mirror of
https://github.com/Fluffy-Bean/ColouringApp.git
synced 2024-12-29 10:36:07 +00:00
87 lines
1.8 KiB
Go
87 lines
1.8 KiB
Go
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package main
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import (
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raylib "github.com/gen2brain/raylib-go/raylib"
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)
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type Canvas struct {
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Name string
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Size raylib.Vector2
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Offset raylib.Vector2
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Target raylib.RenderTexture2D
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Strokes []penTool
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UndoneStrokes []penTool
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Refresh bool
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}
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func (c *Canvas) Update() {
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if c.Refresh {
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raylib.BeginTextureMode(c.Target)
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raylib.ClearBackground(raylib.White)
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for _, mark := range c.Strokes {
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mark.Draw(raylib.Vector2Scale(c.Offset, -1))
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}
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raylib.EndTextureMode()
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c.Refresh = false
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}
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}
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func (c *Canvas) Undo() {
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if len(c.Strokes) > 0 {
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c.UndoneStrokes = append(c.UndoneStrokes, c.Strokes[len(c.Strokes)-1])
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c.Strokes = c.Strokes[:len(c.Strokes)-1]
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c.Refresh = true
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AddToast("Undo")
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}
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}
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func (c *Canvas) Redo() {
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if len(c.UndoneStrokes) > 0 {
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c.Strokes = append(c.Strokes, c.UndoneStrokes[len(c.UndoneStrokes)-1])
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c.UndoneStrokes = c.UndoneStrokes[:len(c.UndoneStrokes)-1]
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c.Refresh = true
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AddToast("Redo")
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}
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}
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func (c *Canvas) Draw() {
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raylib.DrawTexturePro(
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c.Target.Texture,
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raylib.NewRectangle(0, 0, c.Size.X, -c.Size.Y),
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raylib.NewRectangle(c.Offset.X, c.Offset.Y, c.Size.X, c.Size.Y),
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raylib.Vector2Zero(),
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0,
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raylib.White,
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)
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}
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func (c *Canvas) Save() {
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if c.Name == "" {
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AddToast("Please enter a file name!")
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} else {
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image := raylib.LoadImageFromTexture(c.Target.Texture)
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raylib.ImageRotate(image, 180)
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raylib.ImageFlipHorizontal(image)
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raylib.ExportImage(*image, DirUserData+c.Name+".png")
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AddToast("Drawing saved as " + c.Name + ".png")
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}
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}
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func NewCanvas(name string, size, offset raylib.Vector2) *Canvas {
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return &Canvas{
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Name: name,
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Size: size,
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Offset: offset,
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Target: raylib.LoadRenderTexture(int32(size.X), int32(size.Y)),
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Strokes: []penTool{},
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UndoneStrokes: []penTool{},
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Refresh: true,
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}
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}
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