtime-driven fields to offline mod recompiler, fix event symbol relocs using the wrong section in the mod tool

* Move file header writing outside of function recompilation

* Allow cross-section relocations, encode exact target section in mod relocations, add way to tag reference symbol relocations

* Add local symbol addresses array to offline mod recompiler output and rename original one to reference section addresses

* Add more comments to the offline mod recompiler's output

* Fix handling of section load addresses to match objcopy behavior, added event parsing to dependency tomls, minor cleanup

* Fixed incorrect size used for finding section segments

* Add missing includes for libstdc++

* Rework callbacks and imports to use the section name for identifying the dependency instead of relying on per-dependency tomls
2024-08-26 23:06:34 -04:00

201 lines
4.6 KiB
C++

#ifndef __OPERATIONS_H__
#define __OPERATIONS_H__
#include <unordered_map>
#include "rabbitizer.hpp"
namespace N64Recomp {
using InstrId = rabbitizer::InstrId::UniqueId;
using Cop0Reg = rabbitizer::Registers::Cpu::Cop0;
enum class StoreOpType {
SD,
SDL,
SDR,
SW,
SWL,
SWR,
SH,
SB,
SDC1,
SWC1
};
enum class UnaryOpType {
None,
ToS32,
ToU32,
ToS64,
ToU64,
NegateS32,
NegateS64,
Lui,
Mask5, // Mask to 5 bits
Mask6, // Mask to 5 bits
ToInt32, // Functionally equivalent to ToS32, only exists for parity with old codegen
Negate,
AbsFloat,
AbsDouble,
SqrtFloat,
SqrtDouble,
ConvertSFromW,
ConvertWFromS,
ConvertDFromW,
ConvertWFromD,
ConvertDFromS,
ConvertSFromD,
ConvertDFromL,
ConvertLFromD,
ConvertSFromL,
ConvertLFromS,
TruncateWFromS,
TruncateWFromD,
RoundWFromS,
RoundWFromD,
CeilWFromS,
CeilWFromD,
FloorWFromS,
FloorWFromD
};
enum class BinaryOpType {
// Addition/subtraction
Add32,
Sub32,
Add64,
Sub64,
// Float arithmetic
AddFloat,
AddDouble,
SubFloat,
SubDouble,
MulFloat,
MulDouble,
DivFloat,
DivDouble,
// Bitwise
And64,
Or64,
Nor64,
Xor64,
Sll32,
Sll64,
Srl32,
Srl64,
Sra32,
Sra64,
// Comparisons
Equal,
NotEqual,
Less,
LessEq,
Greater,
GreaterEq,
// Loads
LD,
LW,
LWU,
LH,
LHU,
LB,
LBU,
LDL,
LDR,
LWL,
LWR,
// Fixed result
True,
False,
COUNT,
};
enum class Operand {
Rd, // GPR
Rs, // GPR
Rt, // GPR
Fd, // FPR
Fs, // FPR
Ft, // FPR
FdDouble, // Double float in fd FPR
FsDouble, // Double float in fs FPR
FtDouble, // Double float in ft FPR
// Raw low 32-bit values of FPRs with handling for mips3 float mode behavior
FdU32L,
FsU32L,
FtU32L,
// Raw high 32-bit values of FPRs with handling for mips3 float mode behavior
FdU32H,
FsU32H,
FtU32H,
// Raw 64-bit values of FPRs
FdU64,
FsU64,
FtU64,
ImmU16, // 16-bit immediate, unsigned
ImmS16, // 16-bit immediate, signed
Sa, // Shift amount
Sa32, // Shift amount plus 32
Cop1cs, // Coprocessor 1 Condition Signal
Hi,
Lo,
Zero,
Base = Rs, // Alias for Rs for loads
};
struct StoreOp {
StoreOpType type;
Operand value_input;
};
struct UnaryOp {
UnaryOpType operation;
Operand output;
Operand input;
// Whether the FR bit needs to be checked for odd float registers for this instruction.
bool check_fr = false;
// Whether the input need to be checked for being NaN.
bool check_nan = false;
};
struct BinaryOperands {
// Operation to apply to each operand before applying the binary operation to them.
UnaryOpType operand_operations[2];
// The source of the input operands.
Operand operands[2];
};
struct BinaryOp {
// The type of binary operation this represents.
BinaryOpType type;
// The output operand.
Operand output;
// The input operands.
BinaryOperands operands;
// Whether the FR bit needs to be checked for odd float registers for this instruction.
bool check_fr = false;
// Whether the inputs need to be checked for being NaN.
bool check_nan = false;
};
struct ConditionalBranchOp {
// The type of binary operation to use for this compare
BinaryOpType comparison;
// The input operands.
BinaryOperands operands;
// Whether this jump should link for returns.
bool link;
// Whether this jump has "likely" behavior (doesn't execute the delay slot if skipped).
bool likely;
};
extern const std::unordered_map<InstrId, UnaryOp> unary_ops;
extern const std::unordered_map<InstrId, BinaryOp> binary_ops;
extern const std::unordered_map<InstrId, ConditionalBranchOp> conditional_branch_ops;
extern const std::unordered_map<InstrId, StoreOp> store_ops;
}
#endif