package main import ( "fmt" "os" gui "github.com/gen2brain/raylib-go/raygui" raylib "github.com/gen2brain/raylib-go/raylib" ) const ( WindowTitle = "Colouring App" WindowMinWidth = int32(800) WindowMinHeight = int32(600) ) var ( WindowWidth = WindowMinWidth WindowHeight = WindowMinHeight ) const ( DirAssets = "./assets/" DirUserData = "./userData/" ) const ( StateNormal = iota StateDrawing StateFileMenu ) var ( canvas *Canvas ) func checkDirs() { if _, err := os.Stat(DirAssets); os.IsNotExist(err) { panic("Assets directory not found") } if _, err := os.Stat(DirUserData); os.IsNotExist(err) { if err := os.Mkdir(DirUserData, 0755); err != nil { panic("Could not create userData directory") } } } func main() { checkDirs() // Make sure all the directories exist raylib.SetConfigFlags(raylib.FlagWindowResizable) raylib.SetConfigFlags(raylib.FlagVsyncHint) //raylib.SetTraceLogLevel(raylib.LogTrace) //raylib.SetConfigFlags(raylib.FlagMsaa4xHint) raylib.InitWindow(WindowWidth, WindowHeight, WindowTitle) raylib.SetWindowMinSize(int(WindowMinWidth), int(WindowMinHeight)) raylib.SetTargetFPS(int32(raylib.GetMonitorRefreshRate(raylib.GetCurrentMonitor()))) //raylib.SetExitKey(0) // disable exit key var ( camera = raylib.NewCamera2D(raylib.NewVector2(0, 0), raylib.NewVector2(0, 0), 0, 1) currentStroke = penTool{} sidePanelWidth = float32(350) sidePanelRelativeX = WindowWidth - int32(sidePanelWidth) colourPickerVal = raylib.Orange colourPickerHeight = float32(250) brushSize = float32(10) fileNameEditing = false state = StateNormal appShouldQuit = false showCursor = true showDebugStats = false ) // init canvas canvas = NewCanvas("NewProject", raylib.NewVector2(700, 530), raylib.NewVector2(15, 15)) // LOOP for !appShouldQuit { appShouldQuit = raylib.WindowShouldClose() if raylib.IsWindowResized() { WindowWidth = int32(raylib.GetScreenWidth()) WindowHeight = int32(raylib.GetScreenHeight()) sidePanelRelativeX = WindowWidth - int32(sidePanelWidth) } // INPUT { if raylib.IsKeyPressed(raylib.KeyF8) { showDebugStats = !showDebugStats } if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) && state == StateNormal { if !raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(float32(WindowWidth-int32(sidePanelWidth)), 0, sidePanelWidth, float32(WindowHeight))) && raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(10, 10, canvas.Size.X, canvas.Size.Y)) { state = StateDrawing currentStroke = penTool{ Size: brushSize, Color: colourPickerVal, } } } if raylib.IsMouseButtonDown(raylib.MouseLeftButton) && state == StateDrawing { var safeZone float32 = 5 if len(currentStroke.Points) <= 1 { currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition()) } else if raylib.Vector2Distance(currentStroke.Points[len(currentStroke.Points)-1], raylib.GetMousePosition()) > safeZone { currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition()) } state = StateDrawing } if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) && currentStroke.Points != nil { canvas.AddStroke(currentStroke.Render()) currentStroke = penTool{} state = StateNormal } if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyDown(raylib.KeyLeftShift) && raylib.IsKeyPressed(raylib.KeyZ) { canvas.Redo() } else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyZ) { canvas.Undo() } else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyS) { canvas.Save() } } // UPDATE { UpdateToasts() canvas.Update() if state != StateNormal { gui.SetState(gui.STATE_DISABLED) } else { gui.SetState(gui.STATE_NORMAL) } if raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(float32(WindowWidth-int32(sidePanelWidth)), 0, sidePanelWidth, float32(WindowHeight))) { showCursor = false } else { showCursor = true } } // DRAW raylib.BeginDrawing() { raylib.ClearBackground(raylib.White) gui.Grid(raylib.NewRectangle(0, 0, float32(WindowWidth), float32(WindowHeight)), "", 30, 1, &raylib.Vector2{}) // Canvas stuff raylib.BeginMode2D(camera) { raylib.DrawRectangle(int32(canvas.Offset.X)+10, int32(canvas.Offset.Y)+10, int32(canvas.Size.X), int32(canvas.Size.Y), raylib.Fade(raylib.Black, 0.3)) canvas.Draw() raylib.BeginScissorMode(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y)) currentStroke.Draw() raylib.EndScissorMode() raylib.DrawRectangleLines(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y), raylib.DarkGray) } raylib.EndMode2D() // Cursor if showCursor { raylib.DrawCircleLines(int32(raylib.GetMousePosition().X), int32(raylib.GetMousePosition().Y), brushSize/2, raylib.Black) } // UI stuff raylib.BeginScissorMode(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight) { raylib.DrawRectangle(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Fade(raylib.White, 0.7)) if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+10), 10, 25, 25), gui.IconText(gui.ICON_CROSS, "")) { state = StateFileMenu } if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+20+25), 10, 25, 25), gui.IconText(gui.ICON_FOLDER_SAVE, "")) { canvas.Save() } if gui.Button(raylib.NewRectangle(float32(WindowWidth-70), 10, 25, 25), gui.IconText(gui.ICON_UNDO, "")) { canvas.Undo() } if gui.Button(raylib.NewRectangle(float32(WindowWidth-35), 10, 25, 25), gui.IconText(gui.ICON_REDO, "")) { canvas.Redo() } colourPickerVal = gui.ColorPicker(raylib.NewRectangle(float32(sidePanelRelativeX+10), 45, sidePanelWidth-45, colourPickerHeight), "Color", colourPickerVal) gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 55+colourPickerHeight, 60, 20), "Brush Size") brushSize = gui.Slider(raylib.NewRectangle(float32(sidePanelRelativeX+80), 55+colourPickerHeight, sidePanelWidth-90, 20), "", "", brushSize, 1, 100) gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 115+colourPickerHeight, 60, 20), "File Name") if gui.TextBox(raylib.NewRectangle(float32(sidePanelRelativeX+80), 115+colourPickerHeight, sidePanelWidth-90, 20), &canvas.Name, 40, fileNameEditing) { fileNameEditing = !fileNameEditing } } raylib.EndScissorMode() raylib.DrawRectangleLines(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Gray) // Info if showDebugStats { var text string text = fmt.Sprintf("Strokes: %d | Points: %d", len(canvas.Strokes), len(currentStroke.Points)) gui.StatusBar(raylib.NewRectangle(0, float32(WindowHeight-20), 150, 20), text) text = fmt.Sprintf("Canvas Size: %dx%d", int32(canvas.Size.X), int32(canvas.Size.Y)) gui.StatusBar(raylib.NewRectangle(150, float32(WindowHeight-20), 150, 20), text) text = fmt.Sprintf("FPS: %d | DT: %f", raylib.GetFPS(), raylib.GetFrameTime()) gui.StatusBar(raylib.NewRectangle(300, float32(WindowHeight-20), 170, 20), text) } switch state { case StateFileMenu: gui.SetState(gui.STATE_NORMAL) raylib.DrawRectangle(0, 0, WindowWidth, WindowHeight, raylib.Fade(raylib.Black, 0.5)) choice := gui.MessageBox(raylib.NewRectangle(float32(WindowWidth/2-200), float32(WindowHeight/2-100), 400, 200), "File", "This is a message box", "Ok") if choice == 0 || choice == 1 { state = StateNormal } default: } DrawToasts() } raylib.EndDrawing() } // GOODBYE raylib.CloseWindow() }