package main import ( "fmt" "os" gui "github.com/gen2brain/raylib-go/raygui" raylib "github.com/gen2brain/raylib-go/raylib" ) const ( WindowTitle = "Colouring App" WindowMinWidth = int32(800) WindowMinHeight = int32(600) WindowFPS = int32(144) ) var ( WindowWidth = WindowMinWidth WindowHeight = WindowMinHeight ) const ( DirAssets = "./assets/" DirUserData = "./userData/" ) const ( StateNone = iota StateDrawing StateFileMenu ) func checkDirs() { if _, err := os.Stat(DirUserData); os.IsNotExist(err) { err := os.Mkdir(DirUserData, 0755) if err != nil { panic(err) } } } func main() { raylib.SetConfigFlags(raylib.FlagWindowResizable) raylib.SetTraceLogLevel(raylib.LogTrace) raylib.SetConfigFlags(raylib.FlagMsaa4xHint) raylib.InitWindow(WindowWidth, WindowHeight, WindowTitle) raylib.SetWindowMinSize(int(WindowMinWidth), int(WindowMinHeight)) raylib.InitAudioDevice() raylib.SetTargetFPS(WindowFPS) //raylib.SetExitKey(0) // disable exit key var ( camera = raylib.NewCamera2D(raylib.NewVector2(0, 0), raylib.NewVector2(0, 0), 0, 1) canvas = NewCanvas("NewProject", raylib.NewVector2(600, 530), raylib.NewVector2(15, 15)) currentStroke = penTool{} drawing = false sidePanelWidth = float32(350) sidePanelRelativeX = WindowWidth - int32(sidePanelWidth) colourPickerVal = raylib.Orange colourPickerHeight = float32(250) brushSize = float32(10) fileNameEditing = false menu = StateNone appShouldQuit = false ) // check if userData exists checkDirs() for !appShouldQuit { // LOOP appShouldQuit = raylib.WindowShouldClose() if raylib.IsWindowResized() { WindowWidth = int32(raylib.GetScreenWidth()) WindowHeight = int32(raylib.GetScreenHeight()) sidePanelRelativeX = WindowWidth - int32(sidePanelWidth) } // INPUT { if raylib.IsKeyPressed(raylib.KeyF8) { AddToast("This is a toast message!") } if raylib.IsMouseButtonPressed(raylib.MouseLeftButton) { if raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(float32(WindowWidth-int32(sidePanelWidth)), 0, sidePanelWidth, float32(WindowHeight))) { drawing = false } else if raylib.CheckCollisionPointRec(raylib.GetMousePosition(), raylib.NewRectangle(10, 10, canvas.Size.X, canvas.Size.Y)) { drawing = true currentStroke = penTool{ Color: colourPickerVal, Size: brushSize, } } } if raylib.IsMouseButtonDown(raylib.MouseLeftButton) && drawing { var safeZone float32 = 5 if len(currentStroke.Points) <= 1 { currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition()) } else if raylib.Vector2Distance(currentStroke.Points[len(currentStroke.Points)-1], raylib.GetMousePosition()) > safeZone { currentStroke.Points = append(currentStroke.Points, raylib.GetMousePosition()) } } if raylib.IsMouseButtonReleased(raylib.MouseLeftButton) && currentStroke.Points != nil { canvas.Strokes = append(canvas.Strokes, currentStroke) canvas.UndoneStrokes = []penTool{} canvas.Refresh = true currentStroke = penTool{} drawing = false } if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyDown(raylib.KeyLeftShift) && raylib.IsKeyPressed(raylib.KeyZ) { canvas.Redo() } else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyZ) { canvas.Undo() } else if raylib.IsKeyDown(raylib.KeyLeftControl) && raylib.IsKeyPressed(raylib.KeyS) { canvas.Save() } } // UPDATE { if drawing { gui.SetState(gui.STATE_DISABLED) } else { gui.SetState(gui.STATE_NORMAL) } canvas.Update() UpdateToasts() } // DRAW raylib.BeginDrawing() { raylib.ClearBackground(raylib.White) gui.Grid(raylib.NewRectangle(0, 0, float32(WindowWidth), float32(WindowHeight)), "", 30, 1, &raylib.Vector2{}) // Canvas stuff raylib.BeginMode2D(camera) { raylib.DrawRectangle(int32(canvas.Offset.X)+10, int32(canvas.Offset.Y)+10, int32(canvas.Size.X), int32(canvas.Size.Y), raylib.Fade(raylib.Black, 0.3)) canvas.Draw() raylib.BeginScissorMode(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y)) currentStroke.Draw(raylib.NewVector2(0, 0)) raylib.EndScissorMode() if drawing { raylib.DrawRectangleLines(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y), raylib.DarkGray) raylib.DrawCircleLines(int32(raylib.GetMousePosition().X), int32(raylib.GetMousePosition().Y), brushSize/2, raylib.Black) } else { raylib.DrawRectangleLines(int32(canvas.Offset.X), int32(canvas.Offset.Y), int32(canvas.Size.X), int32(canvas.Size.Y), raylib.Gray) raylib.DrawCircleLines(int32(raylib.GetMousePosition().X), int32(raylib.GetMousePosition().Y), brushSize/2, raylib.Black) } } raylib.EndMode2D() // UI stuff raylib.BeginScissorMode(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight) { raylib.DrawRectangle(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Fade(raylib.White, 0.7)) if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+10), 10, 25, 25), gui.IconText(gui.ICON_CROSS, "")) { menu = StateFileMenu } if gui.Button(raylib.NewRectangle(float32(sidePanelRelativeX+20+25), 10, 25, 25), gui.IconText(gui.ICON_FOLDER_SAVE, "")) { canvas.Save() } if gui.Button(raylib.NewRectangle(float32(WindowWidth-70), 10, 25, 25), gui.IconText(gui.ICON_UNDO, "")) { canvas.Undo() } if gui.Button(raylib.NewRectangle(float32(WindowWidth-35), 10, 25, 25), gui.IconText(gui.ICON_REDO, "")) { canvas.Redo() } colourPickerVal = gui.ColorPicker(raylib.NewRectangle(float32(sidePanelRelativeX+10), 45, sidePanelWidth-45, colourPickerHeight), "Color", colourPickerVal) gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 55+colourPickerHeight, 60, 20), "Brush Size") brushSize = gui.Slider(raylib.NewRectangle(float32(sidePanelRelativeX+80), 55+colourPickerHeight, sidePanelWidth-90, 20), "", "", brushSize, 1, 100) gui.Label(raylib.NewRectangle(float32(sidePanelRelativeX+10), 115+colourPickerHeight, 60, 20), "File Name") if gui.TextBox(raylib.NewRectangle(float32(sidePanelRelativeX+80), 115+colourPickerHeight, sidePanelWidth-90, 20), &canvas.Name, 40, fileNameEditing) { fileNameEditing = !fileNameEditing } } raylib.EndScissorMode() raylib.DrawRectangleLines(sidePanelRelativeX, 0, int32(sidePanelWidth), WindowHeight, raylib.Gray) // Info { var text string text = fmt.Sprintf("Strokes: %d | Points: %d", len(canvas.Strokes), len(currentStroke.Points)) gui.StatusBar(raylib.NewRectangle(0, float32(WindowHeight-20), 200, 20), text) text = fmt.Sprintf("Canvas Size: %dx%d", int32(canvas.Size.X), int32(canvas.Size.Y)) gui.StatusBar(raylib.NewRectangle(199, float32(WindowHeight-20), 200, 20), text) } switch menu { case StateFileMenu: raylib.DrawRectangle(0, 0, WindowWidth, WindowHeight, raylib.Fade(raylib.Black, 0.5)) choice := gui.MessageBox(raylib.NewRectangle(float32(WindowWidth/2-200), float32(WindowHeight/2-100), 400, 200), "File", "This is a message box", "Ok") if choice == 0 || choice == 1 { menu = StateNone } default: menu = StateNone } // Draw toasts DrawToasts() } raylib.EndDrawing() } // QUIT raylib.CloseAudioDevice() raylib.CloseWindow() // GOODBYE }