mirror of
https://github.com/Fluffy-Bean/ColouringApp.git
synced 2025-01-01 11:56:00 +00:00
136 lines
4.9 KiB
Go
136 lines
4.9 KiB
Go
package scenes
|
|
|
|
import (
|
|
"ColouringApp/application"
|
|
gui "github.com/gen2brain/raylib-go/raygui"
|
|
raylib "github.com/gen2brain/raylib-go/raylib"
|
|
)
|
|
|
|
type stroke struct {
|
|
Color raylib.Color
|
|
Size float32
|
|
Points []raylib.Vector2
|
|
}
|
|
|
|
func Drawing() {
|
|
var (
|
|
canvasSize = raylib.NewVector2(500, 430)
|
|
canvas = raylib.LoadRenderTexture(int32(canvasSize.X), int32(canvasSize.Y))
|
|
currentStroke = stroke{}
|
|
strokes = []stroke{currentStroke}
|
|
undoneStrokes = []stroke{}
|
|
|
|
brushSize float32 = 10
|
|
|
|
colourPickerVal = raylib.Orange
|
|
colourPickerHeight float32 = 200
|
|
)
|
|
|
|
refreshCanvas := func() {
|
|
raylib.BeginTextureMode(canvas)
|
|
raylib.ClearBackground(raylib.White)
|
|
|
|
for i := 1; i < len(strokes); i++ {
|
|
for j := 1; j < len(strokes[i].Points); j++ {
|
|
startPos := raylib.Vector2Subtract(strokes[i].Points[j-1], raylib.NewVector2(10, 10))
|
|
endPos := raylib.Vector2Subtract(strokes[i].Points[j], raylib.NewVector2(10, 10))
|
|
raylib.DrawLineEx(startPos, endPos, strokes[i].Size, strokes[i].Color)
|
|
raylib.DrawCircle(int32(endPos.X), int32(endPos.Y), strokes[i].Size/2, strokes[i].Color)
|
|
}
|
|
}
|
|
|
|
raylib.EndTextureMode()
|
|
}
|
|
|
|
// Create canvas
|
|
refreshCanvas()
|
|
|
|
for !application.ShouldQuit {
|
|
application.ShouldQuit = raylib.WindowShouldClose()
|
|
if application.CurrentScene != application.SceneDrawing {
|
|
break
|
|
}
|
|
if raylib.IsWindowResized() {
|
|
application.WindowWidth = int32(raylib.GetScreenWidth())
|
|
application.WindowHeight = int32(raylib.GetScreenHeight())
|
|
}
|
|
|
|
// INPUT
|
|
{
|
|
if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) {
|
|
currentStroke = stroke{
|
|
Color: colourPickerVal,
|
|
Size: brushSize,
|
|
}
|
|
}
|
|
if raylib.IsMouseButtonDown(raylib.MouseLeftButton) {
|
|
// if mouse is further than 5 pixels from last point, add it
|
|
var safeZone float32 = 1
|
|
if len(currentStroke.Points) <= 1 {
|
|
currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition())
|
|
} else if raylib.Vector2Distance(currentStroke.Points[len(currentStroke.Points)-1], raylib.GetMousePosition()) > safeZone {
|
|
currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition())
|
|
}
|
|
//currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition())
|
|
}
|
|
if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) && currentStroke.Points != nil {
|
|
strokes = append(strokes, currentStroke)
|
|
currentStroke = stroke{}
|
|
undoneStrokes = []stroke{}
|
|
refreshCanvas()
|
|
}
|
|
|
|
if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyDown(raylib.KeyLeftShift) && raylib.IsKeyPressed(raylib.KeyZ) {
|
|
if len(undoneStrokes) > 0 {
|
|
strokes = append(strokes, undoneStrokes[len(undoneStrokes)-1])
|
|
undoneStrokes = undoneStrokes[:len(undoneStrokes)-1]
|
|
}
|
|
refreshCanvas()
|
|
} else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyZ) {
|
|
if len(strokes) > 0 {
|
|
undoneStrokes = append(undoneStrokes, strokes[len(strokes)-1])
|
|
strokes = strokes[:len(strokes)-1]
|
|
}
|
|
refreshCanvas()
|
|
}
|
|
}
|
|
|
|
// UPDATE
|
|
|
|
// DRAW
|
|
raylib.BeginDrawing()
|
|
{
|
|
raylib.ClearBackground(raylib.White)
|
|
|
|
// Canvas stuff
|
|
raylib.BeginScissorMode(10, 10, int32(canvasSize.X), int32(canvasSize.Y))
|
|
{
|
|
raylib.DrawTexturePro(canvas.Texture, raylib.NewRectangle(0, 0, float32(canvas.Texture.Width), float32(-canvas.Texture.Height)), raylib.NewRectangle(10, 10, canvasSize.X, canvasSize.Y), raylib.Vector2{}, 0, raylib.White)
|
|
for i := 1; i < len(currentStroke.Points); i++ {
|
|
raylib.DrawLineEx(currentStroke.Points[i-1], currentStroke.Points[i], currentStroke.Size, currentStroke.Color)
|
|
raylib.DrawCircle(int32(currentStroke.Points[i].X), int32(currentStroke.Points[i].Y), currentStroke.Size/2, currentStroke.Color)
|
|
}
|
|
raylib.DrawCircleLines(int32(raylib.GetMousePosition().X), int32(raylib.GetMousePosition().Y), brushSize/2, raylib.Black)
|
|
}
|
|
raylib.EndScissorMode()
|
|
raylib.DrawRectangleLines(10, 10, int32(canvasSize.X), int32(canvasSize.Y), raylib.Gray)
|
|
|
|
// UI stuff
|
|
if gui.Button(raylib.NewRectangle(float32(30+int32(canvasSize.X)), 10, 25, 25), gui.IconText(gui.ICON_CROSS, "")) {
|
|
application.CurrentScene = application.SceneTitle
|
|
}
|
|
if gui.Button(raylib.NewRectangle(float32(65+int32(canvasSize.X)), 10, 25, 25), gui.IconText(gui.ICON_FOLDER_SAVE, "")) {
|
|
}
|
|
|
|
colourPickerVal = gui.ColorPicker(raylib.NewRectangle(float32(30+int32(canvasSize.X)), 45, float32(application.WindowWidth)-float32(65+int32(canvasSize.X)), colourPickerHeight), "Color", colourPickerVal)
|
|
brushSize = gui.Slider(raylib.NewRectangle(float32(90+int32(canvasSize.X)), 65+colourPickerHeight, 200, 20), "Brush Size", "", brushSize, 1, 100)
|
|
|
|
raylib.DrawLine(20+int32(canvasSize.X), 10, 20+int32(canvasSize.X), 10+int32(canvasSize.Y), raylib.Gray)
|
|
raylib.DrawLine(30+int32(canvasSize.X), int32(55+colourPickerHeight), application.WindowWidth-10, int32(55+colourPickerHeight), raylib.Gray)
|
|
}
|
|
raylib.EndDrawing()
|
|
}
|
|
|
|
// unload resources here
|
|
}
|