Docker-OSX/helm/README.md

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# docker-osx
## Information
This installs `docker-osx` in Kubernetes.
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## Features
### What works
1) Setting cpu/memory options
1) Setting VNC password
1) Persistance
1) Setting SMBIOS
1) QEMU/virtio cpu changes
1) Toggling Audio
1) Additional port forwarding
1) Kubernetes resource requests/limits
1) Defining install partition size
### What doesn't/isn't defined
1) Defining a different version of macOS
1) Additional QEMU parameters
1) GPU support
## Requirements
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*) Install [host machine requirements](https://github.com/cephasara/Docker-OSX#requirements-kvm-on-the-host)
*) Ensure you are running QEMU 5.X
*) Kubernetes
*) Helm
*) `sickcodes/docker-osx-vnc` Docker image
### Build `sickcodes/docker-osx-vnc`
1) Go back to the root directory
1) Build docker image
```
docker build \
-t sickcodes/docker-osx-vnc:latest \
-f vnc-version/Dockerfile .
```
_Do not worry about passing `CPU`, `RAM`, etc as they are handled in `values.yaml` now._
### Installation
In `values.yaml`..
1) Set a unique password for `vnc.password`.
1) Re-generate SMBIOS `MLB`, `SystemSerialNumber`, and `SystemUUID` for iServices to work.
1) Update `serverName` to reflect the unique name (in the case more than one deployment is required).
1) Configure `downloadDelay` (in a period of seconds) that reflects how long your internet connection will download
around 500MB (BaseSystem.dmg) + uncompress the file (which took about the same time for me to download on a 1gig internet connection).
1) Set `service.ip` to reflect an IP address of your choice, or use ingress.
1) Update `extraVolumes.hostPath.path` to something useful for you.
Afterwards..
1) Launch your VNC viewer of choice and connect to the IP/hostname you defined + the port `8888` with the password specified
for `vnc.password`.
1) Install macOS like usual.
_Please note, after you have installed macOS feel free to set `downloadDelay` to nothing, as BaseSystem.dmg will be stored in the path defined for `extraVolumes.hostPath.path`_
#### Resources
Please note, resource limits may vary based on hardware. The ones currently defined are ones that worked for me personally.