mirror of
https://github.com/Fluffy-Bean/ColouringApp.git
synced 2024-12-29 10:36:07 +00:00
224 lines
7.1 KiB
Go
224 lines
7.1 KiB
Go
package main
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import (
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"fmt"
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"os"
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gui "github.com/gen2brain/raylib-go/raygui"
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raylib "github.com/gen2brain/raylib-go/raylib"
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)
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const (
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WindowTitle = "Colouring App"
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WindowMinWidth = int32(800)
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WindowMinHeight = int32(600)
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WindowFPS = int32(144)
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)
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var (
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WindowWidth = WindowMinWidth
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WindowHeight = WindowMinHeight
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)
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const (
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DirAssets = "./assets/"
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DirUserData = "./userData/"
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)
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const (
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StateNormal = iota
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StateDrawing
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StateFileMenu
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)
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func checkDirs() {
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if _, err := os.Stat(DirAssets); os.IsNotExist(err) {
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panic("Assets directory not found")
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}
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if _, err := os.Stat(DirUserData); os.IsNotExist(err) {
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if err := os.Mkdir(DirUserData, 0755); err != nil {
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panic("Could not create userData directory")
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}
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}
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}
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func main() {
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checkDirs() // Make sure all the directories exist
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raylib.SetConfigFlags(raylib.FlagWindowResizable)
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//raylib.SetTraceLogLevel(raylib.LogTrace)
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//raylib.SetConfigFlags(raylib.FlagMsaa4xHint)
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raylib.InitWindow(WindowWidth, WindowHeight, WindowTitle)
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raylib.SetWindowMinSize(int(WindowMinWidth), int(WindowMinHeight))
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raylib.SetTargetFPS(WindowFPS)
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//raylib.SetExitKey(0) // disable exit key
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var (
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camera = raylib.NewCamera2D(raylib.NewVector2(0, 0), raylib.NewVector2(0, 0), 0, 1)
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canvas = NewCanvas("NewProject", raylib.NewVector2(700, 530), raylib.NewVector2(15, 15))
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currentStroke = penTool{}
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sidePanelWidth = float32(350)
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sidePanelRelativeX = WindowWidth - int32(sidePanelWidth)
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colourPickerVal = raylib.Orange
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colourPickerHeight = float32(250)
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brushSize = float32(10)
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fileNameEditing = false
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state = StateNormal
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appShouldQuit = false
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)
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// LOOP
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for !appShouldQuit {
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appShouldQuit = raylib.WindowShouldClose()
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if raylib.IsWindowResized() {
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WindowWidth = int32(raylib.GetScreenWidth())
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WindowHeight = int32(raylib.GetScreenHeight())
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sidePanelRelativeX = WindowWidth - int32(sidePanelWidth)
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}
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// INPUT
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{
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if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) && state == StateNormal {
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if !raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(float32(WindowWidth-int32(sidePanelWidth)), 0, sidePanelWidth, float32(WindowHeight))) &&
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raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(10, 10, canvas.Size.X, canvas.Size.Y)) {
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state = StateDrawing
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currentStroke = penTool{
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Color: colourPickerVal,
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Size: brushSize,
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}
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}
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}
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if raylib.IsMouseButtonDown(raylib.MouseLeftButton) && state == StateDrawing {
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var safeZone float32 = 5
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if len(currentStroke.Points) <= 1 {
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currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition())
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} else if raylib.Vector2Distance(currentStroke.Points[len(currentStroke.Points)-1], raylib.GetMousePosition()) > safeZone {
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currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition())
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}
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state = StateDrawing
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}
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if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) && currentStroke.Points != nil {
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canvas.Strokes = append(canvas.Strokes, currentStroke)
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canvas.UndoneStrokes = []penTool{}
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canvas.Refresh = true
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currentStroke = penTool{}
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state = StateNormal
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}
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if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyDown(raylib.KeyLeftShift) && raylib.IsKeyPressed(raylib.KeyZ) {
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canvas.Redo()
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} else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyZ) {
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canvas.Undo()
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} else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyS) {
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canvas.Save()
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}
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}
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// UPDATE
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{
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UpdateToasts()
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canvas.Update()
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if state != StateNormal {
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gui.SetState(gui.STATE_DISABLED)
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} else {
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gui.SetState(gui.STATE_NORMAL)
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}
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}
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// DRAW
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raylib.BeginDrawing()
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{
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raylib.ClearBackground(raylib.White)
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gui.Grid(raylib.NewRectangle(0, 0, float32(WindowWidth), float32(WindowHeight)), "", 30, 1, &raylib.Vector2{})
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// Canvas stuff
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raylib.BeginMode2D(camera)
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{
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raylib.DrawRectangle(int32(canvas.Offset.X)+10, int32(canvas.Offset.Y)+10, int32(canvas.Size.X), int32(canvas.Size.Y), raylib.Fade(raylib.Black, 0.3))
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canvas.Draw()
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raylib.BeginScissorMode(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y))
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currentStroke.Draw(raylib.NewVector2(0, 0))
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raylib.EndScissorMode()
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raylib.DrawRectangleLines(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y), raylib.DarkGray)
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raylib.DrawCircleLines(int32(raylib.GetMousePosition().X), int32(raylib.GetMousePosition().Y), brushSize/2, raylib.Black)
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}
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raylib.EndMode2D()
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// UI stuff
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raylib.BeginScissorMode(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight)
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{
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raylib.DrawRectangle(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Fade(raylib.White, 0.7))
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if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+10), 10, 25, 25), gui.IconText(gui.ICON_CROSS, "")) {
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state = StateFileMenu
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}
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if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+20+25), 10, 25, 25), gui.IconText(gui.ICON_FOLDER_SAVE, "")) {
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canvas.Save()
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}
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if gui.Button(raylib.NewRectangle(float32(WindowWidth-70), 10, 25, 25), gui.IconText(gui.ICON_UNDO, "")) {
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canvas.Undo()
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}
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if gui.Button(raylib.NewRectangle(float32(WindowWidth-35), 10, 25, 25), gui.IconText(gui.ICON_REDO, "")) {
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canvas.Redo()
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}
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colourPickerVal = gui.ColorPicker(raylib.NewRectangle(float32(sidePanelRelativeX+10), 45, sidePanelWidth-45, colourPickerHeight), "Color", colourPickerVal)
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gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 55+colourPickerHeight, 60, 20), "Brush Size")
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brushSize = gui.Slider(raylib.NewRectangle(float32(sidePanelRelativeX+80), 55+colourPickerHeight, sidePanelWidth-90, 20), "", "", brushSize, 1, 100)
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gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 115+colourPickerHeight, 60, 20), "File Name")
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if gui.TextBox(raylib.NewRectangle(float32(sidePanelRelativeX+80), 115+colourPickerHeight, sidePanelWidth-90, 20), &canvas.Name, 40, fileNameEditing) {
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fileNameEditing = !fileNameEditing
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}
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}
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raylib.EndScissorMode()
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raylib.DrawRectangleLines(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Gray)
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// Info
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{
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var text string
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text = fmt.Sprintf("Strokes: %d | Points: %d", len(canvas.Strokes), len(currentStroke.Points))
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gui.StatusBar(raylib.NewRectangle(0, float32(WindowHeight-20), 200, 20), text)
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text = fmt.Sprintf("Canvas Size: %dx%d", int32(canvas.Size.X), int32(canvas.Size.Y))
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gui.StatusBar(raylib.NewRectangle(199, float32(WindowHeight-20), 200, 20), text)
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}
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switch state {
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case StateFileMenu:
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gui.SetState(gui.STATE_NORMAL)
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raylib.DrawRectangle(0, 0, WindowWidth, WindowHeight, raylib.Fade(raylib.Black, 0.5))
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choice := gui.MessageBox(raylib.NewRectangle(float32(WindowWidth/2-200), float32(WindowHeight/2-100), 400, 200), "File", "This is a message box", "Ok")
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if choice == 0 || choice == 1 {
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state = StateNormal
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}
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default:
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}
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DrawToasts()
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}
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raylib.EndDrawing()
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}
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// GOODBYE
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raylib.CloseWindow()
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}
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