mirror of
https://github.com/Fluffy-Bean/website.git
synced 2024-12-26 17:36:12 +00:00
Compare commits
3 commits
596cd0b328
...
938dec6191
Author | SHA1 | Date | |
---|---|---|---|
Michał | 938dec6191 | ||
Michał | e19718c0f7 | ||
ec5b5a1957 |
|
@ -1,5 +1,6 @@
|
|||
{
|
||||
"origins": [
|
||||
"https://gay.leggy.dev"
|
||||
"https://gay.leggy.dev",
|
||||
"https://portfolio.leggy.dev"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
@ -154,6 +154,6 @@ I'm hoping to write more blogs in the future, mainly to practice my writing skil
|
|||
regardless if it's something political or programming related. But life's in a tangle right now
|
||||
|
||||
<div style="width: 200px">
|
||||
![Maned Wolf art by Pulex](../../assets/posts/2024/05/pulex_leg.webp) [Art by
|
||||
Pulex](https://www.pulexart.com/)
|
||||
![Maned Wolf art by Pulex](../../assets/posts/2024/05/pulex_leg.webp) [Art
|
||||
by Pulex](https://www.pulexart.com/)
|
||||
</div>
|
||||
|
|
|
@ -16,7 +16,6 @@ tags:
|
|||
Recently I've made quite a lot of progress on a project of mine and my brothers. I dubbed it "Urchin Project" because
|
||||
urchin sounds funny, but also I have zero clue what to call the game.
|
||||
|
||||
|
||||
## What was originally
|
||||
|
||||
This project actually started [around 10 months ago](https://www.youtube.com/watch?v=z9P-KlNKXAA), but this version was
|
||||
|
@ -36,6 +35,7 @@ a 5k one, this was going to be an issue, not only when it came to scaling things
|
|||
game.
|
||||
|
||||
The only option I had was either to:
|
||||
|
||||
1. Ignore the issue and deal with it later
|
||||
2. Use something like ModernGL to make an OpenGL context, and use PyGame as the input and audio manager
|
||||
|
||||
|
@ -64,19 +64,21 @@ even quicker with that.
|
|||
|
||||
Now, here's where things get interesting!
|
||||
|
||||
- What have I been working on in the past week
|
||||
- How the project started originally
|
||||
- Why did I choose RayLib and Go over python
|
||||
- Python was slow
|
||||
- I didn't plan out the project well
|
||||
- PyGame wasn't for me
|
||||
- Gocurrency
|
||||
- What have I been working on in the past week
|
||||
- How the project started originally
|
||||
- Why did I choose RayLib and Go over python
|
||||
|
||||
- Physics system
|
||||
- SAT
|
||||
- QuadTrees
|
||||
- Greedy Meshing
|
||||
- Python was slow
|
||||
- I didn't plan out the project well
|
||||
- PyGame wasn't for me
|
||||
- Gocurrency
|
||||
|
||||
- What I want todo next
|
||||
- World Generation
|
||||
- Time/Temperature based systems
|
||||
- Physics system
|
||||
|
||||
- SAT
|
||||
- QuadTrees
|
||||
- Greedy Meshing
|
||||
|
||||
- What I want todo next
|
||||
- World Generation
|
||||
- Time/Temperature based systems
|
||||
|
|
Loading…
Reference in a new issue